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JuicyPop

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Posts posted by JuicyPop

  1. 1 minute ago, (PS4)Lowk721 said:

    Oh right, forgot about those guys.

    Still, its not like the wall won't go away. It'll just take longer to get over than other obstacles. It's an eventually thing that'll come if they stick with the game long enough as it grows and they collect other stuff.

    If it's not about the stats then not getting it soon shouldn't matter right? I mean unless you already done and gotten everything, then that might be a problem

    No, it actually won't go away.

    When a player that starts today picks up their 700 day reward, those on the bleeding edge will be on day 1400. There is a permanent ~2 year time wall for anyone that starts the game today. 

  2. I think it would be much less of an issue if they simply moved to a seasonal system with one weapon/skin/etc. [no mods] in each permanently exclusive. 

    I think what people hate the most is the time wall that separates them from other players more so than the fact that there is gear that they can't have, even though that still is a problem in reference to things like Founder's items. Even if there are things that you missed in the past, you can still be at parity with everyone else going forward. 

    edit: For reference, I'm only just now picking up the Azima, but I wouldn't mind if everything, sans the mods, suddenly went exclusive and all players just started fresh on a seasonal system. 

     

  3. 3 minutes ago, kgabor said:

    Wat8.jpg

    No idea how paying players even come to the picture or have anything to do with this thread, but okay.

    If you mean that some paying players might play less then that's their choice, they chose to contribute with money instead of statistics DE could use to advertise the game, their presence to make the matchmaking faster and effort to create the items that feeds DE-s plat sales, eventually everyone can reach that number that isn't even that high to begin with with months or years of playing just like the current login system.

    There are lots of people on Steam with low per day play hours but a high overall playtime added up during years of playing and the login system is meant to reward long time players, though the design itself is flawed in most of the games using it.

    Simply, the players that are so compelled to game the system tend to be those that aren't particularly invested and therefore tend to have a lower financial stake in the product. 

    It's foolish to compromise the design of something intended to attract and reward the former just to ward off less than earnest action. 

  4. 50 minutes ago, (PS4)Lowk721 said:

    A lot of fuss for rewards that seem fairly mediocre and mundane. I could understand if these were all exceptionally good weapons or items but so far most seem like okayish little bonuses. Like a dollar you find in your pocket you forgot was in there.

    The problem is that collectors and completionists make up a large section of the playerbase. The items may not be gamebreaking, but the fact that they are locked away behind a hard time wall and the fact the wall will never go away doesn't feel particularly good for those players.

    And yes, in that list of unobtainables, I'm including Founder's exclusive items which I would have no problem with giving up. I didn't kick in money to a fledgling game just so I could wave my privilege in the far flung future. I did it simply because I liked the game. 

  5. 1 minute ago, (PS4)cdzbrbr said:

    Empathy also knows when to say 'no' but reagrding my assumptions, you're right in that i shouldn't assume.

    I do have empathy, the same empathy i have for someone that owns a bmw and is disheartened by the fact he won't have a lamborghini soon.

    Regarding their intentions, well, weren't you the one telling me not to assume? That applies to you too.

    You contradict yourself far too much and how can you or anyone  else expect to be taken seriously when you say a new player will be disheartened by the fact his 700 day daily login reward is 2 years away when there's so much for them to worry about.

     

    I wonder if I should be surprised that you don't actually grasp the concept in practice?

  6. 6 minutes ago, (PS4)cdzbrbr said:

    We as a community are generally very friendly and helpful towards others, which by itself proves that we have empathy. I myself gift godly rivens and plat all the time, but hey, guess i lack empathy too. 

    So, we help others all the time. But when we want equity in a freaking LOYALITY REWARD SYSTEM we lack empathy. 

    No son, we just don't agree with your personal agended tranvested into social justice. You are probably a communist with all that pseudo-morality.

    Well, don't assume things about me and maybe I'll do in kind? That takes empathy to understand that from the outset by the way. 

    [...]

    The fatal flaw is in assuming that the login system is a "loyalty" reward when, in fact, it's just a carrot to improve their facing on Steam. DE cares jack all for your loyalty in this respect. 

    edit: Also, I never thought I would be called a communist for arguing for a change that would head off future problems for a capitalist venture. 

  7. 44 minutes ago, FireSegment said:

    i would argue that different people have different ideas on what "fit" for warframe and what don't fit. A lot of people don't like Operator and used that same reason, even some use that same reason back when Frost/Mag Prime was introduced (they don't like the orokin antenna on the head). But the game move on, i don't see any article saying that prime aesthetic was a wrong design choice anymore, This however possible because DE strongly stick to the idea and expand upon it so that now if some1 hate a prime frame, they are more likely to find another prime frame appealing (Tennogen even got backlash from removing prime detail when wearing a skin). This is among the stuff that whether it's bad or not, totally depend on how much DE commit to it, not because it's plain "bad".

    i will have to ask: What else u can you add to make the warframe greater than it is that isn't already in the game, or haven't been thought of? They been adding frames and weapons and cosmetic for years. We are basically gods already in terms of power, and adding more ... of anything mechanic wise to a frame would potentially become far too complex, if it isn't already. 

