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Vargala_Svett

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  1. Can we please be able to dye our helmets on warframe with different dyes then our body? It drive me nuts when I try to use a different helmets then the default one that goes with the body and the dying is off.
  2. So I cant take credit for this. But I thought it was a good idea and found it on reddit. Oberon: his hallowed ground is now a channel, Oberon turns the ground steps on causing a large overgrowth. (Damage/range the same but it’s 360 degree area around him instead of a cone.) he leaves it like a trail similar how nezha’s 1st works just a much bigger radius. This means he’ll still need duration or the the ground he leaves goes away. This change would be great for oberon as it’ll make it clear on what ability stats you’d want on him. This would also open up his mod selection as he’ll have more synergy with arcanes.
  3. Just my thoughts and comments. Passive: Now affects all companions. (or some different passive, though i dont really have any idea yet) Personally i would like his passive to be pet like Khora. Let us have doggo! Smite: Now you can either hold the ability to focus the damage on one enemy or have it spread by tapping it. Smite i feel could be change but honestly its our best power i find to replace with helmith. I typically use noruish here. Hallowed ground: Increased base unmodded range of the ability. YES PLEASE just make this have much longer range. It silly how little this covers Renewal: Energy/s removed, energy/ally kept. Now an aura around Oberon appears in the radius of the ability's initial cast range. Allies entering the aura are granted the effects of renewal. My main problem with this power is the fact that it drains more enegry when ally loses health. Why? This makes playing with a nerkos a pain in the arse. Reckoning: Increased base unmodded range (?) (to go with his hallowed ground). Enemies now have a 50 % (?) chance to drop a health orb when slammed to the ground. I also love this idea. more range please as well as maybe fix the armor ripping issue with mobs that are above the grass as well. If you guys are interested this build i made for my oberion it been pretty good but its a very very heavy investment. https://overframe.gg/build/510082/oberon-prime/oberon-natures-knight-build-for-steel-path/
  4. My wife and i have been doing this for 2 weeks and have gotten 5 of her weapon but cant seem to ge the systems
  5. Ya ive try rebooting my cell phone as well. no luck. went back and forth between steam and just the launcher. i changed from northeast to southeast still no luck. O well. hopefully it gets fixed soon
  6. No dice for me. I always use the launcher and not steam. Since its a pain to get keyboard and mouse to work on the cellphone if i go threw steam for warframe.
  7. Yep still down sigh.... I play on my cellphone and i change servers as well. No dice
  8. I like theses changes. but i would also make hallow ground full circle without range mods. and Range mods just increases the radius of hallow ground. As well make hallow ground with infinte duration like wisp motes and frost globes. and just make our limit 4 like it is now anyway. I would also like Rechkoning base cast to be lowered by how much idk but i would think 50 to 75 would be ok.
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