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mkah_mvet

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  1. There's plenty of room for flexibility, but I like Lavos with his signature cedo. He can basically ignore enemy level. However, some of the missions are annoying enough I'll use something more optimal for those scenarios, for example I still like Gauss for capture. Wukong is probably the most popular frame for SP, though I've never been into him. The important part is making max use of your frame and weapons. Google can help you figure out builds, but you'll have to git gud regardless. Lavos does well because his playstyle is the same playstyle that beats high level stuff: focusing on status, supported by crit. I'm still collecting primary arcanes and galv mods, they aren't strictly necessary. Condition Overload has been nerfed, but it's still pretty much mandatory. Bubonico for the innate viral on the secondary attack, which softens up enemies, and because it's innate can also be stacked with heat and corrosive which both soften up armor. You'd do well to mix/match primary and secondary to cover any scenario (tonight, my kuva brakk butchered the ropalolyst, which my cedo build wasn't optimized for.) Arcanes can be pretty essential for your tank, though if you can't get the ones for your frame, at least try to get the ones for your operator for healing. Speaking of which, don't forget to make use of your operator. When it comes to traversing maps, they are as fast as the fastest frames, and on some tiles significantly faster.
  2. The problem is newjack is bad. Be more careful about making sure you're set for solo and it's slightly less bad.
  3. vanquish gets the weapon and ephemera if it has one, convert gets the ephemera if it has one and turns them into a sort of assistant (the value as an assistant isn't worth losing out on the weapon though, you probably don't want to convert unless you are ridiculously bored with your life.) To beat them to get the option of convert/vanquish, you've gotta hit them with the correct requiem mods, in the correct order, keeping in mind Oull is a wildcard. When you make an attempt, it tests the mods you have equipped in order. Collecting murmurs by mercy'ing the hounds (thralls for liches) can reveal what requiem mods are required, but not the order. You can minimize the number of attempts, and thus speed the process, by strategic ordering of the mods and use of Oull.
  4. murmurs reveal the 3 mods but not the order. Making an attempt at the lich tests them, in order.
  5. base captures on fortuna. Other options might have more xp in very short bursts, but the longer set up times pretty much negate that. base captures you can jump right in and keep it going, then shake aggro if you're getting overwhelmed, and get right back in again once you've recovered.
  6. wrote out a response, realized the title is a yes/no question. Answer: Yes.
  7. 3 sources, all on Jupiter. enemies, especially amalgams which spawn mostly in disruption. Destructible containers. Lockers. It might be counterintuitive but I had my best luck just opening lockers. Maybe longer disruption runs with multiple loot frames could produce more per hour after a while, but in my initial tests, it just wasn't good enough. In a normal Jupiter survival, I ended up with like 10% from enemies, 10% from containers, 80% from lockers (rough estimate since it has been so long ago) even running nekros. No matter what, it sucks to farm, look into resource boosters.
  8. Not really my area of expertise, but I'm pretty sure doors have a no-build zone in front of them. I'm not sure exactly what the reasoning is behind it, if there's a technical reason or an anti-trolling reason. Would be interesting to place small decorations to figure out the exact shape of the zone.
  9. Yeah Gauss is pure offense. 3 of his 4 powers kill. 1's aoe is mostly only useful against weak enemies but great for breaking containers and staggering. 2 is tank but more importantly stagger immunity. 3 is a great aoe nuke (imo works best for void fissures and exterminate, you'll often see it subsumed onto titania) but doesn't scale to very high levels, though it is the best way to charge redline. 4 is redline, you do aoe damage around yourself but more importantly it turns a weapon like acceltra into an explosion firehose. 4 would work with any other weapon of course, but the way acceltra has a safety detonation and the signature bonus (practically instant reload when redlined), it's just an incredible combo. It might not scale into steel path all that well (I haven't put much into trying) or against bosses, but when used in the appropriate situations, you're unlikely to be out-killed. All that said, no one frame is for everybody. There are enough options for preference to be the big deciding factor.
  10. For frames, I do like offense frames. Nothing tanks like killing everything that could possibly shoot you. Depending on what I'm doing, I go lavos (paired with his signature cedo) for fun and effective (especially higher level stuff since he scales incredibly well... in fact when I first got him and tested in lower levels I thought he wasn't that great), gauss for getting missions done quick (and when paired with his signature acceltra, yes, he is a nuke.) I use mesa (prime) in missions where I need to kill lots of targets quickly and stay fairly mobile (exterminate is my perfect example, though also ends up including open world.) And of course I've got utility frames, but, well, if violence isn't your last resort, you didn't resort to enough of it. For weapons, yeah I've been using trumna a lot lately. Mostly just the primary fire, it seems to have a similar or better kill rate than alt fire. I have a few other favorite weapons, but ultimately, I heavily lean into different ranking websites with the caveat that at the higher end preference is absolutely the deciding factor.
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