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Playford

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Posts posted by Playford

  1. Scanned them all, minus the bugged one, i can die in piece now...

     

     

    im sorry, what does really rukking means? seashed but no answears..

    but i guess it means something like "f***ing kidding", and im not, we have all been searching for what we already found and just ignore you we thought we already had it.

    Yeah, the family friendly swear based on the name of Sargas Ruk, because he's gonna "Ruk you up".

     

    [EDIT]

    It's a terrible pun and I deeply apologize for inflicting it on people.

  2. FOUND IT.... KINDA...

    ok, i had a guess and now im 98% sure, helfire said that he think he got it from a dead end and it looked like the one with the line "became legend to them", so i started scanning those kurias again, mostly those from the room "became legend to them", and now i checked my codex and realized only 3 were missing, not 4 like before, checked and i was right, got the 13-4 filled up, it is probably 2 rooms that are 100% alike but the kuria has a different line..

    That explain why helfire doesn't remember..

    [image snipped for space]

    ARE YOU RUKKING ME?

  3. I'm having a little difficulty finding http://tinypic.com/view.php?pic=59zskh&s=8#.Vb9qx_lViko Is there a specific map type I need to go to or?

    That's on the Grineer Settlement tileset (Phobos, Mars), the tile is a fairly large cavern and in the center there's a platform with three pulsating-round-screen-thig-a-majigs.

     

    There's a second one in the same tile, here's a better picture

    2dahfdv.jpg

     

    [EDIT]

    This tile appears semi-frequently on mobile defence.

  4. Some have said this is intended because they are Drekar and not regular units, while I have nothing against them having more hp and armor than regular versions, my problem here is just how much more they should have, 5x armor and 3.5x hp is too much.

    If it were only double, I would have no problem with that.

  5. In the Sealab Tileset, there is a tile with a large frozen cavern in the middle, in one of the corridors that leads onto the central cavern there is a Kuria hidden between some pipes close to the ceiling, unfortunately, it is either bugged or obstructed by something, because I was unable to scan it from any angle, even though it was fully visible.

     

    The tile in question, with the corridor marked

    zuHKq0Q.jpg

     

    View from inside the corridor, the corridor is marked again for reference

    dUhLJNv.png

     

    Up close

    YESyUCA.png

     

    Can't be targeted, the name and healthbar don't show up

    O7YctCI.png

  6. I thought I should chime in with my findings, not sure if anyone else has made the connection yet.

     

    Each set of stories are discovered from Kuria of the same tileset. 

     

    So, by this conclusion each tileset where we have found Kuria, there must be a total of four to complete all the entries. I've already begun searching like hell on the Corpus outpost tileset for the last two ones. And if nobody else has noticed it yet, this all seems to be about the Twin Queens when put together.

     

    Please, keep searching! 

    I thought the same, but it seems some tilesets have contain more than one set, while I only completed #10, I also have fragments of #9 and #11, all from Ceres Shipyards.

  7. Static stat boosts and 'equip this to be stronger' are things the game does not need more of.

    Pretty much this, the focus system has gone through several iterations and all of them basically boiled down to making the numbers bigger, which the devs didn't want, because we already have so many other systems in place that do the same thing.

    Some of the focus iterations did make it into the game, such as the augment mods and arcane enhancements.

  8. Thing is, the Braton IS a Corpus weapon.  It was the Corpus attempt to recreate the Braton Prime, which is now a main weapon of the Tenno.

    The devs stated that only Tenno weapons will get prime versions, that means that Braton is a Tenno weapon.

    If the Corpus made a copy (for whatever reason) that copy should have the Corpus aesthetic, but there should still be a version of the Braton that has a Tenno aesthetic.

     

    Let's say that the MK-1 weapons from the tutorial are the original weapons from the Old War and the should all have the Tenno aesthetic, but the non MK-1 versions are modern replicas (by Corpus, Grineer and even Tenno) that due to technological advancements since the Old War are better.

  9. In the last devstream you showed concept art for a redesigned Burston. Are there similair plans for other old weapons? Because quite a few don't quite match the Warframe aesthetic, namely:

    Strun looks like random grayish plumbing

    Braton doesn't fit anywhere looking like a Corpus weapon but being a Tenno firearm

    Lex and Lato look 2004-ish (Prime versions are fine though Lex lacks a trigger)

    Hek, like Strun, looks like a random collection of plumbing, only painted green in places

     

    All of these look low-poly and a bit out of place when put next to other weapons released post U10.

  10. I said this in another thread, stamina is an annoyance and removing it would greatly benefit everyone. If left in PvP for balancing, I think that's fair. No idea what to do with the current stamina mods. Either change them completely to something new, or make them PvP only.

     

    The starchart has  two problems as far as I can see, redundant nodes, and some tilesets have a very specific level range. Would love the old chart back, just with fewer nodes and some way to set the level range for enemies.

     

    I don't mind no instructions for raids/trials, but a hint here and there won't hurt.

     

    Leveling beyond 30... have no idea what to think about this. Gonna need more info.

  11. The damage model right now is highly favors elemental damage builds, any plans to change how the damage mods work so we can get a bit more variety in builds? Right now we have Rainbow Builds 2.0

     

    Are there any upcoming quests? Will some future companion be available through a quest (like Limbo and Mirage)?

     

    Speaking of Mirage, her questline introduced a new resource, the Orokin Cypher, any plans for that new resource or is it just gonna sit there in my inventory being useless?

     

    Excalibur proto skin PBR when?

  12. We all know the Kickstarter bubble is bursting.

    When you open with a statement that is completely wrong, I'm not inclined to continue reading.

     

    When Double Fine kicked off the "KickStarter Revolution", this new way to fund games that completely bypasses traditional publishers was very disruptive and a lot of devs jumped onboard, '12 and '13 were insane.

    But as with all disruptive forces, it showed up, made big mess and turned a few things upside down. Then things stabilized.

    KickStarter didn't burst, it deflated and found it's place. This is a good thing.

  13. How do you even get a Manic Bombard Eximus? Seriously?

    RNG. Happened to me once, not much tougher than a normal Manic Bombard, the randoms I was with killed him before I could complete the scan.

     

    And yes, I too am seriously annoyed by the uncompletable stuff, and I'm so close.

  14. What? I don't see what they changed on the heat swords. Did they change the dual heat swords too cause I used them on pc today and they looked normal. I thought they'd change the model to a flaming sword but I guess its a missed opportunity.

     

    Same. I really can't tell what changed, as I've never used the heat swords. Anyone else know what they changed?

    Bit hard to see in the OP screenshot because of the angle and it's slight redesign rather than a full remodel.

     

    I think this is a better picture:

    HeatSwordNewCodex.png

     

    Heat dagger and the dual version were also updated.

  15. When discussing passives, the devs stated that elemental resistances are out of the question because they would give certain 'frames an "unfair advantage", even though they would make sense. Frankly I think such resistances are too situational to make that much difference, but whatever.

     

    Considering how melee is important for mobility, I don't think passives that are active when there is no melee equipped are a good idea.

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