Teliko_Freedman
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Posts
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Posts posted by Teliko_Freedman
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where did you find that?
Also, There's only a single version on the market as far as I know, and you can't use it on dual wield secondaries.
Except for Pyrana Prime when it doubles.
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is there a way you could get back into your...dead email?
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I agree.
Also please apply changes retroactively to regular Titania too.
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I use Mag, Magnetize to suck up all the sentients, then oneshot them all with kitgun.
I use one of them freakish Mag's with Max Umbra and adaptation. Plus Magus Repair.
Yay, Imma Tank/Healer/DPS all the things!!
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I parked my Railjack inside the enemy ship, and left the Particle ram facing outwards.
Then I went inside and defended my single oplink by myself 9 times.
Honestly I think a regular Mobile defense might've been more challenging.
My Railjack was only taking taking shield damage, at best. Otherwise was unharmed.
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I use it with the Cold Snap augment.
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Use Trinity to heal those defectors.
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22 minutes ago, ant99999 said:
More like crawling tank. Seriously, the best change will be if they give it reasonable speed, like for Ivara's 3.
Yeah, either way it beats being stationary rock.
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I use Augur Secrets with Nyx. Gives 99% armor strip for psychic bolts.
Then shoot the target with a 100% chance crit Corinth. Wonderful damage.
Assimilate augment with her 4, walking tank.
I kinda want this augment to be built into the skill.
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Adaptation mod is nice.
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Can you screenshot everything?
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Railjack controls? Why are you in Railjack controls?
Try replacing every option on controller with gear wheel 1-10 first, then edit Railjack controls.
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Remove ability menu from the control layout, and choose consumable?
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Go-to your arsenal, and choose the loadout option at the top?
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Dumb question, but did you update the game?
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Some items just don't like to be listed, so you might have to type them out manually.
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Is this about the scrolling bug on chat?
Because I've been getting one where when I try to click on an item, and it acts like I'm clicking on the scroll bar.
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I want explode on impact grenades.
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Looks fine to me, though not a fan of the flapping wings.
If it was fixed, I wouldn't have as much an issue.
Otherwise I just hope black energy color will make the wings disappear.
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Once in a while, a huge Corpus enemy latches onto the defense objective and tries to drag it away?
We kill it, to make it let go, and defend at the new location?
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Kinda looks like a rifle with a scope to me.
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1 hour ago, Teljaxx said:
Nope. I have both secondary fire and heavy melee bound to Q. But I also have just heavy melee bound to F. Neither button lets me do heavy attacks, in the air or on the ground, without first hitting the normal melee button to switch to melee mode.
It would be really nice if you could do heavy melee attacks with your gun out, because its super awkward to have to do a normal attack first. This is the main reason why I don't use heavy attacks nearly as often as I really should. It just plain takes too long. Plus, this is one of the last awkward vestiges of the old melee 2.0 system, and that really needs to go.
The Secondary Fire and Heavy Melee attacks is NOT separate for controllers. They are only separate on keyboard.
Also I am for the controller optIon to choose Melee if it melee weapon is out, and Secondary fire when a gun is out.
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Orthos Prime with Primed Reach is hilarious.
A whole death field barrier.
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I've only had the HUD glitch whenever I selected the mission from Eudico.
So now I only go straight out into Orb Vallis and then straight to bossfight to avoid that BS.
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Corinth Prime alt. fire needs to be adjusted to detonate upon impact after a set distance
in Weapons
Posted
You know what I want? The ability to detonate after the grenade already bounced off something.
Make it like a single shot Penta Grenade Round.