Frostyinferno

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About Frostyinferno

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  1. Frostyinferno

    Landing craft defaults colors temporarily.

    Same issue. Considering how much you see it in between missions, it's actually surprisingly irritating.
  2. Frostyinferno

    Fortuna: Hotfix 24.2.6

    lmao I definitely feel you on this one. I had almost lost hope.
  3. Frostyinferno

    Fortuna: Hotfix 24.2.6

    YES! Thank you so much! My OCD is finally at rest.
  4. Frostyinferno

    Fortuna: Mesa Prime - Hotfix 24.2.3

    Thanks for the response. Waiting ended up working and I was able to keep my stuff. Appreciated.
  5. Frostyinferno

    Fortuna: Mesa Prime - Hotfix 24.2.3

    Seems likely. EDIT: When I finally reconnected, I was put back into Fortuna 69. Seems like it yet lives.
  6. Frostyinferno

    Fortuna: Mesa Prime - Hotfix 24.2.3

    Should I continue to let the game try to "update account info"? I really don't want to lose all the stuff I found in the Vallis prior to the hotfix, but I'm worried it's already gone.
  7. Frostyinferno

    Fortuna: Mesa Prime - Hotfix 24.2.3

    I'm stuck updating account info... I waited in the mission until it said it was fully deployed. I really don't want to lose the 20 charamote i just caught...
  8. Frostyinferno

    Fortuna: The Profit-Taker - Update 24.2

    I can't upvote this post enough. Why make something so cool like Archwing weapons on the ground and limit it so much? It might as well not exist. If you wanted to get people excited about Archwing content again, you shouldn't have restricted the coolest thing done to it in recent memory so much.
  9. Frostyinferno

    Fortuna: The Profit-Taker - Update 24.2

    I don't mean to be pessimistic, but I stopped playing for a while for smash, and yet two big issues about K-Drives, the fact that you still cannot name crafted K-Drives, and the fact that the model of the K-Drive you build is broken/not positioned properly, are STILL not patched. Why are you guys adding new K-Drive Mods, etc when they are still bugged?
  10. Frostyinferno

    Fortuna: Hotfix 24.1.3 + 24.1.3.1

    I still haven't built my dream K-Drive because I can't name it. Almost a month now and still no word on this getting fixed. Same for the issue I've been repeatedly championing, also about K-Drives, the Jets and Reactors being too far forward. I understand other bugs need to be fixed too but at this point I'm really disappointed. I was hoping this would be fixed before I started playing smash but no dice. At this point I'm rank 5 with Ventkids and have bought almost everything. Yet so many things are still broken.
  11. Frostyinferno

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    Agreed, this needs a fix. Really freaking annoying.
  12. Frostyinferno

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    I feel you. I REALLY want clarification from DE on this issue, because I'm gonna be pretty livid if older K-Drives end up out of luck.
  13. Frostyinferno

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    Elaborate. I just used it on Kubrodons after the hotfix and it worked fine. What were you trying to catch with it?
  14. Frostyinferno

    Fortuna: Hotfix 24.1.2 + 24.1.2.1

    This K-Drive naming thing is still a big issue for me. Can we get some clarity on this? If I make a K-Drive now, will I be able to name it retroactively later when it's fixed? Will I be forced to pay platinum to do it? I've been holding off building my dream K-Drive because of this. On top of that, I've been patiently waiting for an ugly visual bug to be fixed with the K-Drive, in which the Reactor and Jets of the board are pushed too far forward. I appreciate all the bugfixes but this one is really driving me mad. It makes the Hothead reactor especially look terrible. And currently it's the topic with the most posts on the Fortuna Art and Animation bugs, as well as being reported in a dozen or so other threads. I know it's seemingly minor but it really makes the board look awful. And IMO these two bugs are keeping K-Drives from being perfect:
  15. Frostyinferno

    plz DE consider making spider boss battle soloable

    I agree. I basically only soloed Teralyst myself for various reasons and believed the way that the other two were handled was pretty unfortunate. Hoping spiders won't be a repeat of that.