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Mobius_live

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  1. This warframe is protecting the contents of his easter basket with the light verse. Currently stuck in the void trying to find the Void egg using his easter egg verse. Can you figure out who it is? https://imgur.com/a/IH7ENnJ
  2. Thank you for the feedback. In your words, I see more clearly what would be right and make sense to the community on its own. Urbamos is a warframe of many elements. The water is part of it because as you can see on the picture, it pretty much looks like a core but I do understand that it would be confusing to add this aspect to a warframe that guards a planet’s core which is a tree. I see more potential in my other frame Quercia wherever it is. I don’t no how to copy a whole post and put it into a new big one.
  3. Earth 2.0 is a planet of thriving nature. It contains two main cores, the energy elder tree and the heart elder tree. These trees help sustain and keep Earth 2.0 in good shape. Your job is to explore this brilliant world and to stop any threats from doing more harm. Threats Explore this planet to find out the true problem, the Corpus. They have invaded the planet in search for the energy and heart trees, ready to take the life sources away. You are here to stop them. Continue the story once you reach Ondis. You can claim the codex story/quest from Outcast Vrist. Once you complete the quest , Vrist won’t become an outcast any longer. Good job! Earth 2.0, what’s the deal? Earth 2.0 shows its true self in the home of Urbamos- the open world. This open world is home to all types of landscapes and biomes, from mountains to grasslands, to forests and marshes. The best place are the two elder trees but now their weakened because of the Corpus, It is up to you to save them. As it says in the image. It shows the inhabitants and their roles and the nodes and the mission. Outcast vrist Outcast Vrist is one of the inhabitants of Ondis and Earth 2.0. He is a hooded figure and wears a mask like the other inhabitants. You must talk to him in operator mode as he is the person to give you amps and more but a side from that, he is the Codex Quest giver. Talk to him to obtain daily or weekly missions or hunts that you can go on after you have completed the main story of stopping the Corpus, at the end of this story you make it to Bramble to defeat Vermis Glame. He will also give the extra or second part of this story which is the Fury of The heart. This quest is where you go to Corpus bases to steal back the Heart tree’s cores. The end of this is fighting withering Quercus. The boss on Roots. Vermis Glame-Boss No.1 Vermis Glame is the boss you have ton defeat to end the quest ,’ Stop the Corpus’-don’t no a better name. In the quest, you have a special battle where Vermis Glame puts on a high-gravity booster, stopping you from double jumping or bullet jumping. You have one life and the boss fight is like the Kullervo boss, it will show dodgable actions or to shoot Vermis to disrupt him. Vermis Glame is not affected by the high gravity booster as his boots remove the affect from him. When you defeat Vermis Glame, he just flees off because he is still an assassination quest on Brambles. Withering Quercus-Boss No.2 Withering Quercus is a special form of Quercus and Urbamos( more details on Urbamos in Warframe section). The withering affect causes the warframes to go crazy, causing them to fight anyone in their way. The withering affect only happens because they can feel when their tree is unstable- making them unstable and even more dangerous as guardians. Withering Quercus as a boss has a special ability where he is summoned next to you silently and he swipes his withering hand on a part of you. This causes a part of you to become unstable, taking damage overtime until it all stops. If Quercus manages all part of you to become unstable, you instantly die. Urbamos Urbamos is an all rounder when it comes to elements, making him the perfect fit for the 2nd elder tree guardian. His withering form is just a black and white vortex looking version of him with ash particles floating around him. You get his blueprint from completing ‘Living Planet’. The end of this quest has you defeat a range of elemental warframe specters to receive their core. This is used to help Urbamos. However, he grows into his withering state, you must stop Urbamos. Stats Health-175(rank 30) Shield-410(at rank 30) Armour-250 Speed-1.0 Energy-310(rank 30) Ablilities Passive- Urbamos has a link with the energy elder tree-the 2nd elder tree. Urbamos has so little health because his energy pays up for it. Each ability he uses can cause him to gain health or even gain a regeneration spell which heals him over a time period. 1: Fortified Dam Urbamos creates a stone wall that takes in damage from the enemies. Once the dam breaks, it releases a pool of boiling water that boils, weakens, sears and burns the enemies. He can tap the skill again to instantly break the dam and releas more boiling and heated water. 2: Ocean hurricane Urbamos summons a pool of deep and murky water, replacing all of time and existence with the stormy liquid. Any enemy inside of the pool are thrashed around and are strikes by series of water drops, travelling so fast it cuts the group. 3: Wysteria Wildfire Urbamos summons a field of growing wysteria. He then burns the plant into a sentient, violet flame that eats up and grabs enemies. The violet flame also has spiritual wires coming out of it and can connect to allies and enemies. For allies, it heals and gives them more energy grants them more liability, abilities cost less- I forgot what it’s called. For enemies, it drains them and slowly burns them. 4: Elder seed The elder seed is a special seed summoned from Urbamos’ hand. The seed grows into a huge, thriving tree like the elder tree. However, the tree transforms into a huge monster- like groot. The tree beast uses a selection of earth based and tree based abilities. Its melee weapon is two thorny gauntlets, the left gauntlet is small and is used to grab enemies or use things. The right gauntlet is big and is used to crush enemies or knock them back. This is the first file for the Earth 2.0 idea and I am to make the second. I have the Quercus concept idea already on the fan concepts tab, maybe just find it in my profile page and look for Quercus.
