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DameDameNingen

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Posts posted by DameDameNingen

  1. Will flameblades get their own weapon at some point?

     

    Can seekers have their damage looked at? At the moment their guns are extremely lethal, but latchers do so little damage that even squishy frames can just ignore them.

     

    With the introduction of passive energy gain in archwing and conclave, is their any chance of this making its way into the base game?

  2. It really isn't significantly worse, but the criticism that it's the single most boring, obvious choice they could have made still stands. Same with the vaykor hek, we could have got an upgraded hind, ogris, ignis, but noooo...

     

    And it doesn't help that DE put a lot of work into gussying up the sancti tigris while the boltor and hek have one tiny, almost invisible syndicate glyph.

  3. I'd rather see original weapons than more reskins.

     

    SM: Sword and board would be the obvious choice.

     

    AH: Some sort of sword. Maybe that nikana-based/daisho dual swords everyone wants.

     

    CS: Gunblade, or maybe an energy based whip. Something obviously high-tech in any case.

     

    PS: We know we're getting rapiers at some point, and as merchants the Perrin would probably favour a relatively 'civilized' weapon.

     

    RV: Claws and thrown weapons both fold up when not in use, making them good assassin's weapons, so one of them. Otherwise, a scythe, whip or dagger could be sufficiently edgy.

     

    NL: Scythes have an agricultural origin, but are quite menacing, so they'd fit the hippie fascists pretty well.

  4. I solo'd him with high level but not maxed gear. He's not too bad, but he does tend to one-shot you from time to time. The shockwave when he starts moving is the usual culprit, it's hard to predict since it doesn't always occur. Also the attack mutalists (I think) have a nasty habit of stunlocking you with blast procs.

  5. I'd rather see efficiency return to the way it used to work, so with max streamline a 100 power ability would cost 100 / 1.3 = 77 energy. At the moment, hitting the 75% 'efficiency' cap actually makes you 300% more efficient (ie you can use 4x as many abilities for any amount of energy).

     

    To compensate all frames should get passive energy generation like in PvP, giving everyone a source of energy that isn't RNG dependent.

  6. The gaze might be ok if it has decent range and a proper wide cone, unlike Spectral Scream. It looked like Atlas was in a boxing/guard stance while using it, so maybe he should get auto-parry like Exalted Blade while casting?

     

    Just throwing this out there:

     

    Boulder wall, Katamari augment.

     

    OK, but only if it plays the theme song.

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