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dan.io.wal

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Posts posted by dan.io.wal

  1. I've been playing a lot of Harrow ever since he came out. I love him, his kit, and his incredible potential for both damage, control, and support. However, I noticed a small bug that happened today when I was running Hydron leveling weapons. When I cast Covenant, my weapons disappeared and my switch weapon key wouldn't respond for a small period of time, leaving harrow in his animation without weapons or anything as I ran around. I'm not sure if this has happened to anyone else, but it can be slightly irritating when a teammate falls and you cast covenant to cover the revive, and then you don't have your weapons to fend off the coming horde. 

  2. I love the concept and idea of this skin but it clips horribly on the lower end, specifically with syandanas. If this could be looked at I would very much appreciate it. I love Banshee very much and to have to forgo the skin at the moment really hurts but the clipping issues and buggyness of the skirt make it too difficult to use honestly. 

  3. Only two I don't agree on are the Tonkor and Hek. Having no polarities isn't an issue. It's how you add them that makes them op. Also the Tonkor had no polarities pre-nerf, that didn't change. Some weapons need more work to reach their potential. The Pyrhana pistol and Dex Sybaris are two amazing weapons that show this to be fully true

  4. 41 minutes ago, -SDM-NerevarCM said:

    You want the Latron Prime to have high status, high crit and high damage? 

    More crit would be nice. I really don’t need more status now that I think about it. I just know it’s very underpowered. As a single shot rifle I do think it needs a boost to its supplemental stats. 

  5. I think that several older primes need to be looked at, similar to how the Sicarus Prime was not too long ago. A simple buff to make them more usable and viable.

    Burston Prime: A simple boost to status chance here would be much appreciated. maybe 25-35%? As a prime I think this wouldn't be too much to ask for. 

    Latron Prime: I'd like to see a buffo to its crit chance. The status chance is fine as is. I feel that 30-35% crit would be more than fine. An increase to the base damage as well, maybe 130-160 damage. The Lex Prime has higher dps than the Latron Prime. This seems wrong. As a single shot rifle it would be appropriate honestly. I love this weapon. I love how it feels, and it's fantastic on the plains. It just needs a boost. 

    Fang Prime: 5% crit and 5% status is absolutely nothing. A shift of its (and to that extent, the basic fang daggers) to slash would be appropriate. Increase base damage to 60-75, and increase crit or status to 20% or more, with a crit multiplier of 2. I love how these weapons look, but their supplemental stats don't help them at all. 

    Orthos Prime: I love this weapon, and it's very usable. However, the Guandao and other long reaching weapons, such as the atterax, are more viable in most situations. I would like to see the status increased to 25%, and crit up to 15%. Otherwise, it's fine. 

    Reaper Prime: The stats on this weapon are a little strange. I would love seeing this get a buff to have 25% crit chance and 15-20% status chance. 

     

    These are just my opinions, but I feel that they're valid. As prime weapons come out with higher and higher stats, these weapons have been left behind. Since the Sicarus Prime was so easily changed to be viable once more, a change to the supplemental stats of these weapons would be much, much appreciated. 

  6. 12 minutes ago, krc473 said:

    I cap my daily focus in 40 minutes (with greater lenses). 

    That is just 40 minutes of effort for 250k points. But, what does 250k points get you in one school?

    Virtually nothing. I can barely upgrade something with that. It takes two days for me to upgrade anything now. But, there is not just one thing to unlock, their are many things.

    Each school takes about 40 days to fully unlock. And for what?

    What do you use to do that? I'm using a melee saryn, a resonating quake banshee, and Titania

  7. 6 hours ago, (Xbox One)Deadly Moves said:

    Wait! People actually use Trinity? In the 3-4 months ive been playing the game i can't recall ever seeing one. I unlocked her, dabbled with her abilities and deleted her to free up space for another frame. I found her look terrible and her abilities only useful in a group.

    I certainly do! I love Trinity. She's amazing. Damage reduction, unlimited energy, and instant heals? hello

  8. On 10/17/2017 at 8:06 PM, Kepsiis said:

    Then dont ask for a nerf, ask for a rework. Because other than peacemaker and shatter shield, shes useless. If peacemaker gets nerfed into the ground she'll be a tank and thats it. And a "Gunslinger" that only takes damage but doesn't dish any out, it really doesn't fit very well does it.

    If peacemaker damage was ramped up per shot but was made a literal aim ability. Like Ivaras 4 or Excal 4, I feel like people wouldn't complain. She's actually be even more of a bad &#! frame.

    also I disagree with this: "Beacause other than peacemeaker and shatter shield, she's useless." Shooting gallery is a fantastic quick cc and buff for Mesa. Other than that, I agree with your points. 

  9. On 10/16/2017 at 8:00 AM, Hypernaut1 said:

    She practically trivializes everything except the teralyst. I walk up to an outpost, activate shatter shield and kill everything with peacemaker. Rinse, repeat.

    Any other frames feel even stronger to you in the plains?  The open areas really increases her effectiveness.

    that's how mesa is everywhere. Also if she gets nerfed I'll be very sad. I'm about to put a forth forma into her!

  10. I never played the old saryn. I came in just after her rework and deluxe skin release. However, she's a fantastic frame nonetheless. I use a melee saryn to farm focus, easily getting over 10k per instance of a focus bubble. Does her energy cost need to be looked at? Yes, completely. However, saying that spores, toxic lash, and miasma are useless is completely not true. You just need to get the ball rolling with her abilities for them to be more effective. Miasma's damage is multiplied on enemies with toxic procs, right? get the spores going, use toxic lash and it's 90% damage reduction while blocking to spread more effectively, then once you see nothing but ticking damage all around, use miasma to wipe out their health completely. This is how saryn plays now, as opposed to being a press 4 to win frame. She just requires a good loadout in order to be effective. I have a friend who likes to run Equinox. He runs a maim build, while I run my spores. It's insanely effective, all the damage over time makes most missions a walk in the park. I don't know why a lot of people who have "played" saryn are whining so much. She's in a fantastic place as a debuff and dot frame. 

