Kyronz
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Posts posted by Kyronz
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You cannot pass of intentional design elements a "bug", it was a feature they got called out enough on.
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Lets see the reception is poor because of the unannounced cash grab of archwing related slots, the deceptive market, the unfair conversion of keys, the complete lack of any effort involved in implementing rifts and perhaps the most annoying thing is the addition of more grindwall.
Archwing is broken, became even more broke.
At least the kavat grind isn't as bad as the kubrow egg that was not in game...
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the mechanics of sealing the fissure seem to have been poorly thought out. Basically it is an excavation tower, where nulls and heavies spawn on top of you. There is no tactics or skill involved, there is little point in bringing most weapons or frames, all with the bonus of being the same thing every time and very dull.
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44 minutes ago, RIOT said:
step 1: press item you want,
step 2: look near the top right corner of screen.
step 3: press on credit icon.
although I do agree, for new players it might be hard to notice.
I have been searching all afternoon for the blueprints, thanks!
As far as DE goes, this is a crappy way to force new players to buy plat.
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Looks like they were turned into relics
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lunaro was hardly an improvement over the current broken conclave system. They need to add a PVE way to get conclave mods, or actually fix the broken conclave system instead of adding broken games of who can stunlock people more.
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Sounds like those of us who used to run missions to help other people will no longer be able to do so. Tradeable projections or not.
I guess this is to push people to solo more.
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It could turn out even worse then a double grind wall, since DE has a long record of abusing weighted RNG. From the dev stream I got the impression tears will be alerts like that horrible acolyte event.
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10 hours ago, Chroia said:
...we all recall how entertaining hunting down the acolytes was, and Void Tears will apparently use the same mechanic.
That event was a miserable failure as far as linking the targets in random alerts, the entire event was dull as hell since it mostly compromised waiting around. We an hope they at least learned something from it.
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I find them both to be about equally pathetic and annoyingly implemented. I wish there was a PVE way of acquiring the mods.
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Why would i run random missions just for the small chance of happening upon a tear? Sounds like even worse RNG hell. It sounds like once they de-itemize the void, there will be no reason to run pretty much anything if tears are just a tiny RNG chance of happening.
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lot of work for something they can change at whim and screw players over...not like they have not done it before with palettes.
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Problem is they are on the verge of making the game itself so godawful, they will lose money.
Are we sure they did not get bought out by PWI?, because some of the sleazier stuff we have seen in the last year seems familiar.
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Something has been abandoned yet again you say?...but lookiti was bright and shiny for a financial quarter...Geesh next people will be complaining that the only attention focus system has gotten was a the huge nerf to the gain (and the nerf from possible chance of getting parts to make a major lens from one season to minimum one year..and now they making each season to be a financial quarter).
DE are avid fans of P.T. Barnum :P
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you missed the major lens grind that takes once a year to make with the ever expanding seasons...although the only major update to the focus system was to nerf focus gain, so it seems like it had already been abandoned anyways.
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bet 10k health works very well for low level short time endless missions :P the horrible scaling will eat 10k pretty fast.
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sold my lato vandal to vendor for it's slot when it was only rank 8.....
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Cores would have been nice to have mid game, but since they stopped adding new prime mods there is nothing to with them, especially if you have already maxed the complete crap primes like bane and ammo mutation.
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does anyone play pvp? I have thought about trying for some of the mods but i usually give up looking for a match after a few minutes, I don't think it is even possible to get the current things offered unless you play at a very narrow time band when someone else might be actually trying to pvp.
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in the way items are rewarded, what is the point of putting in hours and losing everything because they can't keep the servers up?
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Same thing is happening to me, hell i farm cores on triton, 3rd sortie is on triton (neptune) but sortie does not show up on planet, and going to sortie through nav screen tells me i have to unlock triton...which is stupid as hell. I guess sorties are dead.
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nerfed down into playing only the one remaining viable frame with the one viable weapon on one specific map....if you go by the direction DE is trending.
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2 hours ago, Demonfr34k said:
I don't remember reading this in patch notes but this seems kinda silly to be removed. I'm sure its a deterrent to prevent people from aborting on tough missions or events (Shadow Debt) but it still seems wrong to remove this.
put this
Taskkill /F /IM Warframe.x64.exe
in a batch file then pin it too your taskbar for when you play warframe, it also works as a replace for /unstuck since more often then not /unstuck does not work and it is not uncommon to get stuck twice during a long run thank is to crappy maps and collision detection.
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Well, that didn't take long to crush all the hopes, nice.
Anyway, good thing DE finally got the time to work on Focus, so we could expect some overall improvements.
Seems like they are already heading the wrong way on focus with the nerfs.
So instead of opening up content for focus farming, we are even further pigeon holed into draco or stealth runs, but now we have to run more of them.
Is fighting to close Fissures Even Needed
in General
Posted
They already fart out free primes, there are no tactics required, just bring right frame and weapon....of course it precludes most frames and weapons, but who needs choices...