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MariAnnette

Hunter
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Posts posted by MariAnnette

  1. This started happening about the start of update 16.  I am a clan warlord and did some extensive tests with my own clan, which included revoking any player's permissions that could edit the trade tax, just to be sure it wasn't one of my members. So I can confirm that through some weird bug that the taxes are indeed being carried over between clan dojos.  Not such a problem with smaller clans where the people that can change the taxes back are readily accessible, but in bigger clans... yeah.. this could prove to be problematic.

  2. Sometime within the last couple of hours (it's currrently 12:12 pm, EST, Sunday June 14) my clan recruiter found themselves unable to invite players into my clan.  They get the error "no recruiter permissions". I am the clan warlord, so I know the permissions were given to this player.  What's even stranger is 2 hours prior to this happening, my recruiter was able to invite members into my clan.  He relogged and the error persisted. In the end, I had to send the clan invite the player wanting to join my clan in order to get it to work.

  3. My clan is a mix of PVE and PVP players, with more players focusing on the PVE aspect of Warframe.  I've found that my clan activity has been about the same since the dark sectors were put into armistice.  For the few players that have dropped off, player burnout and other real life causes, like school and work, have been responsible for their absence.

  4. I see this happen to at least one member, sometimes two members, of my party when we do ANY derelict mission.  And it ALWAYS happens when we spawn in to start the mission. I've been playing this game for a year and a half now and this never used to be a problem, but now it happens EVERY single mission.  PLEASE fix this already.

  5. Can also confirm this is BROKEN!!

     

    The group I ran with last night got the core to the last room in the hijack phase, but you HAVE to do it without stopping.  HOWEVER, it failed to load us into the final phase where you fight Vay Hek.  EVERYONE in the group dc'ed and got sent back to their liset.  The ONLY good thing to come of this is our host kept their key.

     

    This happened in normal mode. 

  6. I'm experiencing the same thing.  The moment I equip my mastery sigil on my front, it overrides the one on my back. And it overrides it across multiple appearances on the same warframe. 

  7. my mastery sigil appears upside down and only changes when I enter the arsenal  

     

    This is the same issue I am experiencing.  I can go into my arsenal and correct it and it appears to be fine. HOWEVER, when I go into mission or relog my game, it flips itself upside down.  It subsequently corrects itself when I go back into the arsenal.

  8. Seems this hotfix has messed up the placement of all my sigils on all my warframes, in every single appearance option A, B and C. Wow this is annoying.

     

    Same here. And what's worse, after I try to fix it, once I exit my arsenal, it's STILL sideways, upside down, turned the wrong way!!!!!!!

  9. I would like to propose an couple of additional features to crafting arcane items.  
    When crating an arcane item..ie.. a syandana or helmet, I've seen players accidentally overwrite a fully ranked/partially ranked item with another arcane.
    While some arcanes are common and easy to obtain, others are not and this causes a lot of frustration.
    I've this happen a few times within my clan and alliance.
    A notation of what rank the arcane item is would be a nice addition.. ie - rank 0, rank 1, etc etc
    It is a simple toggleable lock/unlock option that the player can use once the arcane item has been fully crafted.
    A written description of what the arcane item is and what its effects are should be implemented, instead of just the description of the arcane's effects
    I believe that this would prevent players from accidentally overwriting over fully crafted ones.
    This could also be useful if a player has purchased multiple syandanas of the same type, but for use with different arcanes.
     

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