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TDS0Spoderman

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Posts posted by TDS0Spoderman

  1. the only issue i have with that skill is that when some "not smart" Vauban uses vortex on top of the Cryopod on defense missions the dying runners start exploding over it and dealing damage ( it went from 100% to 17% in one vortex at wave 9 Xini ) 

  2. happens to a lot of people 

     

    https://forums.warframe.com/index.php?/topic/127212-not-being-able-to-interact-with-the-level/#entry1515531  /related

     

    but only if you are client ( not hosting)  I've tried doing defense and survival and that glitch always appears as client

    then i host the game and it works fine... for me but the clients glitch at the wave 5-7 or 10 mins survival and then need to leave 

     

    it also seems to be tied to black screening at the end 

     

    according to the update notes they are working on the black screen part so hang in , try to be the host or play solo   I'm really tired of Alt+F4'ing the game every time 

  3. have you guys noticed how casting Vortex directly on the cryopod in defense missions causes it to take damage ? a few hours ago i was doing Xini and our pod was at 17% left when 2 vortex where on top of it... this was at wave 3 so there was no way the infested did that damage to it 

  4. the problem is that some people dont understand/care about the host issue and just stay in the lobby waiting the fix that never comes... i was stuck there yesterday went to take a shower and ate Chinese food and the other dood was still there doing nothing 

  5. i dont know, when i started the game Volt was free so i took him, leveled all the way to 30 and added a potato 

    some  weeks ago both of his helmets where in alerts so i tried different builds with them 

    a "Damage" build with for Shock and Overload and a Duration build for Speed/Shield 

     

    this happened during the Graddivus event vs'ing the Corpus i thought that Volt would shine vs them, turns out that the damage build sucked but the one focuded on Duration was amazing ( i by that i mean doable )  vs all the gunfire on the event 

     

    so i'm biased towards a rework/fix w/e that leans towards those two spells and makes 1 actually stun and 4 not a suicide button 

     

    i just have the feeling that we already have lots of AOE damage spells here but we lack "Battle Enhancers" like Rhino Roar and Volt's Speed that help everyone arround instead of being a "selfish" boost like the invis attack bonus on Ash/Loki or the on-hit poison of Syrin 

  6. so this has been happening for a while and its getting really annoying 

     

    at some point of the mission a lagg spike appears , it goes away in seconds but THEN

     

    - you cant switch from secondary/primary weapons and vice versa 

     

    -cant pick  up ammo packs or Blue/Reds orbs, the pick up sounds still plays but no ammo or energy is added

     

    -in missions like Defense you cant pick a side in the Leave/Keep Fighting screen

        - this also applies  to Doors and containers that just ignore you 

     

    -upon dying and choosing to revive you are still left on the ground as if you picked forfeit (not sure if the revive is wasted or not ) 

        - then you get to expectate another player as usual and hope the rest of the team can finish the mission 

     

     

    this has happened about 3-4 times this week and for some razon allays picks hight level survival/defense making it even more frustating 

         

     

    is it only me or what 

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