Keurein Posted August 4, 2018 Share Posted August 4, 2018 When adding a mod (ie: Fury) that increases attack speed, the number increases. Shouldn't it go down? The same is true when comparing melee weapons. For example, when comparing Nami Solo (slower) to Ether Daggers (fast), it notes the attack speed as a positive increase (green), even though it is slower. I think it should be formatted similar to the reloading speed on guns. In-game, the weapons respond accordingly to the speed increases so this is merely a aesthetic/technicality I noticed. I'd add photos but my browser won't let me. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted August 4, 2018 Share Posted August 4, 2018 In the Arsenal. The attack speed is shown as attacks per second not seconds to finish a strike. Hope that clears it up. Link to comment Share on other sites More sharing options...
Keurein Posted August 4, 2018 Author Share Posted August 4, 2018 Oh, that would make sense in that way. Thank you for your response Link to comment Share on other sites More sharing options...
Buttaface Posted August 4, 2018 Share Posted August 4, 2018 (edited) What a great thread. Reasonable feedback (based on admittedly confusing ingame information), a reasonable reply, and then a reasonable response to the reply. Likes to all involved! Edited August 4, 2018 by Buttaface Link to comment Share on other sites More sharing options...
torint_man Posted August 4, 2018 Share Posted August 4, 2018 2 hours ago, Omega-Shadowblade said: In the Arsenal. The attack speed is shown as attacks per second not seconds to finish a strike. Hope that clears it up. More accurately, it's a multiplier to the animation speed of the stance you are using. That's why a dagger and hammer can have the same attack speed but the dagger is clearly faster. Link to comment Share on other sites More sharing options...
Omega-Shadowblade Posted August 4, 2018 Share Posted August 4, 2018 2 minutes ago, torint_man said: More accurately, it's a multiplier to the animation speed of the stance you are using. That's why a dagger and hammer can have the same attack speed but the dagger is clearly faster. Ah that’s a better explanation. I’ll remember that. Link to comment Share on other sites More sharing options...
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