honestly this "rework" just sounds super lazy. I'd rather you guys did what Pablo did with saryn, overshoot the mark, then scale it back. Titania's still got a major issue, full cost of abilities in razoring, a channelled ability. No synergy with her passive cause most of the time you'll be avoiding death in her razorwing. 3 abilities that are the same. Nyx's rework is most definitely the laziest and lowest effort "rework" to date, but I'd rather focus on one thing at a time so here goes:
Passive: Titania always has 6 active razorfly drones, enemies that come within x metres of titania gets marked by a razorfly. When enemies are killed by titania and her allies whilst marked, they drop a buff depending on the type (basically her 2 buffs drop when enemies came into range with titania and are killed)
Spellbind: mostly the same except with an 8m radius at max, and 15 seconds maximum duration.
Tribute: Expend your shields to refresh the number of razorflies that titania has, and healing the ones that are currently active.
Daze: Enemies marked by razorflies explode, removing their mark, knocking down enemies anddealing a % of the targets health as aoe blast damage, and marking 2 enemies for every 1 that detonated.
Razorwing: reduced energy cost on abilities (by at least 50%), affected by aviator and agility drift, buff the damage of the diwata to 350 damage, with a 25% critical chance and a 2.5 multiplier, and a 25% status chance.