  4. i actually have people posting on something like this on the general stuff tab but i love the ideas
  5. It’s fine. I am sure I have seen the bee concept idea somewhere with the many people making one.
  6. Halloween warframes? On the Art of Warframe part in Tennocon, it talks about how the next warframe is potentially halloween themed.
  7. In this post, we can all share a barrage of warframe concept ideas. Warframes and if they have signature weapons. All types of warframe ideas are welcome so I will appreciate anything, even a warframe whose all about dirt and gravel or even a warframe of soap. Let’s get this party started.
  8. I’m out cold with warframe ideas and I need your help for more. Just text in your warframe idea or topic and if I’m sure if I am comfortable or ready enough to do it, then I will do it and probably send it on the concept ideas tab. I hope you guys can think of some warframe types that we can create into a whole warframe. Thanks
  9. Chiaroscuro Chiaroscuro possesses the power to control both dark and light with ease. He shows great skill and can be an angel to allies and an absolute demon to enemies. He wields a signature melee weapon called Solisluna which portrays a lamp-like mace and a huge broken sword-like great sword. The lamp acts more of an amplifier and support for the sword but can also deal its own damage. Chiaroscuro is a great support and a great tank. Sex: Male Health: 340(rank 30) Shield:250(rank 30) Armour:200(rank 30) Energy:275(rank 30) Speed:0.9 Abilities Passive Chiaroscuro has the ability to transform on his third into his other form. The passive is that when you are in a certain form you gain a bar. For dark, the more damage you deal, the more it fills up and you will then release a burst that gives out strength. For light, the more you heal from damage you take in, you release a burst that gives out over-shield. Light form 1: Blinding light Raise your hand high up to release a light that blinds the enemies. For allies, this light warms them and grants them more energy for the fight. For Chiaroscuro himself, the light will give him some overshield 2: Healing fountain Chiaroscuro creates a pole of light which he stabs into the floor. The impact creates a pool where allies can heal and regain shield. Enemies don’t receive the effect but can still hurt you but if they damage you from within, the damage is lessened. 3: Black hole Chiaroscuro releases one final beam of light that pierces enemies and grant allies a time of extra armour. This action allows Chiaroscuro to turn into his dark form, where he can truly fight. 4: Flaring star Chiaroscuro holds his hands near his chest and begins to create a star of bright energy. He puts all his power in it to create a giant star. He then throws the orb into the ground, releasing a solar flare that burns the whole area and burns all of the enemies within. This also grants allies extra armour from the heat. Dark form 1: Shadow Eater Chiaroscuro, in his dark form, Waves his arm about to drain away enemies near him. This grants him and allies more energy but also weakens the enemy putting them a ‘shadowless’ mark.The shadows he has helps his second ability as there will be a bar or record of how many shadows he has eaten 2: Murder mist The shadows that Chiaroscuro have eaten help him to create a huge mist that engulfs him and can engulf allies near by. Depending on how many shadows he has eaten will determine how dangerous the mist is. If strong enough or at the point, enemies near the mist can be grabbed into it by a shadow and if killed, the enemy will be controlled by a shadow and will grow dark, purple crystals on their body. 3: Next day Chiaroscuro slams into the ground to release a devastating blow. The blow vibrates through the place or area and enemies within the impact or deeply wounded and are weakened, allies are given a period of strength. After this, the warframe returns to his light form. 4: Withering Ghoul Chiaroscuro releases a giant shadow, hooded in the remains of darkness. This shadow eats up the damage has dealt onto it. It can act as a second player but the abilities are the same as the dark form but just strengthened. The huge beast can take damage, making it not immortal and invincible. Luckily, you can transform into the ghoul holding 4 once you have it on the map. The ghoul has a melee weapon which is that its arm turns into a huge great sword covered in black and purple goo and flames. There is also two range weapons acting like primary and secondary. The first is ‘Ghoul spit’ which is when the ghoul covers its mouth and breaths out a barrage of dark goo. The second is ‘Chaos Lantern’ which is when the ghoul holds up a lantern of darkness. This lantern drains the energy of enemies around him. Of course the ghoul can die, if you die with you controlling the ghoul, there will be an animation where you return back to dark form. Hope you like the it
