sunnyx_o Posted August 1, 2015 Share Posted August 1, 2015 Mid-way through a mission I'll notice I wont be able to dodge (roll) or swing my melee weapon (quick attack OR wielded) and the only way I can fix it is by dying and using a revive. Are many other people having this issue? It has happened to me in the last 5-6 missions I've played. Link to comment Share on other sites More sharing options...
SirSmite Posted August 1, 2015 Share Posted August 1, 2015 Yeah, this just started happening more often for me as well. I actually just got off a round where my melee glitched out, preventing me from ranking up my dakras. This has been the third time ever since the update. Link to comment Share on other sites More sharing options...
Yunasu Posted August 1, 2015 Share Posted August 1, 2015 I can confirmed this happens to me on several missions as well. Most noticably during mid progress of a mission. Hopefully this issue gets fixed real quicky! Link to comment Share on other sites More sharing options...
Brorelia Posted August 1, 2015 Share Posted August 1, 2015 Has it happen twice today.It seems to be an old bug which you could just roll out of and be fine but you can no longer roll out of it. Link to comment Share on other sites More sharing options...
Jitzul Posted August 1, 2015 Share Posted August 1, 2015 had the same problem in t1 capture just now after capturing the target Link to comment Share on other sites More sharing options...
batou079 Posted August 1, 2015 Share Posted August 1, 2015 this bug has existed since 2013. why is this still a thing. i came back after a year away, and im experiencing this bug as we speak, gotta finish the mission with gun only. lol. functionality bug that literally keeps you from using a primary game feature... not fixed 2 years later. *shrug* Link to comment Share on other sites More sharing options...
ntyd1s Posted August 1, 2015 Share Posted August 1, 2015 (edited) It inconsistently happened after getting knocked down... I only managed to reproduce it once in Simulacrum, could be performance related (when several enemies around). Had it 3 times (with Bombard's rocket, Scorpion's grapple and Shockwave Moa's ring) so far, while having Simaris' Scanner equipped and I use Hand Spring all the time. Anyone else has more clue? Edited August 1, 2015 by ntyd1s Link to comment Share on other sites More sharing options...
vanguard0X Posted August 1, 2015 Share Posted August 1, 2015 (edited) Yea I used to run into this bug a few updates ago but it just stopped (last time I ran into it I think it was during the all heavy melee tactical alert) and I didn't encounter it again until recently. Personally I can't constantly recreate it. All I know is this might happen after you try dodge rolling a few times. You can still do everythign else normally but you just can't melee or dodge. Rebinding the keys doesn't help but the bug is always gone after completing the mission and it can just as easily reoccur the next mission you take. Edit: Experimented in the Simulacrum and semi-managed to rereate the problem once with Bombards and again with Shockwave Moas. The bug trigged once I got up from a blash proc after rolling and again after getting up from a Shockwave ring while landing from a aim glide. Still really hard to re-reate since landing time is the key. Edit: Yes I'm editing this again, just simply rolling round enough times is enough to trigger the glitch. Not sure if it's linked but glitch occurs during almost every void mission I ran the last few days since U17. Edited August 2, 2015 by vanguard0X Link to comment Share on other sites More sharing options...
StalkingDragon Posted August 1, 2015 Share Posted August 1, 2015 Since the hotfix I've had this bug in at least 9/10 missions. It seems to happen whenever I do quick repetitive rolls or am interrupted during a roll (e.g. by a scorpion). [...] and the only way I can fix it is by dying and using a revive.[...] The only other fix I found is this: during a sharkwing mission jump into the water, attack with your sharkwing melee once and jump back out again. Link to comment Share on other sites More sharing options...
Jitzul Posted August 1, 2015 Share Posted August 1, 2015 and now it happened in solo survival right after activating hysteria....perfect,at least i have a craptonn of keys Link to comment Share on other sites More sharing options...
Enchillado Posted August 1, 2015 Share Posted August 1, 2015 Yeah, this thing is already ruined some of my runs. Link to comment Share on other sites More sharing options...
Coolbeans1 Posted August 1, 2015 Share Posted August 1, 2015 I've been having this almost every mission since U17, maybe it's related to the new maneuvers? Link to comment Share on other sites More sharing options...
SarielXII Posted August 1, 2015 Share Posted August 1, 2015 Huh.. atleast i know im not the only one.. i just started using Valkyr and i loooooooooove how good she is with Melee but you know. this glitch basically makes most of her abilities useless.. please fix this soon x3 Link to comment Share on other sites More sharing options...
