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Llyssa

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Posts posted by Llyssa

  1. Well, the hard part is that right now, everything is hosted on 1 computer(the host player's). So for it to be 1 squad of 8 players, in 2 modes, all of that would have to be loading and running at the same time on the same 1 computer.

     

    The described effects would be a tad awkward.

     

    They are working on missions where we can convert modes, and there's been a few concepts regarding it, but having them completely separate like that presents a lot of problems with no real incentive.

  2. I'll reply when i have something constructive to say or when I feel something should be corrected.

    This is the problem in a nutshell. You are 99% of forum users.

     

    You generally have nothing constructive to say, so you don't say anything at all, and good ideas you viewed vanish.

     

    However, you gladly post corrections on things that should be left to die, so they stay on the front page, where others echo your corrections or make further ones of your own.

     

    If more people were willing to offer even totally inane "yeah, that's kinda cool" rather than leave in silence, the forum would be amazing.

  3. For those of you not seeing an improvement by disabling reverb, or only seeing minimal improvement, I'm interested in seeing some data when the stutter appears; this will require you to use a program that's already a part of your Windows installation and isn't dangerous.

     

    • Search for 'resource monitor' in the Start Menu; it should be the only result.

    • In the Resource Monitor, click the box next to Warframe.x64.exe to filter results for just Warframe

    • Make sure under the 'Disk' category, the results are sorted by Response Time (ms)

     

    Then just play as normal until you experience the stutter. A screenshot of the Resource Monitor would be very helpful when that happens. Of course, this will reveal some personal information in the screenshot (the current user name), so remember to edit this out of the screenshot if you're uncomfortable.

     

    attachicon.gifresmon.jpg

    Your included pic is an undownloadable image.

  4. Borg were created.

    Transnformers were created.

    Technocyte was created.

     

     

    You get muh point :p

     

     

    If they're machines, they at one point had to have a creator. If they're a race that reached the singularity (a scenario in which technology accelerates at such a rate that the only next logical step is to become one with machines), then they could have created themselves. If the units we've seen are only proxies for the actual race, then we have yet to see what they actually are in the first place.

    They're not robots. There's no reason to believe they are robots.

     

    What we have seen looks like beings made of energy. What lore we have, what exists in the game, it makes complete sense that they're made of energy.

     

    As they aren't artificial life forms, or even look like artificial life forms, there's no reason that rules of artificial life forms would apply to them.

  5. It's "too big" for pug games. Maybe in an organize team game where everyone has voice chat, this map would actually be fun. But in a public game where the best organizaiton you can hope for is some defense and some offense (as opposed to all eggs in one basket), this map isn't so great.

     

    Often I rush to enemy spawn, 3 enemies camping there (so 1 guy trying to capture). Regardless of how the fight ends, I'll spawn back in base before any of those 3 players even cross the half-way line and am ablet o defend my cephalon. So far I've played on that map 5 times and each time the timer goes to 15 minutes. Furthremore kill score is really low so not a lot of fun was had in those 15 minutes.

    Even with voice-chat coordination, the map is so vast you'd rarely see any enemies. It would just be simpler to summon support for when you do.

  6. A cephalon faction would be interesting. Enemies with very little to no personal power(no offense, no defense), but intense psychological effects, traps, distortions.

     

    They'd have access to machinery and vehicles, and likely remote operations--if a dozen tanks are coming at you, only one will actually contain the cephalon controlling them, if any at all--and the garage they came from could be very well stocked, so merely blowing up every tank you see would be for naught.

     

    They'd have various powers, like the ability to distort perceptions--plenty of rooms like Suda's, where you only think you see walls, kinetic fields that destroy things that enter them based on how fast they're moving, fields that act like bullet attractor upon any who enter, and the like.

     

    The militant cephalons would be extremely fragile, and few in number--an extermination mission would offer perhaps 6 to 8 cephalons to destroy, and they'd be easily one-shotted by even the weakest of unmodded weapons.

     

    Their ferocity would lay in their ability to manipulate everything--doors, elevators, platforms, life support... they would be terrifying opponents, and would flood your coms with constant taunts and transmission scrambling, perhaps even swapping cameras between squad members(so your camera is following another tenno instead of your own), perhaps offering phantom images or replayed footage of what you did earlier if you try to avoid it by going alone.

     

    They'd even go so far as to toy with your HUD, making your health appear higher or lower than it really is, to control you, feeding you misinformation on your minimap, and even giving you improper kill counts or LS timers, so you'd never be quite sure if they were all dead or if that thing you shot actually counted as a kill.

     

    Extreme psychological combat would be their game, forcing their oppressors to regret ever tangling with them. In invasions and crossfires, they'd force their opponents to act as if under permanent chaos, and they'd likely enable friendly fire on all players in range.

     

    Killing them would be less about having the best gun or the most power strength, and more about paying attention and thinking ahead--there'd be obvious flaws in their deceptions, IF you watched close enough, and if you focus on various tells and so forth. The really high-level versions would up their game a step, and give you false flaws and imaginary tells, so there'd be plenty of red herrings misguiding you while they secretly guide you into laser traps or trick you into stabbing your squadmates.

     

    The puzzles and alterations would be a mixture of fun, challenging, and terrifying. Only the staunchest of tenno would even dream to farm them, and everyone would be wary of their presence, despite their insignificant numbers.

  7. There fixed it for you. She was OP when she used to be able to link self damage to enemies.

    No, you broke it.

     

    She can still link self damage to enemies.

     

    EDIT: And, even if she couldn't, the mere "gives infinite energy and instant-max health+shields to everyone" is still far and away more powerful than any other frame.

  8. I'm getting almost all of the frames as having 8 stamina right now.

     

    I'm showing 50 armor for Nyx Prime, though.

     

    EDIT: I imagine this is related to the pvp arsenal being bugged(showing similarly small numbers that don't properly represent the actual stats--like weapons that do 50 damage when used, but are said to do 9 on the arsenal).

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