  10. Warframes: Styanax.Grendel.Rhino.Sevagoth Characters/skins: Chainsaw man, Red demon, Armoured titan, Overhaul Styanax- chainsaw man Passive- Blood shed: Styanax(chainsaw man) uses blood instead of energy, he gains more blood the more enemies you kill. Blood is collected to use abilities. 1: Pochita pin Chainsaw man summons his pet Pochita to home onto an enemy. The enemy is impaled and they lose blood while being cut. As well as that, the force from Pochita creates a tornado which pulls in nearby enemies into the action. 2: Buzzsaw Chainsaw man creates a series of buzz saws that spread out towards the enemies. This force is made out of pure air that the is so sharp and materialised that you wont actually see the difference between it and a real buzzsaw. 3: Comeback and Counter Chainsaw man increases his power and damage but loses half his shield. He also counters enemies that have attacked him during his transformation, silently slicing them with ease due to his increase in speed. This is an ability that links into Chainsaw Man’s comeback and counter to Katana man who may have cut most chainsaws off but also got attacked himself. 4: Feasting rain Chainsaw man jumps high into the sky. He then quickly releases a series of diving and jumping movements. During these actions, Chainsaw Man moves so quickly that the enemies wouldn’t be able to react to the onslaught. Grendel- Red demon: Seven Deadly Sins Passive- Gluttony Grendel(The red demon) has a special bar that shows how hungry he his. To save him of his hunger, he can use his first ability to devour upon enemies around him, ripping them off of their life source. Each enemy eaten leads to The Red Demon’s energy and more armour, making himself even more stronger. 1: Devouring claws The red demon uses his sharp claws to gather nearby enemies. The claws drain the victims of their power and he soon devours them whole. He uses this ability to gain more on his gluttony bar, making him more powerful. 2: Refining fat The so called skin on This Red demon uses the enemies he has devoured to give him more shield. This action makes the red demon harder to kill with his unstoppable skin and fat. 3: Destruction charge The red demon slowly uses his energy and fat to charge towards the enemies with power. Any people in the monster’s way are thrown back and slashed by his claws. They can also take damage from the impact of the fall as they dive back onto the ground uncontrollably. 4: Purgatory Fire The demon uses all of his power and energy to release a blast of purgatory fire. This flamethrower action hits the ground and enemies with an impressive blast. The impact of the flame against the ground hits like a meteor and releases a nearby rain of fire. The flames in the attack are powerful enough to almost burn the enemy into ashes, doing it instantly. Rhino- Armoured Titan Passive: Reiner’s Titan The titan has extraordinary armour and shields that reduces the damage he has to take in, making the enemies look like fools. 1: Wall charge The armoured titan musters so much power and uses it in a single charge. The movement doesn’t actually knocks back the enemy but instead crushes them, trampling them with ease. 2: Bone Armour The armour on the titan holds itself and digs into him, connecting together. The armour now fully covers him and lowers damage intake even more, adding to the shield and armour. 3: Enrage The armoured titan loosens up and releases a stunning roar. This roar enhances the power and speed of team mate and himself. This roar is powerful enough to also enlarge the user, making weaker enemies cower and weaken. 4: Boulder crusher The armoured titan raises a spear of rock and rubble made from the wall. He then slams it into the floor to release a shockwave of debris and dust that blinds the enemy. The ground starts to shake below the enemies in the area, causing them to uncontrollably wobble and flail around. The shards of the debris can cut or even knock back the enemies. Sevagoth- Overhaul: My hero academia Passive: Rikiya Fuse Overhaul has a special power in him from when he drained rikiya of his power/quirk. This power is a spirit of flesh and dark black veins and arteries, guts and power, showing the monster’s true darkness. This kanji acts as a second character that is unlocked on the 4th ability and is a form overhaul takes on when he dies. 1: Destroy Overhaul touches the ground with pure strength. This causes the ground to break up and turn into rocky spikes that stabs enemies with ease and afflicts with them a slash affect. You can control the series of spikes so that they home onto the enemy, following them and outpacing their speed. 