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The game appears to be rendered at a lower res after Sacrifice Update?


Novarg
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So basically, it would appear that after the Sacrifice update was released, my game is being rendered at a lower resolution and then upscaled to true 1080p. I'm not entirely sure that's the case, but to prove my point

This is how my game used to look before the update. Everything maxed out at 1080p.

This is how the game looks NOW. No changes on my part whatsoever. As you can see, everything's covered in 'jaggies' and white dots, as if its rendered at a lower resolution or something.

At first I believed it to be an anti-aliasing related issue. However, changing the AA type from TXAA to FXAA and back, as well as disabling it altogether, did absolutely nothing. I've updated the drivers, reset everything to default, even reinstalled the game, but to no effect. The only thing that 'fixed' the issue for me was to enable Nvidia DSR and force the game to be rendered at 'fake' 1440p (or above), which made the game at least look as good as it did at 1080p prior to the update. Unfortunately, this forces me to play in Fullscreen mode with vsync enabled, which introduces terrible mouse lag. The second option is to endure atrocious screen tearing. Neither option is ideal, to be honest and I would very much like to go back to 1080p, but it makes my eyes bleed (I mean, LOOK at this).

When i ran out of options, I've decided to contact DE support. Them being as 'useful' as always, my ticket was in limbo for a week, only to receive an automated response, asking me to update my drivers (which I already did and wrote about in the ticket. Obviously nobody bothered to even read it, as per usual) and set my GPU power mode to Max Performance. Finally, the ticket was closed with another automated 'We'll pass it along' response. Like i said, extremely useful, as always 🙂

So, in the end the issue still persists and I can only choose between playing the game in 'eyebleed' mode, or an 1440p upscaled 'can't hit anything due to mouselag' mode, so I kinda stopped playing altogether.

Anyone else has this problem? Any solutions to this?

Specs:

i7-7700k 4.2ghz

16gb DDR4

1080Ti

Win 10 x64

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I too have noticed this slight degradation in visual quality after U23 shipped, but I'm not sure exactly why it happened. I run with a 1440p Native Resolution monitor and I've seen the introduction of odd jaggies in basically any situation ever since, (even with the maxed AA method of TAA and 50 Sharpness).

I run a GTX 1080 myself and have had no issues in the past relating to this, I'll just hope this gets fixed if it is a bug because I don't have any other solution for it other than the DSR forced upscaling you mentioned.

 

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  • 4 weeks later...

Unfortunately, a month after this happened, the issue seems to have completely slipped under the radar. Eventually I had to choose between the 'jaggies' or mouse lag introduced by DSR and playing in fullscreen with v-sync enable. I chose the former, since aiming with such lag is a literal pain (in my wrist). I assume that nothing will be done about this pretty much ever, so this is my life now, I guess 🙂

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15 hours ago, Novarg said:

Unfortunately, a month after this happened, the issue seems to have completely slipped under the radar. Eventually I had to choose between the 'jaggies' or mouse lag introduced by DSR and playing in fullscreen with v-sync enable. I chose the former, since aiming with such lag is a literal pain (in my wrist). I assume that nothing will be done about this pretty much ever, so this is my life now, I guess 🙂

My game looks more like the first than it does the second:

bwCBFHQgWqO7PCut1UtxKvGd0?token=eyJhbGci

warframe.x64_2018_07_4degy.png

Also, curious about the screen resolutions.

Your first one is 1920x1080p
The second one is 1059x653p (less than 720p)

You sure the game is running at native, and that adaptive resolution isn't enabled? 

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