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About Alanthier

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    Gold Disciple

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  1. Still no fix for Clients using wisp's 4 on eximus enemies, and dealing no damage.
  2. You must be new too then, otherwise you'd already know that the original fix to that got broken with khora's pilfer augment release. Originally they released a fix (though not listed in patch notes at the time, it was later stated on another post somewhere by a dev)not so long after hydroid got his pilfer augment to stop hydroid and nekros from double dipping. It's been that way for years. You get a temporary resource double dip and then cry about it being reverted back to what it has been for the past few years(which has had no negative impact at all) and then tell someone "you must be new, otherwise you'd be asking for it's revision as well..." lol.
  3. Chesa's precept is literally a copy/past of desecrate(it is able to roll hp orbs unlike hydroid/khora/atlas) with reduced % chance/cooldown time and khora's is a copy/paste of hydroids with reduced % chance of his. They were never meant to interact as such, like my previous reply to the op.
  4. Just so you know, they had released notes like a month after pilfering swarm was originally released about how they didn't want desecrate and pilfering to be interacting the way that they were, because it was allowing for way too much resource gain. The "nerf" you're complaining about was merely fixing a bug that's existed since the khora pilfer update. For the last few years you haven't been able to stack desecrate with pilfering, as was intended.
  5. Wisps 4 seems to have no effect on eximus enemies
  6. but it's also much easier to find said bug when there's thousands of people playing and finding it, as opposed to the few ppl they have for testing in house...
  7. I'm hoping for today. If they waited for this week so that it was ready by friday of last week, then there is no reason that it shouldn't be at least ready for shipping today, with the bug fixes coming later in the evening and tomorrow.
  8. Fix the Tatsu not gaining more than 1 stack when killing with it as a Client. All it's currently doing is refreshing the timer for ONE projectile and ONE only. There is no x5 next to it when you've killed 5 things.
  9. Fix the inability to target your own sentinel in open world after going into Archwing and coming out of it please.
  10. please fix the archwing bug in open world that prevents the use of defensive ability casts on your own sentinel after deploying it and coming out of it(gara's 2, nezha's 2, etc.)
  11. going into AW mode still bugs the sentinel to where you can't cast warding halo or Splinter on it. Please fix it.
  12. Enemies randomly de spawning while right in front of you in plains.
  13. when will you make nezha's 1/2/3 all 1 handed abilities?
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