2: Quirk disruption Overhaul hurls a series of syringes at enemies. The syringe causes them to tire up and they slowly become tired. The syringe also drains the enemies of their energy and gives it to Overhaul. Those effected by the syringe are marked with a bleeding status, you can use Destroy to damage the victims even more. 3: Crushing contact A lake of mist and shadow covers Overhaul. Enemies inside of the mist are weakened and any that are right next to Overhaul are crushed from the inside, causing them to explode. 4: Kaiju madness Overhaul fuses with Rikiya to turn into a massive kaiju that hunts enemies. This form has no shield but has a pile of health and some armour. It is like a second character to Overhaul Kaiju form abilities: 1: Crushing grab The kaiju grabs a group of enemies in front of him. While grabbing them, the size of the kaiju’s hand crushes the victims in its hand. 2: City impact The kaiju dashes towards the pile of enemies leaving behind a trail of dark goo that wraps around enemies. The main attack is when the kaiju clasps its hands together, squashing the enemies together and also creating a sound wave that makes the enemies bleed and tire out. 3: Stunning dive The kaiju uses all of its limbs to break apart the ground below. This causes enemies in the area to become weak. They are afflicted with a series of elements that rip the victims apart. 4: Kaiju Control The kaiju disappears into Overhaul, returning back into its normal form.
  11. My sketch for Lederes Lederes is a Duvuri Paradox based warframe. He shares links with kullervo . You can see the connection with Lederes and the seven crimes of kullervo from the ribbon over his shoulder, showing seven daggers, and his melee weapon Scelus, which is a whip that holds seven separate ropes with dagger tips. Lederes is known as the puppeteer warframe with his many threads and puppet show actions. He possesses a jester’s hat like Mirage, showing off his clownish antiques. Stats Health-115 (370@rank30) Shield-90 (200@rank30) Armour-170 Energy-95 (255@rank30) Speed-1.1 Passive Lederes has a ? chance to apply a deadly slash and in rare cases, a toxin affect, onto his bullets or melee attacks. This weakens the enemy. He gains ?% more speed once he loses over ? health. Abilities 1: Pin Needle Lederes pulls in the enemies that he can see in front of him using his puppet threads. This turns the chosen enemies into rag dolls, disabling them. Once the victims are near or next to Lederes, he stabs them with a series of daggers that are impaled into them. This action causes a slash affect and weakens the enemy. Only ? max enemies can be pulled in. This ability uses ? energy. 2: Sewn Hearts Lederes strikes an enemy with a thread which holds a piercing dagger on the end. The dagger is stabbed into their heart but it doesn’t hurt them, it controls them. Lederes now has an enemy puppet which fights for him. Unlike others, you can hold the ability and then you will be transferred into the body of your new ally, this lets you use their weapons. Like the operator, if you die in the form, you are sent straight back into the body of your normal warframe. This costs ? energy. 3: Puppet Archive Lederes releases a cacophony of thread wires that strap around the enemies. He then flails the wires into a wall or ceiling or anything found in the environment, letting the threads to connect to the place. This then constricts and strangles the enemies as they lay or float around weak in the room, unable to do anything. This uses ? energy. 4: Dagger riot Tap: Lederes summons a river of thread with daggers on the end and some along it. He then whips the enemies in an up-down pattern, which flails the victims around easily as well as slashing them deeply. This action costs ? energy. Hold: Lederes summons a portal near him . The portal then shoots out a stream of sharp daggers which stab the enemy, impaling them to walls as they gain a slash affect. This action mimics the likes of a minigun, gatling gun. This has a ? duration and costs ? energy. Lore: Lederes is tied to the Duviri Paradox like Kullervo is as well. He is known to see and feel the environment he is in but he also has a huge interest in Kullervo. This is shown by his hand-made ribbon that represents seven Kullervo