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Zzz-Somnus-zzZ

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Posts posted by Zzz-Somnus-zzZ

  1. Since the recent hotfix, I've tried to enter a void fissure mission with relic equipped and all 10 reactants collected. 

    However, I was not able to choose reward (as if relic was not equipped). Instead, my relic was used up but no prime rewards or forma bp was awarded.

    Pls help, already lost my chance at getting an aklex p link.

  2. Title.

    This option should be made possible. 

    Not everyone likes having a riven for mastery fodder that they've already mastered.

    Plus, its like punishing the guy for having terrible luck on his roll/being too enthusiastic about unveiling it over selling a veiled riven.

     

     

  3.  

    35 minutes ago, (Xbox One)Cash201293 said:

    What we need is an "Set Active Arcane" option and give us to set up to 2 active arcanes without equipping on frame or syandanas. This would be so awesome to have.

    3

    ^Agreed.

    Helps to have this for sorties should u have a set that prevents u from being inflicted by radiation/magnetic statuses,                                                                                                      when the conditions are radiation storm/thermagnetic disturbances.


    Too bad DE doesn't understand that when u are transiting from sortie 1 to 3, your other teammates may not be that inclined to wait for u to change arcanes.                             Plus, the start timer option is a pain when u take too long or don't realise that the timer has already started.

     

  4. Why is this not getting more upvotes!?

    Also, I kinda wished we could rename the configurations so we'll remember the specialties of that specific configuration. (rename config A to "efficiency" for a build for energy reduction sorties, and rename config B as "power str" for *select weapon* only sorties and the like)

  5. What if its possible to buy a holographic reskin of weapons, that could change the looks of whatever you are using, to a weapon that you would like it to look like?

    Etc: Sancti Tigris to look like Tigris P, Galatine P to look like War? 

    That way you could wield the weapon that you love best while changing its stats to something of a better weapon. 

  6. Many times, I've experienced lag or being stuck at the loading screen while trying for the conclave tactical alert.

    This time, while I was playing mid-way, the game froze and crashed after I actually got both my challenges completed.

    Upon rejoining squad, my stats were all reset to zero again. 

    Please fix the issues asap though.

     

  7. 21 minutes ago, Cptcuddlybuns said:

    I feel like Lotus gives the Tenno just so damn much leeway. As in "well, I'd prefer if you don't make a self-replecating bioweapon in your house originally created by a megalomaniac race of genocidal maniacs and newly born from a cyst you were forcibly infected with by a possibly-insane bit of said bioweapon infesting your ship, but if it'll make you happy..."

    1

    Agreed. 

    Maybe if I get bored of Space Mom one day, I'll go rogue and join the Stalker.

  8. Option to allocate your bonus affinity as free affinity? (Something like focus, where u can choose to rank up either the cooldown or the skill itself) = Hell yes.

    Choosing to split affinity according to contribution per player? Maybe not so much...

    The way things are, the guy actually accomplishing the main objective, e.g. guarding cryopod in defense, actually gets less affinity than those who hallway hero-ed.

    Also, it can be argued that the higher leveled players using OP builds to wipe out entire crowds of enemies are straight up KS-ing the low MR new guys with low DPS weapons.

    As for afk players...is there an afk counter? Like a timer for them to move and actually fight or else they DC? If not, for players that do deal little damage while they actually are good at DPS, idk what is gonna be used to penalise them...ermmm if we could actually remember them, I guess u could ignore them? 

    Blacklisting isn't a very popular opinion atm...

  9.  As long as they don't limit this to specific clans or have a ridiculously difficult requirement to unlock. 

    Also, would u actually lose ur cosmetics if you were to leave an inactive clan? Guess that's why the only things exclusive you can get in clans are the weapons.

  10. Guess for most starting pvp-ers that straight up got slaughtered by the suckers that overstayed their welcome in recruit conditioning, its hard to get over the fact that not all Conclave is bad.

    This variant event is much better than most other gamemodes cos at least there is zero PVE dependency. No need to craft weapons specially just for conclave that u'll never touch in PVE.

  11. Tbh i was kinda hoping for the Index to be released.

    Then for the variant mode: players can join the npcs on different teams as a conclave gamemode.

    Just wanted to kill the large raptor miniboss and bring in something like a race: whichever team that kills the large raptor miniboss first will get a large amount of oro!

