Zavenosk Posted July 24, 2018 Share Posted July 24, 2018 Host Migration in progress... Host Migration in progress... Connection to Host lost. You will now be returned to the multiplayer menu. Sound familiar? Its unfair to players that any rewards obtained within a half-complete mission are forfeit because a player designated by the system left, or lost connection. This is what i propose: During a host migration, the server copies the information on a mission. If the mission is completed successfully, the copied information is discarded. If, for whatever reason, a Tenno looses connection to the host and would get the familiar Connection to Host lost message, they are instaid inserted into a solo mission using the backup. In case of some mission types like defense and interception, there would be a backtrack to the beginning of the round. Ultimately how much of this is possible is determined by how much information can be regularly extracted from these disconnected missions, but some form of continue option (even with increased difficulty) would be preferable to instantly loosing all progress. Link to comment Share on other sites More sharing options...
(XBOX)DakVoidcloaker Posted July 24, 2018 Share Posted July 24, 2018 I think that fixing the fragile host migration process is the real solution. Link to comment Share on other sites More sharing options...
peterc3 Posted July 25, 2018 Share Posted July 25, 2018 3 hours ago, Zavenosk said: During a host migration, the server copies the information on a mission. If this could be done, the host migrations wouldn't fail because the new host would be able to get the info from the old host. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now