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Beas7ie

Grand Master
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Posts posted by Beas7ie

  1. 18 hours ago, (PS4)Herrwann69 said:

    Speaking about press4 to win ...

    Excalibur is the worst example of all with Mesa and Banshee.

     

    At least with Excalibur you also have to run around and spam E.  Most frames just do huge AOE damage by pressing 4.  

     

    Rhino   STOMP   TONS OF DAMAGE!  Enemies just floating in the air as easy pickings.

    Volt just zaps everyone in the area 

    Frost freezes everyone in the area 

    Saryn dissolves everyone in the area

    Revenant just has disco death mode

    Garuda had that lame AOE before it wsa changed(maybe? I dunno I don't play Garudo and havent really seen much of her from teammates)

    I'm not saying Excalibur's 4 is perfect(though I do love it), and true "perfection" is pretty much an impossibility when you have to take in so many factors, not the least of which is dissenting opinions from the millions of players but I would take that over just some lame huge AOE type attack any day. 

  2. Even if not necessarily specialized weapons and movesets, I would love to see "exalted modes" even if the frame keeps using whatever weapons it has equipped.  What's great about exalted weapons is that they're much more interactive than most other ults which are the basic or boring "press 4 to win"  type thing.   I main Excalibur and use his 4 all the time.  I don't care what enemy it is, or what the mission is, I just want to hit things with my sword.

    More frames could benefit from having exalted forms replacing their current or even weaker versions as a more "standard" ability.  Volt for example could have a "charged form" where he gets a speed boost, electrical shielding that randomly damages nearby enemies and electrical damage whatever weapon he is using.

     

    Ash could have a "shadowed blade" form for his 4 where instead of his clones, he uses his armblades, gets a damage boost and when he does slide attacks he throws smokebombs for a mini 2 version similar to what Excalibur does when his exalted blade is active.  

    Mesa could have a gunslinger form where instead of just being mainly a mini turret, she draws her built in guns and uses them.  She can have a nice damage buff with maybe extra boosts in damage for headshots or other hits.  

    Saryn could have a poisoned form like how I mentioned Volt could have earlier, but instead of electricity it's poison/toxin effect.  Go down the list and so forth and quite a few frames could potentially benefit from this.  

    Just my 2 cents on the matter though.

     

  3. K-drive is fun to mess around with every now and then but the archwing is much more efficient.  You can also use your guns and archwing abilities with it.  Hmmm there's a ton of bad guys that I need to fight, which probably more effective?  Using the fast jet(space?) pack with built in weapons and abilities that I can also use my main gun with or the much slower K-drive that has no special abilities besides gnarly tricks and disables all my weapons?

  4. 3 minutes ago, Mach25 said:

    Ah, true - the shortcomings of mere text. I'll clarify.

    @Beas7ie

    Earlier, I was just being a bit silly. I know you speak the language just fine, I'd like to encourage you to simply elaborate more on what you meant - your post was a bit limited and your intended message unclear. I enjoy good, meaningful discussion and I'd like to hear what you have to say in your own words.

    I see, well thank you for clearing that up, and yes text is quite limiting and it can be challenging to tell if someone is trying to be silly or sarcastic.  Something everyone should keep in mind.

  5. 2 hours ago, TheGrimCorsair said:

    What a great idea for a giant waste of resources for a game that cannot provide a stable and reliable connection for all parties at all times and would thus lead to a giant, laggy, nearly unplayable game mode.

    Oh, now you're the one being a negative nelly.

     

    This is a wonderfully excellent idea and I 100% support.  Also love the many colors and random bold and capitalization in the OP.

  6. 39 minutes ago, MirageKnight said:

     

    Clear, concise, and well-defined meaning is SO important in a written discussion. In communications channels like this, it's hard to get a sense of context (setting, emotional state and cultural rules of the speaker, etc.) and thus it's easy to have one's written content misunderstood if you don't elaborate enough and choose the right words.

