LanCeAlot Posted March 6, 2014 Share Posted March 6, 2014 I`m asking DE to make him superman/god frame.He should now fly while globe & avalanching at once...Seriously,my last reason to like Frost was that Frozen CC with only max range.ftw it bug.WHY balancing,Why?? Link to comment Share on other sites More sharing options...
[DE]Jeremy Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Link to comment Share on other sites More sharing options...
Hyunsai Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Fair enough. Wait and see then. Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted March 6, 2014 Share Posted March 6, 2014 Frost now has no Crowd control at all. All he is now is a meh damage frame, Whats worse is things are now unfreezing before you can even exit the casting animation yourself, and they're shooting you immediately. Avalanche is now trash. He's not a tank He's not a Crowd Control He's not a Heavy Damager. He's not even fast. WHAT IS HE? They "fixed" Avalanche? Good game, Digital Extremes, I think you just wrecked Frost to below even Mag's former "useless" tier.... Link to comment Share on other sites More sharing options...
Ratez Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Thanks for that. And the problem isn't really preference of one mechanic over the other. The problem is looking at the big picture and seeing how Frost is fitting in. It is currently bringing no value. I don't care how you guys change Frost as long as you can justify the new Frost is still viable, still fits its name, and still has a purpose in the game. A Frost needs to have some sort of CC/slow. Link to comment Share on other sites More sharing options...
TunaMayo Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Can you have a word with Scott to try and make the extra freeze you get with "overextended" an actual feature that we can mod for? As much as I enjoy the "exploit", it would be much preferable if this sort of crowd control was a feature that we could add a duration to. Link to comment Share on other sites More sharing options...
Hyunsai Posted March 6, 2014 Share Posted March 6, 2014 Can you have a word with Scott to try and make the extra freeze you get with "overextended" an actual feature that we can mod for? As much as I enjoy the "exploit", it would be much preferable if this sort of crowd control was a feature that we could add a duration to. I don't know. I would prefer it to have a fixed duration like the stun of Radial Blind, because Fleeting Expertise builds will suffer otherwise. Link to comment Share on other sites More sharing options...
Rainei00 Posted March 6, 2014 Share Posted March 6, 2014 And I was working so hard to get frost prime Q.Q JUST BRING THIS BACK, at least make the stun affected by power duration. Link to comment Share on other sites More sharing options...
TunaMayo Posted March 6, 2014 Share Posted March 6, 2014 I don't know. I would prefer it to have a fixed duration like the stun of Radial Blind, because Fleeting Expertise builds will suffer otherwise. But continuity builds would thrive, and frost could become a potent source of crowd control rather than a meager source of damage. Link to comment Share on other sites More sharing options...
HAYABU5A Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. thank you for promptly giving this attention and giving us feedback here it is appreciated Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. That would be most appreciated. It's important to understand that seeing a frame like Nova get a skill buff while Frost is still getting nerfed is a bit insulting to Frost fans. Link to comment Share on other sites More sharing options...
tahrox Posted March 6, 2014 Share Posted March 6, 2014 That would be most appreciated. It's important to understand that seeing a frame like Nova get a skill buff while Frost is still getting nerfed is a bit insulting to Frost fans. To everyone, really, like nova needs a buff. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted March 6, 2014 Share Posted March 6, 2014 ?? Avalanche got nerfed?/ WTFEEZY? The message is don't use frost anymore I guess. I was able to get with the snowglobe thing when I noticed the other changes to frost i.e ice wave buff and avalanche buff... but to nerf Frost again? WHY?? Link to comment Share on other sites More sharing options...
HAYABU5A Posted March 6, 2014 Share Posted March 6, 2014 I don't know. I would prefer it to have a fixed duration like the stun of Radial Blind, because Fleeting Expertise builds will suffer otherwise. i agree 100% , something like radial blinds mechanics would be preferred where u have the initial stun that is set and isnt too long but then you have a after effect that lasts for a duration molecular prime is blessed with doing massive damage and a slow down for its entire duration, i think its very reasonable if avalanche had an initial set time of freeze and a slow down for a duration or something different like reduced accuracy for a duration hell even just reverting back to the way it was would be fine, it was fun trying to shatter frozen enemies before the damage kicked in and it gave teammates an opportunity to kill enemies before the ability inflicted its damage which has better synergy in team play come to think of it , the best thing was shattering frozen dudes, its got that terminator 2 liquid nitrogen scene feel Link to comment Share on other sites More sharing options...