    You are not alone about don't like the plain, and the operator, and the direction ... but those who like it passionately and grow into it overtime are also not alone as well. The plain won't be the last of it kind (unless Warframe end it beta period and DE moving to another game... ) And who said that focus on the plain doesn't mean not facus on warframe?  PoE only come with operator rework because a new Sentient was introduce. (the Jupiter/Pluto open world update could finally focus on Shield gating is what i mean xD.)

    How about rewards for pushing your capabilities as far you can reasonably go?

    Remove things like Covert Lethality, fix armor scaling and add an actual set of rewards for endless play. 

  8. 7 minutes ago, (PS4)cdzbrbr said:

    Bruh, i was making fun but since you chose to single me out, couple facts about you:

    1.  Your first post after December 2015

      The Roadmap Part 3: When & Status Thread?

      JuicyPop replied to [DE]Rebecca's topic in About this Subforum

      I'd really just rather that you take more time for these releases, set a hard date and remain tight-lipped about all the finishing touches. I'm just tired of needing to completely avoid forums to get away from all the SoonTM talk.
    2.  Your last post before October 2017
      Are these serious builds or just something to test IS tank?

    It's very clear that you and any other person defending this non sense lack empathy and are concerned about your own agenda. 

    It's safe to assume you stopped playing warframe for more than an year and you now think you are entitled to the same rewards that stuck to it. 

    You are not.

    I fail to see the issue?

    I don't really mind waiting for any of the items currently in queue, but I know I'm a bit of an outlier who doesn't particularly care about churning out MR. I guess the difference here is that I have empathy and can see how this would be frustrating for someone else. I can see why a new player without any investment into the game would look at this queue and be disheartened because they know that they will always be two+ years behind no matter what they do.

    It's just not in the spirit of the game that I supported from the outset and I would like to preserve that - and yes, I also want the Founder's items made available as well. 

  9. 1 minute ago, Aurea_Hiigara said:

    And everyone waits the same time to get the 500 day reward: 500 days.

    What were you trying to argue, again?

    You seem to have missed the context.

    In the case of Warframe, everyone who would log in would be on the same day comparatively, i.e. a new player would be getting the Sword and Shield along with everything else. 

  10. 3 hours ago, Helch0rn said:

    3b6.jpg

     

    we had this kind of thread a million times

    Steve talked about this in one of the last devstreams and his answer was: No they are not going to change it

    That's the funny thing about never, it is until it isn't and there is a breaking point for anything in this space. 

  11. 1 minute ago, (Xbox One)RDeschain82 said:

    Ok. How

     

    1 hour ago, (Xbox One)RDeschain82 said:

    You can't measure loyalty through time spent in game. 

    You can't measure loyalty using RNG achievements. 

     I'm loyal to my routine. And my routine (Warframe) rewards my loyalty. Loyalty and Routine does not have to be consecutive. Therefore I don't see the issue. 

    Either you login or don't. Everyone has their own priorities. Life is not fair. 

     

  12. 3 minutes ago, Paikoo said:

    then i would say, so what? it still not the end of the world. its a carrot for logging in..

    should we put a hard cap on time, like say, if i dont get what i want in 1 day, 10 days, 30 days.. i get it in the mail for free..
    ppl grind for gear, if i dont have the time to grind i should  get it totally free in the mail..
    i dont login daily,  i should get the reward in one batch next time i login in..

    see were i go with this? put in time, you get better gear, grind or a daliy login.. its still time you/we/i need to invest in to get, or should we just get a mail from the start giving us all the gear in the game for free.. so i dont even need to put time in the game ever?

    It's a carrot for those already hooked but, as it drags on, it will invariably be seen as a poison to new players. 

    Again, I don't really care that I'm ~500 days behind anyone else because I don't play the game to collect. That being said, I understand that there are a significant number of people who would cite that as their primary motivation and I'm concerned about losing that subset in the future. No matter what you think, a waning population benefits no one. 

  13. 5 minutes ago, (Xbox One)RDeschain82 said:

    You're asking me a loaded hypothetical. 

    To answer your question though, probably not as often. However I would still purchase PAA every 3 months like I have since its release on console. And log in for the updates. Does that make me not loyal?

    The point is that the loyalty shtick is nonsense and you would do well to stop measuring it through an accumulation of successive, trivial actions. You're worth more than that. 

  14. 5 minutes ago, Paikoo said:

    comon, its 4 weapons + a shield... not the end of the world... 
    i like that we have some "thx for playing, here have some free stuff"

    I have no issue with what is currently in the queue, but what's to say that the next tier won't be something egregious? 

    What's stopping them from never releasing another Primed mod through Baro and instead just stacking it onto the Nth tier of the login queue? 

  15. 14 minutes ago, (Xbox One)RDeschain82 said:

    It takes takes 3 mins to log in. If you can't you aren't punished. You have other priorities obviously. As they don't have to be consecutive. 

    The question is, why should the mere act be so thoroughly rewarded in comparison to other activities? 

