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Smeryl

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  1. I'm not a fan of this change because it's very inconsistent if it doesn't work the same for all frames. When I play a life tank with rage it doesn't make much difference whether I play Inaros or another frame with a bit of shields. I would be in favor of the following changes: A: Rage doesn't work for any frame through Overguard (Overguard is very powerful and less energy should be the price for immortality. You also save energy because you don't have to use defensive skills) or B: Rage works for all frames with Overguard even if they have shields or have Overguard cast on themselves. However, Rage has less efficiency on Overguard. e.g. Rage only 5%, and HAdrenaline 10%
  2. It's not about whether you need buffs to play or not, but rather what usefulness it can offer for special missions. It reminds me of the days back when a lot of Inaros played, because this frame can't die even to Brain AFK. Some players then used this to join for Eidolon hunt or similar events. Every player with some experience wanted frames and auras to make the missions quick and efficient. Frames like this with Physique or Steel Charge in the aura are not very helpful. Of course everyone can play whatever they want. I just find it boring to always see the same frame. If Revenant's survivability wasn't so excessive, players would also look at other frames. I find Revenant and especially its augment for the Mesmer skin very helpful for the group. But, for example, the far too many stacks he has should not be more than 5, as the augment for allies allows. So Revenant would also be forced to maintain the buff for everyone at all times. I miss team buffing with most Revenants anyway.
  3. What makes you think I was bad or can only play with buffs? My post was about the TE who complained about frames that had no team benefit. I'm L4 and play a wide variety of frames and certainly don't need any team buffs or OP frames to perform well. You need to read better XD
  4. There are many frames that do not provide support for the team. Just wait until all the Inaros players show up with the next patch. Against Inaros, Revenant is a support monster XD. However, I would also like to see a nerf for Revenant's Mesmer Skin. This ability is just OP and no comparison to other frames that require skill to avoid dying all the time.
  5. Can we instead get a general option for this under the game settings that handles the variance of transparency of´invisible Warframes. This would affect all frames that can also become invisible through other effects (For example: cloak arow or Arkane Trickery). I also personally want to see allied players in their invisibility, seeing non-transparent allies would really bother me.
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