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(PSN)SancticuS

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Posts posted by (PSN)SancticuS

  1. Drews post was posted on October 28th a week after that is November 4th, not November 6th 7th or 8th, stop white knighting and being bias all I'm saying is that for it to be pushed back even more is really #*($%%@ up

     

    Yup, same thing happened with the Nyx nemesis skin and it will most likely happen again down the line for the PS4. Just smile and be a happy white knight or else you end up with warning points :)

  2. With the new Saryn rework they actually have to think and use all abilities! You truly expect them do to that? Press4ToWin I am gud players will have to use more than one brain cell at a time, and thus, they are against the rework.

     

     

     

    I love how people like you conclude that EVERY Saryn player only ever press 4 and don't use any braincells or even play the game. Same thing applied to Mesa players. It is so healthy for the debate to base your judgement on your superior complex that only "your" way of playing the game is correct. It is not like this is a PVE game after all and your perceived way of Saryn is the only one that exists.

     

    In addition you pull the friend card and say "People who actually understand how the new Saryn works see her power." saying all the people how disagree don't understand anything. I think you should be careful about all this talk about braincells and lack of understanding when you yourself seem to come under that category.

  3. So many people in this thread are hilarious. Already saying Saryn is doomed/awful/rework failed/etc. It's not 100% finished or official, none of you have had the chance to playtest. We are all just theorycrafting right now. And yet here we sit with people who clearly haven't had a chance to test it, absolutely convinced that this is going to be horrible. 

     

    Why not just give as much specific feedback on how to make the changes better (like some of you are doing already)? 

     

    Seriously....

     

    Take a look at this thread:

     

    https://forums.warframe.com/index.php?/topic/548579-developer-workshop-saryn-ability-rework/

     

    12 pages of feedback from Oct 20 and forward.

     

    So to all of you "it is not final" "in development" people. How much have changed between 20 oct and the Devstream 30 oct. NOTHING.... and she is slated for release next week.

     

    So yes I think we have the right to be worried when they "show off" a rework in a controlled enviroment that fail to just about kill anything and she ends up having to use her melee to kill the enemies. As I pointed out in the linked thread why even bother with all abilities to try to kill something I can dispatch with my weapon in a second.

     

    I main Saryn and have several reservation regarding this rework. In her current state I use Molt, Miasma frequently and occasionally Venom. Regenerative Molt for the excellent removal of status and health regeneration. Miasma for stun and nuke when things get out of control and Venom when I wanna have a bit of fun and spread some mayhem in a choke point with high level enemies. Contagion I never use. Simply due to the limitation it's has to only affect melee.

     

    Now she seems to be even more gimmicky to play and less more straight foreward. Yes there is more synergy but why should I cast Venom on several enemies, cast molt, cast venom on my molt, cast contagion, hit enemies with my melee to get the most out of contagion and then cast miasma to get max out of my potential?

     

    When I simply can shot the enemies with my weapon and get rid of them a lot faster than exhausting all my energy and having to use all my 4 abilities to reach some sort of peak with them. This will bring her into the difficult territory of limbo and equinox where they get so "complex" that most of the tenno shun the dedication in takes to make them shine.

     

    Venom change seems ok, but I would like a stun like effect like shock, freeze, shatter shield, paralysis, accelerant, silence, radial blind etc etc So the enemies are unable to shot or take actions while they are "affected" Kind of like getting the black plague that rapidly infest your entire body. If the enemy die of venom they explode in to a violent explosive puss and if it hits other enemies they get xx% of the effect on themself. At higher levels you would need to hit them with several venom pores to do more damage.

     

    Contagion should be more like frost's passive (chance to freeze enemies at melee range) where Saryn herself becomes the decease carrier and any enemies that get in her close proximity get infected and all damage she does with any of her weapon to those affected has a guaranteed toxin proc and xx% chance of being overwhelmed by decease. This could also be a great defensive tool as it would work similar to Terrify if things get to hectic.