    The point is that there is no "loyalty" to be had here. It's a system designed to improve their facing on Steam, it's not meant to actually reward those who have supported and enriched the game by their presence but to force those same people to never miss something as trivial as a log in or else it will have permanent consequences. 

  16. 3 minutes ago, (PS4)Elvenbane said:

    DE understands their audience just fine, Warframe is a successful game after all. Doing what the community would find most favorable isn't usually the "right" answer. A car designed by a community would probably have 20 wheels all going in different directions and a hot tube with a precariously perched microwave on the edge.

    DE makes huge changes all the time, they certainly aren't timid about trying new stuff, parkour 2.0, focus 2.0, void keys, PoE, etc, etc. etc. so nonsense to that. It's what's great about this game...even though not all changes are winners.

    The disconnect is in the assumption that it has succeeded because of that and not in spite of it. 

    Tell me, how many years of constant complaining about the necessity of Carrier and Vacuum did it take for DE to finally give in to the fact that players felt the feature was fundamentally important to the experience? 

  17. 10 minutes ago, (PS4)cdzbrbr said:

    You have some serious issues if you keep playing this game looking forward a freaking login reward, seriously.

    That's shrink worthy material that needs do be addressed by a professional, i'd guess something between ocd ad narcissism.

    How was the 16 or 18  years wait to drive, 21 to drink? You stopped living while you waited for those real life logging rewards? :crylaugh:

    The difference is that everyone is waiting the same amount of time from their conception to partake in these activities. Do you think that you wouldn't have been angry that your privileged cousin was able to drive at 7 for some reason - be it status, classes, etc. - while you had to wait 9 more years?

    It's a poor comparison regardless. 

  18. 5 minutes ago, (PS4)Elvenbane said:

    That's easy, DE isn't dumb...so not happening. I'm inclined to think the primed mods you've mentioned should never happen (and I'm sure even Sheldon would agree)...but it's just silly to suggest DE would add stuff "necessary and relevant in future content" and lock it behind 1000 logins...you're trying to hard now.

    DE is actually quite intelligent, but they often struggle to understand their audience and to make the changes that community would find to be the most favorable - universal vacuum for instance. 

    I believe that they have now trapped themselves in an impossible situation. They can't revert the system because it would be turn off a large section of players who have been dutifully logging in for nearly 2 years and they can't leave it to bloat for the reasons that I've already mentioned. 

  19. 5 minutes ago, MagPrime said:

    And you cant measure loyalty through how often you login, either.

    I'm loyal to the game and I show it by buying its products, promoting it at the gaming conventions I attend, encourage people to play it on social media and by providing feedback on how to improve it.

    But since I don't feel motivated to login everyday, even if I had the time, does that mean I am not loyal?

    It's strange that people latch onto the "loyalty" argument when DE couldn't really care less about the frequency that an individual logs in so much as the sheer number of people doing so at any time. 

    Again, the primary function is to boost Steam numbers and the only way it will ever change is if those numbers begin to nosedive. 

  20. 3 hours ago, kgabor said:

    Sadly it wouldn't work, though i would love that.

    There would be lots of people exploiting this with afk. or macros if it would come with an anti-afk mechanic.

    700 hours for 700 days seems to be a bit low btw..

    I think it's rather foolish to compromise the system for earnest, paying players just to deal with those who likely haven't spent a dime to support your title. 

  21. 12 minutes ago, (Xbox One)RDeschain82 said:

    Ok well than using that logic, DE should stop updating the game with new content because new players might not ever get to it...right?! Come on. 

    Tell me what new content regularly gets released that is instantly time gated behind years of tedium?

    As far as I'm aware you can still easily get to MR 20+ within the span of a month. In fact, I'm frequently passed up in rank by players that I introduce to the game because I've simply not been compelled to really grind past 20. The fun thing is that I know I'm an outlier. I can deal with the current login system, even if I don't care for it, because I simply enjoy playing the game for it is and what I have. That's far rarer than you might think and if DE doesn't appreciate that, then I think it will be their ultimate point of failure in the not so distant future. 

  22. 5 minutes ago, Skrewyluie said:

    If you think you need zenistar to get Saryn to her full potential then I don't think anything i say will change how you feel. I could get her to nuke rooms just fine with a sindo when I started the game.

    I think this is just an issue of new players feeling jealous and alienated.

    There certainly is some of that, but the problem is an assuming that any problems with the system are completely restricted to that sentiment. 

    I personally don't care that I'm 600 days away from a special Shield & Sword. What I do care about is what I know will happen to casual interest in the game when we start to reach 1000 days, 1500 days, etc. and the login rewards are still filling up with Primed mods.

     

  23. Yeah, I've probably lost about 20 Brilliants through pub Eidolons due to the host bailing with the rest of us at the gate. 

    I'm not sure why I even bother trying to help random people anymore. 

    3 minutes ago, Syvarin said:

    They did that a couple hotfixes ago. If you're out in the plains, you can hit escape, hover over your name, and click "leave squad" to separate from the group.

    I agree that host migration needs some work, though.

    I've actually never been able to keep my rewards through this method. 

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