  11. On 10/15/2017 at 5:11 AM, blacklusterseph said:

    I'd also like this issue addressed but to me it feels like grapical issues on the deluxe skins goes to the bottom of a very long list after the skin hits the market. The clipping on Banshee's skirt still annoys the crap out of me.

    rt

  12. My warframe and weapons look rather muddy when compared to before the update dropped. When I start the game over, it's clear and very nice, however, when I either go to my arsenal or the plains, they become very grainy. 

  13. Just now, Tricky5hift said:

    Warframes are emotionless machines that we control. Since when did they have any personality on their own?

    I always thought they had personality... Specifically in their stances and such. They just don't feel like machines. It also wouldn't really work lore wise either. 

  14. It's trickier with warframes. They aren't weapons, they're frames, extensions of us as tenno, and they have their names for those reasons. I don't think it would be a good idea whatsoever. I'm not a big fan of renaming them in general tbh. Takes away their personality imo

  15. 8 minutes ago, TheBubbleman said:

    I think if I were you, I'd sell this as more of a fear-based warframe than an emotion-based.

    I was expecting something that more diversely involves other emotions like sadness, disgust, and hate, so I was a little disappointed. Still a good concept, though.

    that was my original intention actually. I just wasn't sure how it would take haha

  16. The warframe of Fear
     
    Manipulating the emotions of enemies and allies alike, Setto rallies his allies to prey upon the fears and weaknesses of the enemies they face. 
     
    Innate Polarities: Dash in the Aura slot, one dash, and one "D"
     
    Base Stats (Just suggestions)
    Armor: 225
    Health: 125
    Shields: 75
    Power: 125
    Sprint Speed: 1.2
     
    At max rank:
    Armor: 300
    Health: 225
    Shields: 175
    Power: 175
    Sprint Speed: 1.2
     
    First Ability: Imbue
    Affected by: Power Strength, Power Efficiency
     
    Cost: (25 to activate, effected by power efficiency)
    Rank 1: 7 Eps 
    Rank 2: 4 Eps
    Rank 3: 2 Eps
     
    Imbue allows Setto to take on the appearance and personality of the being that the enemies around him fear most. While toggled on, enemies are staggered, causing them to run away, or be knocked down with a 10% chance. Those who fall are open to ground finishers. With each kill, the effect of the power grows, stacking up to tw  times the chance for enemies to collapse to the floor. For each enemy killed with a ground finsher, the effect will stack by adding 10%, capped at 50%.
     
    Second Ability: Solicitude
    Affected by: Power Range, Power Duration
     
    Cost: 50 Energy
     
    Duration: 
    Rank 1: 3 Seconds
    Rank 2: 5 Seconds
    Rank 3: 10 Seconds
     
    Range: 
    Rank 1: 15 Meters
    Rank 2: 20 Meters
    Rank 3: 25 Meters
     
    Damage Reduction of enemies
    Rank 1: 25%
    Rank 2: 15%
    Rank 3: 5%
     
    Solicitude causes enemies in a large radius to worry, and become terrified. They slowly band together until they can't move any more. Once banded together, they'll be stuck together for a number of seconds before the effect wears off. While together they'll take less damage, percentage based of course. 
     
    Third Ability: Grit
    Affected by: Power Range, Power Strength, Power Duration
     
    Cost: 75 Energy
    Rank 1: 10 Seconds
    Rank 2: 25 Seconds
    Rank 3: 40 Seconds
     
    Power Range: 
    Rank 1: 10 Meters
    Rank 2: 15 Meters
    Rank 3: 20 Meters
     
    Vulnerability/Damage Increase
    Rank 1: 15% decrease to armor, 10% increase to damage
    Rank 2: 30% decrease to armor, 15% increase to damage
    Rank 3: 40% decrease to armor, 20% increase to damage
     
    Grit causes Setto to remove his own fears. He takes more damage, but deals higher percentages of damage with weapons. For every ally within range when he casts the ability, he will lose an additional 10% of his original armor value. 
     
    Fourth Ability: Deimos & Phobos
    Affected by: Power Duration, Power Range, Power Strength
     
    Cost: 100 energy
    Rank 1: 4 Seconds
    Rank 2: 10 Seconds
    Rank 3: 12 Seconds
     
    Power Range:
    Rank 1: 30 Meters
    Rank 2: 40 Meters
    Rank 3: 55 Meters
     
    Damage
    Rank 1: 200 dps
    Rank 2: 500 dps
    Rank 3: 1200 dps
    Setto summons the pure, unchained forces of fear and terror, slowly lifting two ancient idols imbued with void energy. For ever enemy caught in the radius, damage is increased by 3%.
     
    Passive: For every status proc affecting Setto, he gains 25 energy. When energy colors are in the warm spectrum, enemies will take extra damage from abilities of allies. When energy colors are in the cool spectrum, allies will gain energy when Setto does from status procs.
     
    (I'm currently working on a design for him :D)
  17. In 6 out of the last 8 sorties I've done (I think I have the right ratio there) I've recieved Ayatan sculptures. It's getting rather frustrating... The only other two times I haven't gotten one, I got a resource booster, and I finally got a melee riven mod today. Could the drop chance be reduced please?...

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