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Shinyah

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  1. My problem is : This patch is supposed to buff the guns but until you make a single kill, your guns are not better than before.
  2. Thanks Captain Obvious ! I cleared all the SP chart on the first week of the launch. It's not about the difficulty of the fight but the "on kill" proc.
  3. How do you proc the new mods/arcanes against the latest reworked boss : The Jackal in Steel Path ? Maybe I don't know the slightest way about how the game works.
  4. On the bright side, the new mods are not in the Conclave game mode !
  5. Instead of Primary/Secondary arcanes, "gun-stances" (only for the slot, no change for animations) would make more sense for uniformity and fairness compared to melee weapons.Melee weapons with Orokin Catalyst : 60 + 10 (stance) = 70 points for 8 modsPrimary/Secondary weapons with Orokin Catalyst : 60 points for 8 regular mods and 1 exilus modOr make the arcanes give more points if it's easier in the current state of the dev build. I don't understand why guns require more Formas than melee weapons. Personally, locking the new mods behind a game mode with 1 attempt per hour is a huge downgrade. With this new update, if I'm fighting the Jackal boss in Steel Path, the new arcanes/mods are useless ? My guns will be as bad as before with this update, right ? Until I kill my first enemy in SP, my guns are not better than before. I hope my first enemy won't be a Nox.
  6. Instead of Primary/Secondary arcanes, "gun-stances" (only for the slot, no change for animations) would make more sense for uniformity and fairness compared to melee weapons. Melee weapons with Orokin Catalyst : 60 + 10 (stance) = 70 points for 8 mods Primary/Secondary weapons with Orokin Catalyst : 60 points for 8 regular mods and 1 exilus mod Or make the arcanes give more points if it's easier in the current state of the dev build.
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