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NOSCOPE_xGET_GUDx_BLAZER

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Posts posted by NOSCOPE_xGET_GUDx_BLAZER

  1. Ok. so this is the second time i get this bug on Eris mobile defence.

     

    here is the screenshot http://clip2net.com/s/3aM8kRb

     

    As you can see - there is a certain problem with retrieving the datamass from the first terminal after successful defending.

     

    repro steps

    1) get datamass

    2) install it into terminal

    3) defend

    4) hear lotus telling you to get datamass and move to next terminal

    5) be mad

  2. very good patch. got us kicked from the void mission during patch deployment time and not only we didnt get any collected stuff during the mission but even all gained weapon levels was reset.

     

    bretty good

  3.  

     

    Syndicate weapons or Mod procs with Entropy or Blight will now restore 25% of the Warframe’s base energy stat, instead of restoring 25% of the players max energy.

     

     

    I don't really get it. Entropy was the last remaining reason to use Supra and now its gone. Supra becomes literally garbage now despite being one of the most expensive dodjo weapons.

     

    devs probably wanted to nerf Synoid gammacor but ended up killing half dead Supra

  4. There are better ways to balance this guy.

    Like, REMOVE HIM and leave him in DEV BUILD.

     

    No, this is too much, and i think that he brings some variety to the game ))

     

    But his bubble should have actual HP that can be reduced by anything except abilities.

    And his Lanka should have at least some tracking because now he hits you even if you are in mid of a fly-kick and having a maximum transversal velocity to him

  5. nullifier shields are obviously broken atm. (at least corrupted ones, i dont remember having any troubles with corpus ones)

     

    1) devs said that it is now affected by actual damage, but on practice i still need to place like ~5 hits with my Opticor with damn 15k damage per shot, which is also doubles on full charge as far as i know so its 30k. WAT.

     

    2) shield dont give a damn about explosions, so if you have Penta or Ogris - you are forced to switch to your secondary, because Ogris do no damage to shields whatsoever and Penta deal only that small impact damage from the grenade hit

     

    3) Torid removes shields instantly. No matter the Nullifier level ))) you just hit it with 1 Torid projectile and the shield is off. lol

     

    4) If you are alone and die while inside Nullifiers shield - you are p much can abort mission, because this guy will stand right on top of your corpse and wait for you to decay. I lost 4 revives trying to get out of it but it literally dont give a crap about force wave that warframe generates upon reviving.

     

    5) Nullifier's lanka has insane tracking speed on top of it all

  6. i agree

     

    the game hardly has any challenge in it beside the-challenge-of-withstanding-endless-grind-and-getting-RNG-mockery-in-the-end

     

    some missions where you need at least to think which frame/weapon setup you need to take in order to beat it - would be good.

  7. I thought that this is kinda obvious method, we use it often, also you dont need loki in case of derelict survival so you can take some more dps and stay for longer.

     

    also i think that this needs to be fixed somehow. maybe with mobs that can spawn right on top of you or i dunno..

    DE have partially fixed survival by preventing new mobs from spawn if team stands on some unreachable place like platforms under ceiling, so i hope that this nova-vauban madness will be fixed too.

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