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Awazx

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About Awazx

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  1. No. People asked for an open world. What we have is a gigantic map, with a maximum of 4 players per server node. and replete with separate resources from the main economy. I think that's not the exact definition of "open world" that people asked for.
  2. I know what im doing. 🙄😉
  3. The disagreement is not judged, but the way of exposing it and the reasons for exposing it. In general, many here have shown the cause of Warframe having problems: DE is listening to the wrong people.
  4. I will be happy to receive suggestions. How should I have written my post or what was my mistake to call the trolls in this way? Edit: I added some "clarifications", but my post is no longer "synthetic".
  5. It is interesting the reactions to my post and the number of personal attacks I received in 5 minutes since its publication. Let's see if I understand: all the problems that I mention in my publication, do I only see them? Did I invent all the problems because "I get bored and I have nothing better to do"? Am I lying when I say that PoE is not really an open world, when I claim that 90% of the mods are unnecessary or that Lunaro was an unnecessary addition to the main content of Warframe and that this development time could have been used to improve the main game? But, of course, DE always prefers to hear beautiful words. A DE loves players who say "everything is fine". I'm going to tell you something, you who criticize me so much in this post: you are responsible for the regrettable state of Warframe at this moment. I make you directly responsible for what might happen with Warframe in the future, to you, complacent player. You are giving bad feedback to DE and DE is listening to you. Good luck to all, they will need it.
  6. Hello DE. I will be very synthetic and brief. Your game is in a sorry state. The word that best defines the feeling is "abandoned". If I analyze point by point the great divisions of Warframe, I find: Lunaro: Unnecessary. Clarification: with "unnecessary" I refer to the content that is only played by a minority, content that does not enrich or improve the main content of the game and also, which was valuable time and resource development by DE that could have been invested in improving other essential plots. Conclave: Unnecessary. Clarification: with "unnecessary" I refer to the content that is only played by a minority, content that does not enrich or improve the main content of the game and also, which was valuable time and resource development by DE that could have been invested in improving other essential plots. Sorties: Trivial and repetitive content. Clarification: They do not provide a real difficulty, the value of the rewards is debatable and in general, it feels like an automated system only in order to "give something to do". Arbitration: Trivial content. Defective implementation due to periods of invulnerability for enemies. Clarification: To make enemies immune to bullets, is NOT real difficulty. It's just an annoying, cheap mechanic and offers the feeling that you do not know how to balance the game or how to design really challenging and fun game modes. PoE: Actually, it's not an open world. Dispenseable content. Designed to be "mandatory" to play, with the addition of resources and objects independent of the global economy system. Clarification: by "dispensable" I refer to a content that is independent of the main content and that is not properly interconnected with the economy / resources / main history system. The current "open world" is just a gigantic map with its own micro-game. Fortuna: Actually, it's not an open world. Dispenseable content. Same problem as PoE. Clarification: by "dispensable" I refer to a content that is independent of the main content and that is not properly interconnected with the economy / resources / main history system. The current "open world" is just a gigantic map with its own micro-game. Solar map missions: Repetitive, monotonous and too easy. All mission types (perhaps, the "concept" of mission itself) need a complete reworking. Weapons (primary, secondary and melee): The riven mods have not made the less used weapons compete on equal terms with the META weapons. The situation is the same as always: only a few weapons are considered for "final game". Warframes: (Just to mention a few) Wukong, Vauban, Nyx, Hydroid, Atlas ... a lot of warframes are outdated and / or need a complete reworking. Mods: 90% of existing mods are not used or used very little. A complete re-elaboration of all the mods is necessary in order to make them viable in different META compilations. Mods riven: They have made the best weapons even better, they have not made the worst weapons better. The cause is a defective design of the concept of "improvement", as it is to increase a 200% probability of state in a weapon with ... 5% of base state. Focus: 90% of everything that can be used in Focus is unnecessary, it is poorly designed and does not contribute anything especially valuable to combat with the Warframe. A complete reworking of the Focus system is needed. Syndicates: No update or improvement since its launch. Abandoned content. 90% of the union mods are totally dispensable. The unions are just another "Focus", a store where we exchange points for "things". The unions need a reworking. Pets: Kubrows and Kavats (especially), they need a reworking of their AI. It is necessary to change (or completely eliminate) the annoying system of cryostasis in order to facilitate the change and choice of companion. New mods are needed for them and new "breeding" options. Archwing: Other content that feels independent of the main game, another micro-game with its own maps, weapons and resources. Archwing is another example of development time invested in something that feels half-finished. It's like playing "another warframe" inside Warframe. Lotus: Oh, Lotus... How long have we had a ... hologram? One year? A whole year without developing the story or outcome related to Lotus. It seems a "small detail", but it is not; It is a representative sample of your attitude, DE: launch new content and then abandon it for years. Archwing, PoE, Fortuna, Conclave, Lunaro ... DE, you have invested so much time and effort in things that only play a minority. You have created "in-game games", things that we can play within Warframe, but that are not part of the main Warframe content. And all that time of development could have been invested in improving and balancing the real game: our weapons, warframes and pets, missions in the solar system, LORE, focus, syndicates ... thousands of lost hours that have not served at all. Maybe, DE, it's time to stop and reflect on what you want from Warframe. In general, the current state of Warframe is summarized in one sentence: only suitable for noobs.
  7. Warframe: Limbo (the most powerful warframe in the game) Primary weapon: Supra Vandal. Secondary weapon: I do not care about secondary weapons. Weapon melee: Twin Basolk.
  8. The Solar Rail conflicts, was probably the most fun thing we have ever had in Warframe, and the only thing that could be described as a true "end of the game". DE designed it wrong and allowed what you rightly say to happen. But is DE obliged or resigned to remove this feature? Of course not. The players are not the owners of the programming code! DE can rework and learn from your experience to bring a new version of the dark sectors. I am convinced that I can speak on behalf of many veteran players. Edit: The problem is not the players. It is DE's responsibility how players will use different options and resources. But we all know the internal problems that DE has in leadership, among its executive ranks, where the contents are abandoned for years.
  9. DE: the new sets of mods are useless. Currently, 90% of the existing mods are not used or are used very little, and now you add more and more mods that only serve to make the problem worse. Instead of adding more garbage to the game, I respectfully ask you, for the sake of your game, to stop a damn time, and better / revise / modify what we already have.
  10. I have Warframes that can annihilate thousands of enemies, endure hours of endless survivals, and even move me to other dimensions; I have colleagues who make me invisible or who can turn a level 120 gunner into a rag doll. It took me 6 years to get everything I have, to become an unstoppable beast of war, I invested thousands of hours in my equipment .... And your idea, DE, of "challenges", is finding Ayatan stars, using the damn kid for an espionage, or caressing my cat?
  11. Wonderful! More things available so that everything remains the same! Keep up the good work DE.
  12. In Warframe, MR means nothing.
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