    Knowing who you are, I know you're not being condescending at all. In fact, I know you're being sincerely helpful and supportive. Unfortunately, your statement could be misconstrued as being patronizing by less open-minded individuals who aren't as skilled in the art of critical thinking 😕

     

     

    Really?!  I got ripped on for not being clear and concise enough, but he does it and you encourage him and tell him that if people don't realize he's not trying to be insulting than they're less open-minded and aren't as skilled in the art of critical thinking!?    THE SAME CAN GO FOR MY EARLIER POSTS IN WHICH PEOPLE CLAIMED I HAVEN'T CLEARLY STATED MY POINTS!  

    42 minutes ago, MirageKnight said:

    Maybe you should take a longer break so you can reevaluate how you see the world. 

    You appear to be having a hard time separating sincere and respectful discussion from mere trolling...and you're seeing insults where, for the most part, there's only legitimate criticism, observations, questioning, and suggestions aimed at trying to help you.

    ...and now you're the one being insulting and presumptuous.

     

    I'm not just going to let people insult me and not do anything about it.  I fully admit to dishing it out here as well and if mods need to take action about posts in this thread, I understand if I get warned or infracted as well.  In fact they can probably just close this whole damn thread as it's just gone way off topic by this point.  

    And take a break and completely reevaluate how I see the world?  Really?  I have SEEN the world, and I know full well just how good and honest and just how S#&$ty and assholish people can be.  Whether or not I play a silly space ninja game isn't going to change my experiences.

    48 minutes ago, MirageKnight said:

     

    They're doing nothing of the sort...

    There's an old saying that springs to mind here. "Just because you're paranoid, it doesn't mean they're out to get you."

    With your insults against me and supporting Mach25, it seems you're the one being the troll now.

     

    If a mod is around please just close or delete this thread.  It's gone way off topic and if I make one again I'll try and make sure people can understand because apparently if they can't understand my message, I didn't state it right, but if I misconstrue something someone else says then I'm just close minded and not skilled at critical thinking.  

  7. 1 minute ago, TheGrimCorsair said:

    So all this because you can't even be bothered to edit your first post to say you're talking about the design of the weapons themselves and not the stances that the topic title and lone sentence allude to?

    Well, since you've so graciously cleared this all up, I guess the only thing left to say on the matter is this: Download Blender and get to work.

     

    I actually was planning on doing just that, but at this point I'm just about ready to give up on this whole thing with people like you being insulting and hostile right out of the gate.  Now I remember why I took a long hiatus from this game and forums.  

  8. 1 hour ago, DiabolusUrsus said:

    I literally pointed out the part of the second post that made it unclear. What more do you want from me?

    Also anyone who comes into the thread is more likely to read only the first post, and it's not guaranteed that they'll read the following posts. Just FYI.

    You made a mention of the DMC stuff but definitely didn't "literally point out" the part of the post that made things unclear and then went off on about how we shouldn't have too much DMC influence and other stuff at the end that I actually agree with. 

    I just made a mention that DMC was ONE OF the influencers way back when DE first developed melee 2.0 and which as far as I'm concerned was a hot mess from the get go with the funky implemention of how to actually do the combos.  Using the block key is fine, but then you get stuff with pauses, and even directional movements and it's like "Forget this crap, I'm just spamming E" 

     

    But just watch 0:15 to about 0:35 of the video.  Do you really think that having combinations like those shown will be too much for Warframe?

  9. 1 hour ago, Mach25 said:

    Don't worry, as you keep practicing your English, you'll get better and better and, eventually, you'll be able to speak to people in a clear and concise manner so they'll be able to understand what you're trying to say.

     

    Wish I could say the same about you developing the skills and intelligence to actually understand what others are trying to say without them having to always be 100% clear and precise all the time.  I guess being able to interpret even the gist of what some people are trying to say is too much for people like you.

  10. On 2018-10-13 at 2:27 PM, MechaKnight said:

    I'm somewhat guilty of this. During gameplay I tend to shoot whatever's moving that's not a warframe. It takes me a bit too long to notice the additional objects attached to the enemy, so about half the time I headshot it before it has a chance to work for our team.

    I do this too.

    One of the main problems is that the game is pretty fast paced and it doesn't help depending on how your geared and what level the enemies are just looking or breathing in their general direction can be enough to kill them all.  And if it's high level play, then people aren't going to take the time while bullet jumping to look at the signs that a bad guy is enthralled or under some other control or effect from an ally and probably shouldn't be killed right now.