     

  12. 1 hour ago, JonBenj said:

     

    Are you playing in recruit conditioning, or mainstream PVP? (Mainstream)

    Assuming you are out of recruit conditioning, you seem to be somewhat misinformed.

    1 - We all deal with lag, but we do have player servers now and things have improved.

    Its better than before but I guess lag will always exist, especially when there are personal issues such as differences in regions and connection spd etc. 

    2 - There are no builds that results in 1 shot to kill - There are weapons that have that capability, and of course with a headshot on most snipers.

    Daikyu with spring-loaded broadhead.

    3 - 'Gangbanging tactics" sounds like effective team gameplay.

    Effective teamplay or not, I guess being outnumbered with no means of evening out the odds make conclave a punishing experience for players. Punch-thru for weps? 

    Lol just throwing out ideas that could make pvp more popular.

    4 - There could be some changes made for matchmaking - again Recruit condition goes some of the way to address that.

    Guess u're not new to the issue of ppl overstaying their welcome in recruit conditioning. Guess that's where the issue lies. Most new players instantly quit after realising that they're gonna be slaughtered like sheep in the first experience of pvp. There exists a wide chasm of between skill levels, the way I see it. The really experienced PVP-ers and the new guys. Hardly see any1 of intermediate skill lvl.

    5 - There are only two categories of PVP that you can relate to a higher or lower level of skill - Recruit conditioning and mainstream - there are certainly squatter players    deliberately remaining in RC, when they should have elected to go to the mainstream, there will be various reasons for it but mostly they are just too afraid. As far as mainstream players are concerned, that comes back to matchmaking.

    6 - When your team mate rage quits - hate the player not the game.

    Its hard not to I guess. As players, when posed with the question of sticking with PVP that MAY* (matchmaking may be in ur favor) be disadvantageous for you or choosing PVE (which EVERY player can excel in... given enough time), who would be willing to choose to stick with PVP? A select few I guess but most would definitely go for PVE only, no questions asked.

     

  13. Ok my 2 cents on this new TA. 

    Its awesome! *insert rainbow vomiting meme here*

    for a normal pve player trying to get skins, I have been trying to get ppl to just stay for 1 round in certain matches (cephalon capture and lunaro) but no one ever joins.

    At most, if they do join and stay, its only about 200plus standing for participation and like 500 standing for a daily challenge (complete 1 match)

    This abysmal rate of farming for standing is highly infuriating when taking into account lag1, players who can one-shot u with their pvp builds2, gangbanging tactics3 and poor matchmaking criteria (skill lvl of players are too far apart4, skilled players refusing to move into higher pvp lvls5 so they can farm newbs, 3V1 in team-annihilation6 when ur teammates rage quit etc...)

     

    Then all of a sudden, a pvp mode that actually has players and gives 2.5k standing. Thanks for the much needed help ^^

    Though I agree that PVP may not have all its issues fixed but this is certainly welcome for casuals like me :)

    Merry Xmas to all and hope u enjoy the game too :)

  14. Thanks to Vanthenos for the ship deco!

    Stuff still on my wishlist:

    -Oberon deluxe bundle, 

    -Noggles (of any/all types),

    -Forma (always required >.>)

    and lastly, the prisma excalibur bundle!

    Thanks again to all those that read this and have helped to make the holidays better.

    Hope we can reach that 50k mark for tennobaum and happy holidays :)

  15. 1 minute ago, MystMan said:

    I am curious about this part.  We can interpret this all we want but has anybody else had a Riven mod with this "no alarm" condition define what this means? What exactly fails the requirement:

    - the level alarm system activated (which makes the challenge impossible in endless missions)
    - enemy on alert status (semi-filled red arrow on radar)
    - hostile enemy who has seen you (fully red arrow on radar)
     

    For Corpus and Grineer, literally means no alarms (don't let them hack control panels)

    For infested, they don't use alarms. When u are fully detected(seen), all infested will automatically go on full alert.

    for enemies on alert status...iirc u can kill them before they enter full alert but since infested usually spawn close and are easily alerted, its not recommended to even try doing this challenge in infested maps.

    ***TBH though, last I did it was a month or so back so am not completely sure myself but either ways,

    infested missions are a no-go zone for ppl looking to complete this challenge.***

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