DeadlyNerd Posted August 24, 2013 Share Posted August 24, 2013 (edited) MANY WHELPS, HANDLE IT! Sorry, but that is the only thing I think about when someone says "whelp" instead of "well". On the topic, what do you expect from a credit sink? To be a beneficial feature? Gamble at your own risk. Edited August 24, 2013 by DeadlyNerd Link to comment Share on other sites More sharing options...
Shiniko Posted August 24, 2013 Share Posted August 24, 2013 Well, let's leave the gambling for those that don't use RNG, yeah? Link to comment Share on other sites More sharing options...
TheS0rrow Posted August 24, 2013 Share Posted August 24, 2013 4rares =rare 4uncommon = uncommon etc 4 (rare) Streamlines gave me 1 (uncommon) smite grineer Have you even transmuted before? Or was that just an uneducated guess? Link to comment Share on other sites More sharing options...
Tesrac Posted August 24, 2013 Share Posted August 24, 2013 I like the transmutation, combined a shotgun multi shot, two shotgun damage mods and a shotgun puncture and finally got my split chamber, all in all totally worth the mods and credits. Link to comment Share on other sites More sharing options...
Xylia Posted August 24, 2013 Share Posted August 24, 2013 It really needs to work something like this: 1 Common Mod = 1 Point 1 Uncommon Mod = 2 Points 1 Rare Mod = 3 Points If you Transmute... 1-4 Points = Common Mod will result 5 Points = 25% Chance the result is Uncommon 6 Points = 50% Chance the result is Uncommon 7 Points = 75% Chance the result is Uncommon 8 Points = 100% Chance the result is Uncommon 9 Points = 75% Chance the result is Uncommon; 25% chance the result is Rare 10 Points = 50% Chance the result is Uncommon; 50% chance the result is Rare 11 Points = 25% Chance the result is Uncommon; 75% chance the result is Rare 12 Points = 100% Chance the result is Rare. And you could use a similar system for mod type and polarity too. For example, if I wanted a Focus, my best bet would be to take 4 Warframe Vs (preferrably rares) and transmute them and hope it gives me Focus instead of Rage or Continuity. That way, you have some actual way to influence the result. Right now, though, dumping rares in and getting Commons out is just broken. You're better off using them for fusion. Link to comment Share on other sites More sharing options...
ApolloBiff Posted August 26, 2013 Share Posted August 26, 2013 4 (rare) Streamlines gave me 1 (uncommon) smite grineer Have you even transmuted before? Or was that just an uneducated guess? I remember hearing that before soooo don't blame me and it works for me so... Link to comment Share on other sites More sharing options...
Inez Posted August 26, 2013 Share Posted August 26, 2013 4 (rare) Streamlines gave me 1 (uncommon) smite grineer Have you even transmuted before? Or was that just an uneducated guess? That's because you used 4 rares of the exact same mod. For some reason, using 4 rares of the exact same card gives you a common or uncommon. 4 commons or uncommons of the same mod give the appropriate level of rarity. And yes, I've transmuted before. Finally got Surefooted and Retribution thru transmuting. Link to comment Share on other sites More sharing options...
AlchemistMute Posted August 26, 2013 Share Posted August 26, 2013 Rule #1 of transmuting only transmute Rares anything else will give you nothing Here's the actual system for transmutation: 4 commons = 1 common. 4 uncommons = 1 common. 4 rares = 1 common. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted August 26, 2013 Share Posted August 26, 2013 Here's the actual system for transmutation: 4 commons = 1 common. 4 uncommons = 1 common. 4 rares = 1 common. Nope. I burned about 300k in it, got Blessing out of 3nm+Radial Javelin and got Hornet Strike out of 4 different abilities (none of them was rare). Link to comment Share on other sites More sharing options...
AlchemistMute Posted August 26, 2013 Share Posted August 26, 2013 Can't anyone understand a joke. :/ Link to comment Share on other sites More sharing options...
JerichoFayne Posted August 26, 2013 Share Posted August 26, 2013 Transmutation = gambling. Don't spend what you can't afford to lose. Link to comment Share on other sites More sharing options...
Ishki88 Posted August 26, 2013 Share Posted August 26, 2013 (edited) If I was you I would never walk into a casino then :) Edit: Just thought about the idea of being able to transmute resources instead. You know 100,000 nano spores for.....2 orokin cells :) Edited August 26, 2013 by Ishki88 Link to comment Share on other sites More sharing options...
HexCaliber Posted August 26, 2013 Share Posted August 26, 2013 (edited) Well I do not know why you would use 3 rares and then throw a monkey wrench in with a common... Then again no one really knows the formula/system that is being used but I would bet you have better chance with 4 rares. Also, as much as I hate hearing it, rng is rng. Its no better using 4 rares, just wastes a few extra credits; 4 rares can still reward a common. Edited August 26, 2013 by HexCaliber Link to comment Share on other sites More sharing options...
Hateborne Posted August 26, 2013 Share Posted August 26, 2013 Honestly, it's not that terrible. We just need minimum value (floor) on the random. For example, if I transmute four "V" type polarity mods...I want a "V" type back. If I transmute four rare mods, I want a rare one back. In a nutshell, if I combine 4 different kinds of chocolate then I should end up with chocolate...not cotton candy bubble gum. -Hate Link to comment Share on other sites More sharing options...
X3Evanescence Posted August 26, 2013 Share Posted August 26, 2013 4 Rare abilities, 1 Hell's Chamber. Satisfied. Link to comment Share on other sites More sharing options...
Xylia Posted August 26, 2013 Share Posted August 26, 2013 (edited) Transmutation = gambling. Don't spend what you can't afford to lose. Heh. This is worse than gambling. Gambling is when you throw a small amount of money in the pot for a chance at a huge payout, except you have a ridiculously small chance of winning, in many forms of gambling. Buy a $1 lottery ticket, and hope you hit all the numbers and get $1 million. Or, go to a Casino, drop $1 into the slot machine, and hope to get $1,000 back. Every now and then that lottery ticket or spin on the slot might give you $2 or $5 but usually gives you nothing. You don't, however, go to the Casino with $5000 and drop it all on the table in one gamble and walk away with a candy bar. Heck, even a $20 lottery ticket guarantees you at least $5 in winnings in PA. That's right -- EVERY SINGLE $20 ticket is at least a $5 winner. That's a 1:4 ratio that you are *guaranteed* to get in return. A Common Mod is worth nowhere near 25% of 4 Rares. Not even Close. Edited August 26, 2013 by Xylia Link to comment Share on other sites More sharing options...
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