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Yonm

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Posts posted by Yonm

  1. 12 minutes ago, Trichouette said:

    Depends, look at ash's bladestorm, equinox's maim, with these kind of abilities you can kill a synth target.

     

    And still, my opinion is that they SHOULDN'T have more hp than other targets (and to balance that, they shouldn't be hidden so far in missions...)

     

    Oh and I forgot, it's still another of these thread that could be solved by "not playing with random people".

    Get a clan or friends and that'll be solved...

    Yes, I'm going to hassle people to do every mission I ever do on the off chance it has a synth target and some PUG member might kill it. That's totally realistic. It's not like normal people have lives independent of their friends or anything. Ty for the non-solution, genius.

  2. 17 minutes ago, Trichouette said:

    There's no reason for them to be immortal.

    A target dying is a risk, and it's for this particular reason that I find capture missions ridiculous.

    It's not a risk, the only way they take damage is from players and they have obscene amounts of health. The only way you kill a synth target is if you TRY to kill it.

  3. Sometimes when you're picking colors, a certain palette will look good on your warframe's body, but mess up their helmet. This is especially true if you're mixing and matching between regular, prime and deluxe skins/helmets. 

    Helmets should get their own color pickers, just like attachments. If each individual attachment piece is going to get their own color pickers, they might as well add one for helmets too.

  4. Most unique holster styles end up with a weapon that floats off the Warframe's body. Can we get a button that snaps a weapon to our warframe regardless of it's position? Or even a slider that moves it closer to the warframe would be fine. Holsters styles aren't in a very usable state right now.

  5. I'm not ok with a weapon that requires no aiming, drops high damaging aoe DoTs that attract enemies all over the map, and has no penalties. I'm not okay with random power creep just because one or a handful of weapons are stupidly OP. I'm okay with balancing such weapons so that all weapons can be competitive without a needless, roundabout fix that will only complicate things in the future.

  6. I mean, her L4 is already a copy-paste of archwing so why not give her the better version of archwing? Razorwing just feels so clunky and sluggish to move around with. 6-axis movement and afterburners would help with that a lot.

    Having her speed be mod-able with Power Range would also help. All of her kit benefits from range anyway so it's weird that her ult doesn't even benefit from it.

  7. 4 hours ago, Deshiel said:

    I am prone to mistaxes when I am relaxed & unfocused, but hey this thread isn't about how easy it is to do it. It's about how strict the reprecusions are.

    They're not "strict" at all. Strict would be a perma-ban from chat. The easiest thing to do in this situation would be to switch regions and then switch back or just do a mission.

  8. "I am going to tell you now, there is nothing you can do or say that will convince me that Volts Speed has any positive effect or even a purpose ".

    Way to promote an open dialogue. I'm sure this thread will actually go somewhere.

    /s

    I mean, the ability is called speed. It makes you go faster and some people (well, the majority of people TBH) like that. I don't know what else to tell you. Try bringing a really slow warframe and just walk everywhere. I'm sure you'll enjoy that.

  9. 1 hour ago, DrStein101 said:

    Considering the mechanics behind it. You would then have to be able to run in mid air which would then add more mechanics to how it operates in regards to parkour, etc.. 

    It would be cosmetic, not an actual new mechanic. Just swap out the regular animations with floating ones and leave crouch as is. The stance as it is right now looks goofy when you're constantly switching from floating to standing every other action

  10. Considering how easy void traces are to farm and how much they increase the chance of getting what you want, it's perfectly balanced. This new system is way better the old grind, that's for sure.

  11. Can we get unique attack animations for back holstered Nikanas? It's just really weird that when quick-meleeing your warframe is constantly taking their scabbard of their back and having it magically teleport back afterwards.

    As far as I know, no stances let you attack with the scabbard itself so implementing this shouldn't much of an issue.

  12. Yes. PvP sucks. And I don't mean the PvP in this game (I mean it's not great or anything), but PvP in general only appeals to a small subset of hyper-competitive people. It'd be nice to be able to do something fun and casual in this game when you're not on missions.

  13. On 4/22/2016 at 9:24 PM, KotoKuraken said:

    I'd say, instead of having to fire a tracer, you would be able to scan like with the Simaris scanner in order to lock on. Alt fire would cancel it out incase you get the wrong target, and you'd be able to reacquire another target by holding it.

    That would be way worse. Have to keep your cursor on an enemy and scan for a few seconds vs a single shot?  Also, what would be the point? By the time you finish scanning you would have already been able to kill most things you go up against.

  14. 11 minutes ago, Insizer said:

    I've never doubted the damage potential of Navigator, I'm just saying that it is a waste of ability if you can't use it because of a loadout. Allow it to be useful for more than just a few projectile weapons and I'd be fine, otherwise Navigator should be replaced by something that doesn't pigeonhole things for the sake of stupid "theme".

    It's clearly not a "waste of an ability", it's just not the ability you want. The devs aren't going to cater to you because you want the next OP toy to fit your preferences.

    Also, you keep using the term "pigeonhole". I prefer the term "specialization". Nothing is saying you can't use hit-scan weapons with Ivara. She has 3 other abilities that work fine with them. Just like nothing is saying you need to equip a melee weapon for Excalibur. But that's the character's "specialty". If you don't like how they play, use someone else. Mag's bullet attractor is more up your alley.

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