Zhoyzu Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. THANK GOD i mean THANK VAEN Link to comment Share on other sites More sharing options...
Sanillo Posted March 6, 2014 Share Posted March 6, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Thank you. Link to comment Share on other sites More sharing options...
RebornsAlmark Posted March 6, 2014 Share Posted March 6, 2014 +1I hope they bring the 5 secondish freeze back to Avalanche, without Avalanche's CC or a viable late-game Snow Globe, Frost is kinda... lackluster. Even with it, his CC abilities pale in comparison to Chaos, Rhino Stomp, or M. Prime, but without it he might as well be useless. Link to comment Share on other sites More sharing options...
ExplosiveFuel Posted March 6, 2014 Share Posted March 6, 2014 Well I hope Vaen can revert this "fix" we all thought was supposed to be part of the skill. I'm hoping he can conveince scott to make this part of the ability. Or extend on what we all loved about it. Link to comment Share on other sites More sharing options...
Zhoyzu Posted March 6, 2014 Share Posted March 6, 2014 seeing the nerf made me depressed. which is strange as i was unaware i had such a deep love of warframe and frost. Link to comment Share on other sites More sharing options...
Wrath_Of_Chrysalis Posted March 6, 2014 Share Posted March 6, 2014 You can get the same, if not better results with the same build with any other frame with an good Ult, but instead of just feezing, they actually die. Works with Rhino, Volt, Nova (Especially Nova), Oberon, you name it. But Frost isn't allowed to have good skills. Wanna know what he is? Useless.Why DE...why do you keep hurting my favorite...If you want to "Fix" something, fix Molecular Prime. Frost was "meh" before you started fixing him, and now he's unplayable! What the **** are you thinking!? Link to comment Share on other sites More sharing options...
(PSN)WILL237 Posted March 6, 2014 Share Posted March 6, 2014 Man my avalanche is a piece of crap now. What did you do DE? Was perfectly fine the way it was before this update 12. I don't my the changes in my globe but my avalanche man. My role in my squad is now useless; might as well just run around with my pistol, lol. Had my frost polorized and well moded now is useless, and I had just finish building my frost prime yesterday too. Link to comment Share on other sites More sharing options...
Oizen Posted March 7, 2014 Author Share Posted March 7, 2014 Lets just donate all the frosts to the Zanuka project. Maybe Alad can use them. Link to comment Share on other sites More sharing options...
Royce_Bracket Posted March 7, 2014 Share Posted March 7, 2014 (edited) Guys, I figured out a way to make Frost, or at least Frost Prime useful! Just stick his head in one of these, and shake away! Oh yeah, how the hell do you scale images in here... Edited March 7, 2014 by ArdentSky Link to comment Share on other sites More sharing options...
LordDoom01 Posted March 7, 2014 Share Posted March 7, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Thank you. And please inform him we liked it exactly like before (Mechanic wise). Do not tack on some duration component to the Freezing effect, it should be set and unalterable. Just like Rhino Stomp's stun is. Link to comment Share on other sites More sharing options...
HAYABU5A Posted March 11, 2014 Share Posted March 11, 2014 This was me fixing what we broke when updating powers for casting speed mods (even though it was range mods causing this one)...I'll let Scott know that you definitely seem to have a preference towards one mechanic over the other though. Thank you. And please inform him we liked it exactly like before (Mechanic wise). Do not tack on some duration component to the Freezing effect, it should be set and unalterable. Just like Rhino Stomp's stun is. So after overwhelming calls for revision and protest regarding this stealth fix/nerf to Frost , we are still yet to have any response or feedback regarding it since Lots of talk about snowglobe but people arnt asking for snowglobe, we have already moved on from it and embraced the more mobile crowd control gameplay avalanche used to provide Its not like this issue has been forgotten, frost is still in a useless state except for low level damage and pseudo-CC Link to comment Share on other sites More sharing options...
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