(PSN)shadowraith_666
-
Posts
782 -
Joined
-
Last visited
Posts posted by (PSN)shadowraith_666
-
-
DE should look at Neverwinter or Startrek online, their AH system is a breeze to use for both buying and selling and requires no interaction with anyone.
both games are still going strong (neverwinter started in 2013 and sto started in 2010) and both are f2p. Neverwinter uses Astral diamonds in the AH which is an in-game special currency that can be farmed and converted to ZEN (cryptics main premium currency) where as STO uses in-game standard credit in the exchange which is farmable everywhere, STO's special currency known as dilithium can be farmed and converted to ZEN.
warframes trade chat is a chaotic outdated mess, no player should have to use an external website everytime they want to trade.
-
2 hours ago, Momaw said:
a.) STO's exchange is based on grindable credits which are effectively distilled play time. Dilithium is a different system.
b.) Large amount of "consumable" items in the form of crafting materials
c.) The most valuable trade things come out of lockboxes and maintain their trade value because they they have a real cash value to make them
a) warframe still uses credit as part of the trade, dilithium/astral diamonds can be exchanged for ZEN
b) same could be said about relics and keys
c) wrong, the most valuable stuff comes from R&D, lockbox keys can be bought for credits or by grinding Dilithium and converting it to zen. 125 zen per key does not take long to grind.
-
of the f2p games on console that allow trading of some sort, WF is the only one that does not have some sort of AH or exchange, the AD auction house in neverwinter and the exchange in star trek online is a breeze to use for buying and selling stuff, WF's trade chat however is a chaotic outdated mess.
-
8 hours ago, ChameleonBro said:
I mean... It wouldn't have been nerfed if it wasn't abused by Mirage players.
using frame mechanics (as defined by DE) that synergize with specific weapons is not abuse, in fact i would bet that DE staff used those same methods themselves.
-
Wat?, all those months grinding for resources, prime parts, Keys, Relics and syndicate rep to get SSimulor and then DE goes and nerfs it? i dread to think what other nerfs are included in the patch when we eventually get it.
-
11 hours ago, Vademar306 said:
well starting players don't have those mods or fully ranked versions of them, so if u can beat ambulas without mods just as you can with a lex or lex prime then ill admit its good.
There's a flaw in your test, players start with the MK1 versions of Lato/Kunai, Braton/Paris, Bo/Skana which are worse than the non-MK1 versions.
-
why not just grey out the mods or use the dim overlay (as used in the codex for missing mods) that are in use for the sentinels, surely a greyed out/dim overlayed mod would be easier to see than a tiny icon
-
DE could have added any node that is owned by infested outside of derelict as a drop area plus add MS to the corrupted ancient drop table as they spawn in the void and from fissures
-
4 minutes ago, ChuckMaverick said:
Would anyone seriously pay plat for either of them?
i don't think someone would be stupid enough to buy the whole 5K (which is 75K plat (£2639.76!)but buying some of the MS from the market would help ease the grind a bit.
Still they there is nothing to prevent them from changing the research/build cost of equipment as they have done numerous times in the past.
-
Strange how DE replaced mutagen samples with mutagen mass on the market when SoTR dropped in june...
-
Mirage and similor are fine, working as intended
-
Handspring and sure step can only get you so far especially with ancients coming from every entrance and side room, getting harpooned from 4+ ancients at the same time is annoying, yes handspring and sure footed help but they also leave you stunlocked b/c of the blocking animation, parkour does help a bit with the ancients but they can still get you.
-
3 hours ago, Golmihr said:
That's really missing the point. It's an AoE weapon by any normal definition and like that it can be suitable for destroying weak spots on the new infested Eximus units, which is what we're discussing.
your definition is wrong an AoE is an ability or effect that has a 360* radius, ignis just has a wide fire cone similar to shotguns and is categorised as a continuous weapon and is able to use sinister reach and combustion beam
-
took me well over 2yrs to get the final part for detron
-
5 minutes ago, DarkFlameZealot said:
Escape->options->audio->mute ordis. :3
muting him doesn't stop him popping up at the most annoying moments
-
perhaps discharge could be tied with his grounded damage bonus?
-
22 hours ago, Ikusias said:
Still something like this would be nice, or the possibility to equip a single melee + single secondary so as to be able to quick fire while in full melee mode XD (Think Phantasy Star Portable I & II)
or fable
-
59 minutes ago, (PS4)Captain_Bonecold said:
Devs made it not unlimited. You bring 3 weapons. Melee is your unlimited ammo weapon.
and yet we have unlimited ammo in archwing
-
2 hours ago, daget24 said:
Perhaps don't use explosives then If you prefer to play with your tunnel vision on having no awareness on whats going on the battlefield? Not saying thats some invalid or bad way to play the game, but Explosives just might not be the weapon type for you :D
i don't use explosive weapons because of the self damage and the horde nature of the game i.e enemies coming from every entrance in the area, i do however use weapons that (with mods) have an added explosive AOE effect but deals no self-damage.
-
because the independent body that rates games i.e pegi/esrb etc gave warframe it's rating, game developers have not control over them.
-
Self-damage should be removed full stop, with elements like companions, syndicate "assistants", other players, enemies that spawn in front of you from fissures, enemies that swarm i.e infested, teleporting enemies etc it makes avoiding the explosion very difficult also the fact that AI enemies suffer no self damage at all when using their explosive weapons.
-
all this focus on the mutagen samples (5000-500,000) and yet no complaints about
50-5000 neurodes (depending on clan tier)
10,000-1,000,000 plastids
45,000-4,500,000 nano spores
just for the research alone plus 5 mutagen mass (needed to build the weapon) which is an extra 50 mutagen samples and a forma. This is assuming that the clan has researched the mutagen mass pre-requisite
-
oh god, corrupted Arctic eximus nullifier (with weakspots) accompanied with 2 ancient healers, bombards and gunners all spawning in at the same time from a fissure
-
22 hours ago, chaotea said:
Considering i bought mine with plat, i think giving 100 samples is more than fair.
buying the weapon does not eliminate the research though if it's a pre-requisite for the next infested weapon which could even be clan research only i.e not purchasable with plat from the store as DE has done so in the past.
Make Stealth Great Again
in General
Posted
in order to do that DE has to get rid of the AI telepathy
sort out the enemy spawn points (fissures)
have fissure enemies not immediately run to the alarm console as soon as they spawn and also disable the ability for enemies to use the alarm consoles of the opposing ai faction (fissures and crossfire)
give the AI the ability to differentiate between wildlife/walking through a firepit and an opposing ai faction/tenno, to many times the alarms/instant lockdown are triggered without us being anywhere near them