daggers. Lederes shows a personality that is like Bombastine but when he fights, he will easily knock you off your feet before you could move. The warframe also has an interest with puppets, this grew on him, but it isn’t mini figures, they are real enemies that aggravate him. Codex: Lederes is a mysterious war frame but he reveals so much. No one knows if he has a power like Limbo’s rift or Kullervo’s dagger control, Mirage’s charm or Mesa’s growing power. He does know how to us enemies as his own though, and he knows how to use them well. Acquisition: Get Lederes main blueprint and components from Bombastine in ? . You get him like kullervo but you must do tasks to get the currency. You can only do these tasks and battles in the greed and joy spirals or fro the entrance event which lets you use them straight. I love this idea and I love how I can link it into the Duviri Paradox and Kullervo. It would be nice to see your responses, opinions and feedback to this idea of mine. :)
  12. Quick sketch for Quercus, my concept warframe. Quercia is the elder tree warframe. The name means oak in latin and takes the form of many trees that we know of. This warframe is going to be part of an earth 2.0 concept idea that I am planning on. Anyway, Quercus is given the name because he is the guardian or care-taker of the elder tree, which is earth 2.0’s core or heart. Quercus has a signature weapon which shows a weapon and shield form( like ack and brunt ). The weapon is called Salix and Castaneis, which is shaped into a mace and shield. Like the sketch says, Quercus’ abilities focuses on the 4 seasons in a way. Quercus’ abilities: Passive Quercus stacks life parts as he moves. These life parts attach to him and if he gathers enough, he forms a health orb which finds space onto his branches. The health orb is then released when Quercus takes severe or damage from an enemy, leaving the health orb behind for you or an ally to pick up. Quercus can only have a max of 5 health orbs with him. 1: Reverse crunch (Autumn ability) Quercus hurls a pile of autumn leaves which stagger the enemy, leaving them disabled for a while and if fortunate, can reverse the crunch on the leaf onto the enemy. When the leaf reverses the crunch, the enemy is not staggered but is instead having all of its being feeling squashed up inside until they actually are. 2: Sap burst (Spring ability) Quercus releases a wave of sap which heals and burns. For allies, the sap will sooth and heal them, slowly regenerating them with health and refining their armour. For enemies, the sap drowns them whole and for others, the sap will slowly burn them bit by bit. 3: Burning bark (Summer ability) Engulf yourself in a series of flames, release your burning spirit. Spawn a riot of fiery bark which starts a wildfire. If powerful enough, the bark can latch onto the enemy, spreading the fire affect more easily inside of them. Hold- When you hold the ability, you engulf yourself in a tornado of fire and shattered pieces of bark. This sequence can grab enemies near you into the flames, burning them to death. 4: Decaying life (Winter ability) Reach the end of your seasons as you enter a decaying state. Quercus’ leaves and ends of his branches wither as he walks. Enemies near Quercus also wither, phasing into dust, this ability also upgrades your others. The autumn leaves can fully crush the enemy, the spring sap can fully drown the enemies into nowhere and the summer bark can increase the ash and dust around you, causing you to fade more in the enemies’ eyes. This ability, since it acts like a whole new character also reduces the amount of energy you use for the other abilities and you can stop the form anytime you want before the time/duration. I love this idea, honestly, I like it more than my others. I hope you add feedback and love to this Earth 2.0 idea as I’m planning it. Like I have said, Quercus will be one of the main warframes that will be included in this concept.
  13. oh my god i am so dumb I thought you start with three warframe slots and more weapon slots thanks
  14. I need help because there was a bug in warframe. I spent my platinum for weapon and warframe slots like a beginner would do, but I came back to it and I only have the normal slots you would have without getting more. Now I am here getting Limbo my 4th warframe and it says I have no more slots for him. I let it pass with the weapons thinking that there were more slots but when it reached to the warframe, I knew there was a problem. What do I do, should I just get my 11 platinum to 20 and spend again?
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