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Darkfreack

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Posts posted by Darkfreack

  1. That's exactly it, though. I want consistency and logic. What differentiates the Latron from the Grimlok? Damage values and accuracy? So why isn't the Latron in the labs too?

     

    Special weapons should go into their respective labs, and regular weapons should go into the regular market. That's all I ask.

    Like I said, they cant just move and divide the weapons that are already out there. Just as you feel upset about it being there while others are not, even more people will get upset that suddenly they were moved at all. New guns down the line might or will have this consistency, but existing weapons can't without upsetting more people.

  2. I won't argue. I'll give you picture proof:

     

    6U6xR.jpg

    (also, some clan emblem swag right there)

     

    It's the CHEMICAL lab. It just so happens that Grineer weaponry are the ones most fit to be chemically-focused.

     

    And gunpowder? Really? I understand a joke, but that's pathetic. Slap in the Karak, Grakata, Hind, Seer and everything else in there since it uses gunpowder.

     

    The issue there is, they are really branded as common pool market gear. So they cant really remove it without upsetting even more people. It would make it by far more complex than needed. Also with that mentality you might as well move all market gear into the clans.

     

    No real reason to be upset considering that once more weapons come out, future ones are going to the market again. This cycle will continue again once more after that hit clan tech too.

  3. I dont see an issue at all. I prefer it like this tbh. As it was clans had little reason for existing. This makes them a more important part of the game, if you dont want to join a clan, then make a solo clan with only the labs and be done with it. The cost are really easy and low at times, i donate to 90% of my materials to the clan and its up and ready to go.

  4. No, I don't care about the timewall. I care about lore consistency.

     

    The Grinlok is in the chem labs; labs focused on chemically-powered weaponry. i.e: Ignis.

     

    ... The Grinlok uses bullets. What gives, DE?

    I have a perfect answer..... and so do they VVVVVV

     

    If memory serves chem lab=greneer tech and Grinlok=greneer tech.

    Because people were moaning about the Grineer Lab being devoid of weapons.

    Well, powder is made of chemicals. And bullets use powder.

  5. Update 12 recapping Livestream and some major surprises. This was one of the most enjoyable streams I've seen so far. Impending changes all over this time around.

    - [1:00] Melee 2.0 details.
    - [1:40] Endgame Summary
    - [2:10] Star Chart/Map News
    - [2:58] Vesper Relay Tease
    - [4:04] Merchandise Store Details
    - [5:12] Grineer Shipyard Gameplay
    - [5:40] Tenno Reinforcements Concept Art
    - [6:30] Vay Hek Details
    - [7:08] Parkour 2.0?

     

     

    Like Always Feedback is greatly appreciated and desired :D

     

    Share it with friends and get the word around :D

  6. so where are the summary and youtube link?

     

    Usually if they're not posted immediately after we have to wait until monday.

    Anyway, you can read the reddit summary in the meanwhile...

     

    I do a video recap thats normally 5-13 minutes depending on what was said and much there is to say about it. I'm putting together the last pieces today so its up for tomorrow :3

  7. Dear devs,

     

     

       I do not know why I have to wait 2 hours just so I can remove a room if it is already built. However, could you please consider allowing us to destroy them instantly like how we can already do when the room is still in "gathering materials" phase?

     

       Currently there is no dojo planner, and the interface for building the dojo, and viewing a complete map of your dojo, are either non existent or very much alpha quality as far as user friendliness.

     

       So at least make it so that I don't have to wait 2 hours to detroy one room, so I can destroy the "child" room connected to it in another two hours...and so on and so forth, 2 hours at a time until I reach the room I need to get rid of.

     

       Redesigning dojos when you guys update and add stuff to the system is a HUGE pain in the toosh right now because of this 2 hour wait.

     

    Thank you for all your work and time dedicated to our enjoyment of your universe.

     

     

    I would love the ability to swap rooms if they are the same size, or if space permits. Even the ability to move rooms around while they are built if there are other open connections.

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