  11. 4 minutes ago, DiabolusUrsus said:

    ... Then you really ought to add something more substantial to your thread, and if possible revise your title.

    You talk about the "fanciness" of stances and then show a video demonstrating various combos; what do you think other people are going to think?

    If you're only talking about the weapon designs themselves, you should make that more clear. I didn't deliberately try to misunderstand you; there's just not much to go on.

    Your second attempt to clarify wasn't super clear either; it looked like you attempted to justify DMC-style combos when you said this:

    I'm not trying to troll you, I promise. But I can only work with what you actually write.

    I thought that was pretty clear in my second post where the first person just made a spiel about how EVERYTHING would have to be changed, or something like that.

     

    Whatever 

  12. On 2018-10-26 at 2:57 PM, Bombarder0 said:

    He is the Dax soldier that leaded others dax, but hey, we just have him stored in the Arsenal...

    Wouldn't it be cool to have Umbra randomly walking on the ship or doing stuff like sitting or something? Now I know a lot of people don't like this and they go "Omg no I don't want anyone in my ship ughhh" - I Do not agree with that,it doesn't affect in any way possible.

    "leaded others"  

    *sighs*

     

    "I Do not agree with that,it doesn't affect in any way possible."

     

    Affect WHAT in any way possible?  

     

    That said, this would actually not be a bad thing to implement.  Or at least give people the option of whether they want this or not.

  13. 2 hours ago, DiabolusUrsus said:

    Sorry, but no. (I've already seen the video.)

    Trying to go too heavy on the DMC influence is what messed up the combos for Melee 2.0. DE themselves admitted this during one of the first livestreams where they discussed Melee 3.0.

    I love DMC, but Warframe needs to be different in its implementation. That said, Warframe could learn a lot from the smoothness of animation transitions and the "sharp/snappy" feel of the individual swings. Many of the more exaggerated Warframe combos feel very choppy (e.g., Tranquil Cleave - Breathless Lunge), and many of the swings feel like you're waving a stick rather than swinging a weapon (e.g., Crimson Dervish - Crimson Orbit).

    Overall, combos should be very simple and utilitarian but their animations and FX should be further polished to make them feel more "serious." At the moment attack speed actually affects animation speed; Crimson Dervish is a good example of the exaggerated slowness. DE should change it so that individual swings are unaffected (sharp and fast) while attack speed affects the time between attacks. This would ensure slower stances and weapons feel more deliberate and methodical rather than silly.

    FFS are you people trying to troll.  

     

    I am NOT talking about making crazy insane combos with all the status and particle effects.

     

    I am trying to talk about the WEAPONS(or more accurately their appearances) themselves.  I'm not demanding a full revamp of the complete system like you and the guy before seem to think I'm going after.  A frekkin three section staff like weapon is NOT going to screw everything up.

  14. 7 hours ago, TheGrimCorsair said:

    You realize making combos like that useful and viable in Warframe would mean massively reducing the damage output of melee weapons, and an even larger nerf/increase in TTK to the damage output of ranged weapons and offensive Warframe powers, right? The same would go for greatly reducing the frequency and danger of enemy ranged attacks while also increasing the damage of enemy melee attacks tremendously.

    It seems you're making this much more complicated than it needs to be.  I was just talking about the weapon designs themselves, not that every weapon needs Arbitration level room clearing combos.  

    Check out the video from about 15 to 20 seconds in where they show off Cerberus.   The nunchaku, bo staff, three section staff weapon.  It doesn't need to be quite as complex and have all the insane elemental abilities, but the weapon design itself is pretty cool.  It is completely doable to get weapons like that in game decently balanced without have to screw with the numbers of apparently everything else like you describe.

    Also keep in mind that DE themselves say that the combat of the DMC series actually was an inspiration for their own melee combo system.

     

    And just for extra, I personally would be totally cool with melee weapons being insanely overpowered, mainly because I'm Excal main who hits things with my sword.  I mean I play mostly melee and would use melee for everything.  I avoid missions with bosses and other enemies that are just "shoot the glowing weak spot" and are extremely difficult if not impossible to use melee on and consider things like Archwing, K drive, and even the upcoming Railjack to just be modes of transportation so I can get closer and hit them with my sword.  I'm totally that dude in the Warhammer 40K Baneblade tank waving his sword around yelling "BRING ME CLOSER!  I WANT TO HIT THEM WITH MY SWORD!"

