Avlaen
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Posts posted by Avlaen
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I know this is a setting (that ive toggled off so that the quick melee is smoother) this means also that when EQUIPPING melee the left mouse button does nothing, so the suggestion when melee is equipped directly the LMB is allways a melee attack, theres no point to have one of the most important buttons do nothing.
This would keep the smoother easier transitions when not Directly equipping melee, but also giving LMB a use when you have hard swapped to your melee weapon
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1 hour ago, Fallen77 said:
Yeah I get how that can be annoying.
The real question I'm asking is how much of a benefit do you get from using combos anyway ?
Weither I'm carefully doing combos that force slash procs and whatnot, or just mashing melee into oblivion, the result is pretty much the same, stuff dies about as fast.
Appart from a very select weapons where the mashing combo is annoying (and obviously valkyr that needs that fix), what are you loosing of such importance ?
Legit asking, in case I'm missing something
Fun for the most part, but i mainly use rapiers where RMB combo clears adds nicely The held combo forces a finisher and the stadnard combo is best for slash procs, but if your not using combos, we are just back to melee 1.0 and are ignoring all the fun improvments melee 2.0 came with
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23 minutes ago, Fallen77 said:
Not trying to antagonize here, but I really don't get how horrible yall find this change...
Sure, for valkyr, as much as I understand her, there are a few changes she needs, completly ok with that.
But in general, before the change, it never really felt different weither I was mashing quick attack or carefully inputing combos : pretty much anything in front of me would get one shot blender style. Yeah, having the weapon in hand, I could potentialy block the thin, fast moving, black, ancient's tendril with a block... But in the massive visual clutter the game can become, that never occured to me as a realistic plan.
Now, I can take advantage of the stance without holding f for a second, I can reflex block by pressing f once intead of a second. Sure, we should be able to hold f to lock the melee in hand, to glide and guarantee combos. Although, I want this more for the stylish glide, as I did not have much problem with the block combos so far.
Having a key thats required for melee combos also pull out your gun is just terribly jarring and messy, oh im trying to do my combo, oh now i have my gun out and im shooting because someone thought having a melee combo button and aim on the same key was a good idea.
It just totally disrupts the flow, and practicaly ruins valkyrs claws.
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9 minutes ago, Ryim_Drykeon said:
Don't forget that all those mods like Electromagnetic Shielding that require you to block manually are now broken and unusable. Auto-block was the dumbest thing DE put into the new melee re-work, imo. Only there for lazy people, or those with no skill at the game.
You mean you dont think being forced to stop your zenistar disc throw to block a bullet is good gameplay? (while also failing to block that scorpion grapple)
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25 minutes ago, WhiteMarker said:
This is actually an extremely difficult solution. A lot was changed for the current melee system (for example the swapping speed from gunning to melee). DE can't just flip a switch and revert that back. And also if DE gives legacy switches for everything, then there will never be progress...
Currently id rather have no progress than "this" and im sure having an option to hold F to hard equip a melee weapon would be easy to do... seeing as you allready have that mechanicaly if you dont equip a primary or secondary...
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"eventually" isnt good enough its been a problem for too long as it is. Especially with all the feedback, and none of it is being acted on? And giving us a "legacy" toggle would be a easy solution untill melee is fixed
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I used to be a primarily melee player, nowadays i barely use it because of the new "melee" and so far despite a lot of feedback and requests for something like a toggle, ive seen no real mention from the devs about responding to the feedback, and its no longer a case of its new just get used to it.
Why does RMB aim my gun when im trying to do a combo? why does auto block mess up my inputs? why cant i Glide with a melee weapon? All this would be solved by having the current system AND the ability to hold F to equip our melee weapon like before.
Warframes gone from one of my favourite games to something i play just to not miss out on nightwaves, because my favourite part of the game has been made an awkward mess for a long time now. Especially if its a frame like valkyr
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Can we please get rid of RMB bringing out my gun when im trying to melee combo?
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Bump still an issue
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Can we get the hands to align onto the handle? (or just make the skin bigger so the handles larger and fits into our hands?)
or give us an option to have the greatsword "grip" when holding it.
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Thought it was a shotgun. 😞
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id rather we have a Equip melee button... like before... 😞
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same for zenistar and glaives. this whole "melee" update is awful for melee.
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Sigh i used to love using melee, now its just a massively unsatisfying mess. and still no word from the devs?
Why does a MELEE update make melee less fun?
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So DE ignoring all the feed back? just give us a toggle atleast.
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i wish prime weapons could use their non primed skins, like frames
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i hate how auto block locks me into a block animation when i dont want... Thanks game... i hate this new melee system it has so many annoying problems.
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Soooo 34 pages of feedback, and no response about our concerns? come on DE
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https://imgur.com/4VFA3wc with the tennogen skin, the hands (particulary the right hand) is misaligned, the left hand holding the blade is ok, but the right hand is literaly grasping thin air.
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19 minutes ago, OvisCaedo said:
I think my favorite part of that video is that you stood next to this guy shooting him for over a minute and a half before the pet AI finally decides to target him for the armor strip. I guess for that to have any reliability you'd need to murder everything else in the area first?
when it happened it didnt seem to increase the damage he takes at all. so even with an optimized gun and frame it still takes over a min of firing annnd having 0 risk of death.
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3 minutes ago, Vitamin.Ex said:
I've tried everything from charge attack to alt fire, I can't get it to work at all. It just lights up and does nothing for me.
Sorry i meant toggle channeling on and off (think it has to be both?) not a charge attack.
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IIRC its now toggle charge to use its power, but yeah i dont like the new control scheme either.
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only thing i want for Dual wield is more supported melee weapons personally.
Alien Races In Warframe Universe
in General Discussion
Posted · Edited by Avlaen
Nvm jsut realised how old of a thread this is jesus that necro.