I'm sure this point has been raised, but I don't want to dig through the thread and I can't not bring it up. I enjoy the heavy attack button being right stick in, especially for projectile weapons like Redeemer and glaives as it makes aiming far easier. However, please allow us to still hold B in order to transition into a heavy attack while using a primary and secondary like we had before. Case in point: imagine you're using Scourge to apply status procs for a CO Redeemer build. Before this update, I could nail an enemy with some Scourge blasts, then hold B to immediately transition into the charged attack of the Redeemer. The way it is now, holding B does nothing and clicking right stick obviously just chucks my staff. So, I either have to hit B to engage melee or hold Y to manually equip melee before being allowed to do the charge attack. Neither method is fluid or convenient, so my suggestion is to map holding B and right stick in to the exact same function. This way we can transition to a melee's heavy attack while aiming with a primary or secondary, as well as keep the more accessible aiming when melee is engaged. Thanks.
[Edit - Oh, so PC's most recent update fixed this apparently? But people are complaining they're holding the attack button accidentally. OK, well, hopefully on console, that's not an issue and all is well. 😆]