    But yeah, that's just me and again, that stuff I said before.  It wouldn't be impossible to make some unique weapons like a couple of those without having to completely revamp the system.

     

    The design of Sparda for instance.  A similar heavy blade or even normal sword can have a design based off that only with infestation.  Boom infested sword or heavy blade.  It doesn't need all the transforming and other special abilities(though a few would be cool).  Just make an infested sword that looks similar to that.  

  15. 4 hours ago, trst said:

    A sample size of one is not a sample size nor anything to draw any conclusion from other than you need more data to make a conclusion.

    Go do 99 more 15 wave runs and record your data, then go find the same data from before it was "nerfed".

     

    I'm not doing 100 runs.  The one I mentioned was the latest.  I also have noticed that I have been getting less in previous runs before that for the past few days.

    Not too long ago I did a 15 wave run on Helene as Pilfdroid with resource chance booster active(login reward).  I got 3 cells which is about what I used to get with any frame and no boosters.

    You can demand more data if you want but based on my experience, it's been nerfed.  I'm not going into no life mode to do another 90 or so runs and make a fancy presentation to make you happen.  I know how many cells I got and they're fewer than I used to get.  As far as I'm concerned, it's been nerfed.  You can say it's not nerfed and have your own data to prove otherwise and that's fine, but don't go singling me out and demanding I pour hours of work into something just post my own experiences and two cents on the matter.  

    Rant over.

  16. 6 hours ago, Gerdaro said:

    This is definitely not the first thread about this.

    I honestly didnt notice it. I ran Helene the other day for orokin cells and got 3 in 10 waves so i guess its the same thing?

    I just did a 15 wave run in Helene and didn't even get one cell.

     

    I used to get between 2 and 5.  Sometimes even more if I'm using pilfrdoid and/or someone in the party has resource chance boosters.

     

    It's definitely been nerfed.

  17. On 2018-10-20 at 1:03 AM, kambinks said:

    Its the same with the main game. If you're trying to play the normal game with Excalibur and Mk Bo and Mk Braton through the starchart you're not going to enjoy it and be frustrated by quite alot. If you actually have the weapons and archwings maxed and formad it can be pretty fun. 

    Melee is much more fun imo that the guns where most are a hit and miss being the hits are only Fluctus and Imperator Vandal imo but the melee can be really fast paced Ash's 4 type of killing fun. Spamming the melee button feels like you're teleporting between enemies to kill and definitely fun personally.

    Itzals suck everything skill is great but personally i prefer Elytrons nuke ability. The frames are different enough that they have diff purposes to them. 

    Basically i'd hate the gameplay too if all i have is a lvl 20 Odonata, lvl 10 Grattler, half assed Veritux and no decent mod builds and potato on them.

    Even with good Archwing gear, it's still kind of..... terrible.  

     

    There are really two main types of maps.  A Grineer asteroid field and  the insides of a Corpus ship.  It was kind of cool the first time seeing the battle in the background but now it's just old, plus this Corpus ship is getting annihilated by a Formorian.  It's pretty much scrap at this point and all the crew are either dead, running away, or going full suicide and trying to fight the Tenno with space jetpacks, why are we trying to "sabotage" this ship?

     

    Archwing is a great idea with awesome potential(I did remember one mission where I was flying around an asteroid field near Saturn and got a cool screenshot with Saturn's rings in the background.  As crazy as games can get I would never in a hundred years would have imagined I'd be playing a game as a space ninja in a space jetpack flying around an asteroid fiield with Saturn and it's rings in the background) but along the way it seems a lot of corners were cut and over the 3 or 4 years it's been out they've hardly done anything with it.

     

    And don't get me started on the only "boss fight" with it.  I know it can be easy but it's still lame.  Just like most of the other "boss fights" it's just shoot the glowing weak spot.  Ugh  I got myself all worked up now, if anyone needs me, I'll be in the angry dome.

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