     

    Molt and Miasma I feel are kind of in a good place as they are. So I still have major trepidations about this being a nerf instead of a good rework similar to Excalibur. I just hope I don't have to find a new main after this rework.

     

     

    Also if you are all so focused on synergy how about we make ALL warframe require you to utilize 1 2 3 4 to reach their potential? Would you then still be arguing "it is more in synergy therefore a good thing" or does it just apply to Saryn?

  4. Well i kinda feel you and i kinda dont because  I DONT DIE

     

    Wow such a cool dude. Let's base the entire Warframe experience on you. As long as you don't have a problem with something then how can anyone else. Sounds logic.

  5. Heres the thing, if you die you become unable to participate and therefor you dont contribute to the goal which leads to no reward.

     

     

     

    Unable to participate is the key word here. There is a huge difference between deliberately being away and being unable to participate. One should definitivly not be punished for something one does not have the option to take part in.

  6.  

    It's a rework. They're adding more value to duration for her, which in turn buffs all of her other skills. It's definitely not a nerf.

     

     

    As the person below states, how can you even decided that it is definitely not a nerf when you have not tried said changes. The pendulum swings both ways. If one can not state that it is a nerf then you can not state that it is definitely not a nerf.

     

    I don't know what else I can say other than "I agree". I think people should wait until the actual changes come out before we criticize them.

    True

     

    Yeah great rework now we press 1 2 3 4 just to kill a level 40 bombard much op >_>

    Rebecca did all sorts of pressing and still did not manage to put a dent in the bombard without going all melee on it. Same goes for the rest of her showcase. So I will wait until she is released on PC for a final verdict but that she is in that state now and is releasing next week is VERY worrying. Time to pick a new main I guess.

  7. No, seriously. Why would anyone buy the Liset skin AND the Mantis skin?

     

    I did. I'm not going to buy the Mantis, and it will take ages before I'm able to farm all parts. So meanwhile I use the DOTD skin on The Liset until I once upon a time get Mantis. Also instead of 50p it is 80p for both so 40 each instead of waiting for Halloween to maybe buy it

  8. I main Saryn and have several reservation regarding this rework. In her current state I use Molt, Miasma frequently and occasionally Venom. Regenerative Molt for the excellent removal of status and health regeneration. Miasma for stun and nuke when things get out of control and Venom when I wanna have a bit of fun and spread some mayhem in a choke point with high level enemies. Contagion I never use. Simply due to the limitation it's has to only affect melee.

     

    Now she seems to be even more gimmicky to play and less more straight foreward. Yes there is more synergy but why should I cast Venom on several enemies, cast molt, cast venom on my molt, cast contagion, hit enemies with my melee to get the most out of contagion and then cast miasma to get max out of my potential?

     

    When I simply can shot the enemies with my weapon and get rid of them a lot faster than exhausting all my energy and having to use all my 4 abilities to reach some sort of peak with them. This will bring her into the difficult territory of limbo and equinox where they get so "complex" that most of the tenno shun the dedication in takes to make them shine.

     

    Venom change seems ok, but I would like a stun like effect like shock, freeze, shatter shield, paralysis, accelerant, silence, radial blind etc etc So the enemies are unable to shot or take actions while they are "affected" Kind of like getting the black plague that rapidly infest your entire body. If the enemy die of venom they explode in to a violent explosive puss and if it hits other enemies they get xx% of the effect on themself. At higher levels you would need to hit them with several venom pores to do more damage.

     

    Contagion should be more like frost's passive (chance to freeze enemies at melee range) where Saryn herself becomes the decease carrier and any enemies that get in her close proximity get infected and all damage she does with any of her weapon to those affected has a guaranteed toxin proc and xx% chance of being overwhelmed by decease. This could also be a great defensive tool as it would work similar to Terrify if things get to hectic.

     

    Molt and Miasma I feel are kind of in a good place as they are. So I still have major trepidations about this being a nerf instead of a good rework similar to Excalibur. I just hope I don't have to find a new main after this rework.

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