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randomkaleb

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  1. Really happy to hear about the Pageflight change, I think this puts Dante in a good place.
  2. I think this is a good change to LOS, and happy to see it till be making it's way to other abilities. I still hope this isn't the last change to Dante though, playing through the Sanctum Anatomica content I'm finding myself struggling to survive, you have to spend a lot of energy on Triumph to keep enough guard up. I think a solution could have been just reducing Light Verse's and Triumph's effectiveness on teammates, it could still be at that 40% mark it is now, and keep the big overguard for Dante himself, since he has no good other survival tools like damage reduction or high health and armor. I think the Pageflight nerf was unfortunate, it really cuts Tragedy's damage especially on enemies that can take a limited number of procs, and I am finding myself struggling to deal with things like demolishers with dante vs other frames, even with the Wordwarden buff.
  3. I think these balance changes missed the mark for me. It seemed like the problem with Light Verse and Triumph was with how overguard interacts with abilities/mods that require you to take health or shield damage like Chroma or hunter adrenaline/rage, with Dante's triumph preventing that, But even more than halving Triumph, 20-40k overguard is still a significant amount to chew through before your abilities can function again, and the regeneration still will keep enemies from getting to your shields or health, so I don't see how simply reducing the overguard unless it's to an unusable level helps, The nerf to Triumph is unfortunate, I understand trying to keep abilities and attacks from going through walls, but line-of-sight checks seem so finicky in this game, a small rock or a pole, when I can clearly see the target, will prevent it from registering, wasting now 3 ability casts, if you intended to kill the target. I think a range nerf would have sufficed, like what was done to Divine Retribution on Nezha. The changes to Pageflight were interesting, I feel like this nerfs Dante's single target potential with triumph most, since things like Acolytes and Demolishers can only take so many procs, the damage increase with those 4 procs was important. While we are certainly capable of just using our weapons for these targets, it was a lot of fun putting out comparable damage against them with Dante's abilities. I did think Wardwarden needed a buff, and I think this is a reasonable increase. Overall I think some changes were needed, but still more tweaking needs to be done.
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