SarielXII Posted August 1, 2015 Share Posted August 1, 2015 Since the hotfix I've had this bug in at least 9/10 missions. It seems to happen whenever I do quick repetitive rolls or am interrupted during a roll (e.g. by a scorpion). The only other fix I found is this: during a sharkwing mission jump into the water, attack with your sharkwing melee once and jump back out again. Omg.. i tried that but when i jumped out i was still in my Archwing XD i was literally flying around in Tyl Regors... uh Base? Research Facility? whatever it is.. i was flying around in it with my ArchWing Link to comment Share on other sites More sharing options...
ntyd1s Posted August 1, 2015 Share Posted August 1, 2015 Also... in that state, you'll become completely immune to knockdown. Link to comment Share on other sites More sharing options...
Gelkor Posted August 1, 2015 Share Posted August 1, 2015 Yeah, I've gotten this twice so far, it locks out melee and rolling. Link to comment Share on other sites More sharing options...
Ryjeon Posted August 1, 2015 Share Posted August 1, 2015 (edited) I've had it happen a few times yesterday. I tried to get knocked down to see if I could fix it, but grineer heavy slams weren't knocking me down but that might have been due to reflex guard every time. In the past when this would happen to me I used to be able to get melee back by trying to spam roll + jump slam until it activated but that doesn't work anymore. **Happened again this time without Reflex Guard equipped during Mimas Survival. I was in melee stance and using rapid mobility/melee combos heavily before I found myself locked out. Was able to get knocked down by shield lancers but still wasn't able to melee afterwards. Also got downed and revived by a teammate and still wasn't able to melee. Edited August 1, 2015 by Ryjeon Link to comment Share on other sites More sharing options...
Sk0L Posted August 1, 2015 Share Posted August 1, 2015 Every single mission I played was without melee weapon, sadly. Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted August 1, 2015 Share Posted August 1, 2015 (edited) Happened to me twice while trying to melee Tyl Regor in Solo Mode. Might it be a blocking bug? EDIT: Somehow managed to reproduce it a bit by blocking Regor's melee attacks with Prisma Skana when he was using his Ack and Brunt. Animation for blocking knockdowns played, and I was unable to melee or roll after the animation played. For some reason, was able to melee again after a while, though I don't know how or why. Edited August 1, 2015 by 4MostlyHarmless2 Link to comment Share on other sites More sharing options...
Dyslexy Posted August 1, 2015 Share Posted August 1, 2015 This keeps happening to me too. Its really annoying when im trying to level weapons and the only strong weapon i bring is my melee. Link to comment Share on other sites More sharing options...
VanLyrr Posted August 1, 2015 Share Posted August 1, 2015 I've had this too more than once - can't melee or roll. I'm not sure what causes it, i'll test some and if i figure it out ill update the post. Link to comment Share on other sites More sharing options...
Str3ssHuskie Posted August 1, 2015 Share Posted August 1, 2015 Since the last update, it happens to me on the last 20 missions I've played. This bug makes the game unplayable for me. Link to comment Share on other sites More sharing options...
MumblesMcphatty Posted August 1, 2015 Share Posted August 1, 2015 Happening consistently - always after a quick succession of the new parkour moves. Roll, Melee and Wall Latch become completely unusable. 90% sure its happening after landing in the middle of an animation transition to/from the slow-mo Fall/Aim move. Link to comment Share on other sites More sharing options...
PabloAriel Posted August 1, 2015 Share Posted August 1, 2015 (edited) The testing team at DE seems to be unable to find a severe bug that triggers on almost every mission, like they are so skilled at avoiding noticing so obvious bug, right? Maybe the event system of the engine is stalling while waiting for an already processed message. Maybe is the input layer which is failing for being used in the wrong mode. Maybe it's a memory leak... if the testing team doesn't know how to test a game, who knows if the development team actually knows how to develop it? Edited August 1, 2015 by PabloAriel Link to comment Share on other sites More sharing options...
Enchillado Posted August 1, 2015 Share Posted August 1, 2015 (edited) The testing team at DE seems to be unable to find a severe bug that triggers on almost every mission, like they are so skilled at avoiding noticing so obvious bug, right? Maybe the event system of the engine is stalling while waiting for an already processed message. Maybe is the input layer which is failing for being used in the wrong mode. Maybe it's a memory leak... if the testing team doesn't know how to test a game, who knows if the development team actually knows how to develop it? You seem too frustrated and ungrateful for this kind of issue. Throwing a random common phrases about memory leaks and input layers is not going to help this issue, there is no useful information in your post. Just saying, spreading your hate around successful projects while trying to use too much of a technical language with no actual purpose makes you look like a failure developer, not like a specialist. Edited August 1, 2015 by Enchillado Link to comment Share on other sites More sharing options...
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