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Scarletwing

Grand Master
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Posts posted by Scarletwing

  1. As now we have shield gating, but this isn't change the fundamental of warframe build on protection.

    Due to most increase survivability mods are still towards health and armour.  

    Shield has been abandoned for too long that even non of updated mods were there to support its existence.

    • Like 3
  2. 8 times bounties are too much like a tedious grind already. Which is my current biggest concern of nightwave, due to this repetitive most of people would only do the lowest bounties to swift pass it. Instead of which means any accomplishment of its completion.

     

    Here is a example, that design its battle pass for different type of players.

    Players can complete them all but they also have options of pick what they can most fit to their game play to reach final goal.

    KQbcBui.jpg

     

     

     

  3. 2 hours ago, xMdb said:

    Considering we already have custom UI and Themes, they might do something similar to tennogen. I won't really like that though since tenno gen is only obtainable through using real currency. So i'm actually just fine with the current UI/HUD but let me just address what I think about the P.O.E. HUD/UI

    I'm actually fine with this since it can help you find caches inside the cave and help you make your way outside the cave. I don't really have a problem with this but I really want
    to be able to replace the "long press" to open up the advanced to just double tapping M.

    But when you want to catch some fish, then..... you know there is not cycle on that map. Which is my point.

    I didn't mean its bad completely, I do feel its just okay, but with new mechanism and gameplay features updated. The function of map just feel kind of outdated. :( 

  4. I love the idea of DE pay attention on login screen to have customizable theme, icon and color.  

    image.png

    image.png

    image.png

    But what about In-game HUD. more specially, In-mission HUD.

    I found there are some HUD suggestion in forum, but my point is make HUD has more freedom rather than decide a single universal HUD.

    image.png

    I wish to have something like this or "wow hud customization". That allow player to remap the entire HUD to their favor.

     

    For new players I met or I invited. More than half of them usually ask me. "CAN I ADJUST MY UI?" It's kind of painful to tell them the true.

    image.png

    "Yea...you can scale them...."

    Kind of long story after that, but you get the point. 

    How many times you didn't notice you HP dropped to 0 on the top right corner during what ever you do in mission. And for newcomers who do not familiar with, this is much painful than just lessons. 

    Specially, our screen is getting wider and wider.

    ezgif-com-gif-maker-3.gif

    When use wide screen, the location of health bar takes away the tension and focus on battlefield.

     

    For warframe it maybe impossible to merge environmental atmosphere and HUD together, due to Warframe is a team co-op game. But we should learn that play in high speed gameplay all the focus is around the centre of screen.

    image.png

     

     

    Aside from adjustable HUD/UI or gameplay focus point.

    I really wish there are something like login screen had. Different icons and decorative borders on HUD design. 

    It's kind of funny that DE put monetization on login screen design which for most player who only spent 1% of their entire play time. But not in-mission changeable UI for monetization.

    I personally will pay some credits for in-mission HUD to look better, rather then that login screen which I don't really see the most of time during gameplay.

    There are some good icon and design for login screen, it's a shame that beauty does not carry over into mission which most play spent time on....

     

     

    image.png

    For some of HUD/UI related subject. The overlay map may still work in old faction random generated maps, but its clearly very outdated when players on openfield.   

    I know there is long press map to slightly address this issue. But once in cave......

     

    For conclusion, DE could you give some love to ingame HUD, please?

    • Like 1
  5. Building K-Drive and coloring it was fun.

    However, K-drive general texture was kind of limited its malleability(? even after coloring some parts just not look right to put together.

    For example, if I choose Bad baby and Hothead. For Hothead its texture just so clean, on the other side Bad Baby had too many leaked ink on it. Even you like the shape of them but their texture just not match to each other.

    image.png

    I really wish in not too far future. maybe we can have options, to choose from either generic texture objects outlook. Or the pre-paint texture like the one we have like now.

    Optional generic texture shade, is much better for organize the consistency of general looks.

    image.png

     

     

  6. Any feel the same, or just me.

    Its really felt tedious and boring to leveling K-drive.

    It takes too long and drag down to make it fun for trying combinations with mods. Specially, when the fortuna part 2 came out with some new K-drive mods were introduced.

    Also Trail Blazer isn't working. Which makes half the fun were gone.

    • Like 1
  7. After two days mining I finally found the difference between Advanced Nosam Cutter and Sunpoint Plasma Drill.

     You can only use Sunpoint Plasma Drill.to drop Zodian and Thyst on Orb Vallis.

     

  8. Now Pet can pick up items is good. But Sentinel still got Sacrifice to save player and Regen to save itself if they die. Not to mention other more helpful mod for during a fight.

    I doubt only an item pick up mod can do much change on that list.

    Creature companion is fundamentally missing critical functions to be a functional companion.

  9. I just maxed my first Zaw, as it Balla/Kroostra/Vargeet Ruhang. 

    As I need to complete its rank mastery so I bring to HOK for gilding.

    I usually name them as what they present under the profile progression pages. 

    Such as my AMPs.

    FGuMqOQIlG.jpeg

    But this time I do it with my zaw.

    It totally blow my mind.

    FGuUB4SW1S.jpeg

    Then it came out.

    FGuWnawSpa.jpeg

    What?? Profanity?? That is its name in first place..... if that so then DEVs are profane to some one already isn't it. Then how is it possible exist????

    So I try full cap.

    FGuTNUZHW2.jpeg

    The result just the same.

    FGuWnawSpa.jpeg

    Dear...Why no one getting this problem ever since Zaw was released this long before.

     

     

  10. I wish there are Melee+Range 3.0. After finshing melee combo then backward somersault with throwing kunai this kind of attack combination. Makes even more awesome and ninja like.

     

    I know, I know. One game at the time.

    Looking forward to see melee 2.0.

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