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DroopingPuppy

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Posts posted by DroopingPuppy

  1. A break is not so bad for someone that already farms enough Nitains. But I have seen many newbies are thirst for Nitain for last absent of Nightwave already. We all know that this is not good, isn't?

    If they release an Nitain alert with duration of a week for each week or every 3 to 4 days until new season, I think that that's fine. Else, you already saw the mess.

  2. 14 hours ago, Vespilan said:

    Vague title, right? Been fiddling with it for a while.

    For those of you who have been too busy picking their nose; The newest update to railjack has made the one endgame mode that we had, the one and only mode that posed a respectable challenge to player skill rather than just to weaponary, a whole lot easier. Again. Enemy fighter HP and armor have been halved and foot units have received nerfs as well. My question is; Why? Why does Warframe always have to appeal to a "casual" audience, to put it politely? Why does everything always have to be easy? Railjack was perfectly balanced and the trend to always appeal to bad, sorry but thats just how it is, players is why we cant have any endgame content.

    I have heard that railjack veil proxima missions can now be solo'd in under five minutes thanks to seeker volley. DE; This is how stuff goes from content to grind, it gets boring because its just so ridicolously easy, just as on-foot missions. And with all this keep in mind, there is still the commander intrinsics tree coming up!

    We cant have endgame content because a handfull of players keep crying about how hard any new gamemode is because they haven't adapted to it yet, DE gives in and creates another grindzone. 

    What they did recently for railjack is just fixing a flawed component. It is far from dropping something from endgame content. The whole railjack system is a chunk of stupid defects. I doubt that they fix all of them, but they did some of them.

    What you said is no more than 'why DE fix the bug.' Why they should that? That's just because it's their job to do.

  3. 33 minutes ago, (PS4)KyleXY12345 said:

    So all of you guys just want another weapon to get nerfed to obscurity? For pete’s sake there is nothing wrong with bramma or any other explosive weapon. The only problem is not the weapons, but the mechanics itself. Self damage needed to go because it’s complete garbage because of how powerful it was (even inaros can die), and while stagger isn’t good enough of a downside, there is a bloody middle ground we can agree on.

    For example: Self damage that won’t kill you, but leave you at x hp or something. 

    Don’t solve a problem by introducing an old problem that the current problem was designed to solve. Confusing right? That’s because it is, and that’s what you guys wanted believe it or don’t. Since DE is holding test servers now, it’s about time we can band up and use our heads so that DE can finally solve this problem.

    Weapons are the problem, actually. Why Bramma is nothing wrong? After use it for some weeks, I found that every sortie level of enemies are easily obliterated by my bramma, and I don't have a riven for this. It is too powerful. Even if there is self-damage, bramma is TOO powerful to leave it to be.

    But, yes, the grudge against self damage is all about its ridiculously higher damage. Almost all self damage can instantly kill a tenno by only a single hit, even if it is not a direct hit. Only a few exceptions are allow us to survive.

  4. Limbo, because his whole mechanism is no more than a disaster. He needs the remake and make it virtually a whole new warframe, not the rework.

    If I am a boss and someone send me the proposal of the Limbo, then I will consider fire the employee seriously. It means that the proposal doesn't consider the game's structure and gameplay at all.

    • Like 1
  5. 1 hour ago, Yakhul said:

    While I agree that volt can fill many roles,  I would argue that he Is still not that beginner friendly as Excalibur is.

    Volt true potential for survival is unlocked once you get the rakta dark dagger, which can take a while unless you are a whale, or a lucky enough newbie that has it as a gift. Excalibur has more than enough armor and health to tank through the starchart. Volt may have superior shields, but a beginner won't know yet how to make volt a shield tank. 

    Excalibur, when cornered, can use radial blind, instantly impairing any enemies around him. Volt can use his energy shield, but in doing so, sacrifices mobility for a bit of defence and damage bonus, meanwhile excal can keep moving. (I'm aware volt has an augment that allows him to pick up his shield, but we talking bout a newbie who just picked up the game, he won't know what are augments yet)

    Overalk, both frames are good beginner choice, they have different style, and have an end game setup,  but neither one is superior to the other. Just because you can use volt later on for stuff like eidolon hunts, does not make him the superior beginner frame.

    Discharge already solves survivability issue. We don't need a dagger to do.

  6. I don't miss it at all, and I don't think that such 'raid' are good feature in the game, but anyway I understand your frustration of lose something that you enjoyed. For someone who don't like that, it is nothing more than a joke. But for someone who loves it, it would be a painful memory.

     

    Finally I understand why many games are keeps unpopular feature and don't touch it but does not remove it either. Was it bad? I think so. But was it a right decision to simply remove that? I don't think so.

    • Like 1
  7. 9 hours ago, Ktro said:

    Limbo is unusable in corpus matches due to nullifier

    Ancients with energy drain weaken limbo

    Limbo's only niche is grineer and sentients. That too mobile defense missions

    As scarlet spears is ending the nerf to limbo should be reversed where limbo becomes useless against sentients

    What's the 'nerf' that Limbo has, and what's the problem that is related with much of this?

    Also, you can reduce the range of cataclysm and let your cataclysm virtually immune to nullifier AS WELL AS DON'T HAMPERS THE TEAMMATE'S GUNS! I don't understand why so many random Limbos are show off their maximum ranged cataclysm in Corpus mission and I wonder why they are not fear for the nullifier. The nullifiers never willingly touch minimized cataclysm because of their nature of sniper.

    Remember, unless you are on Scarlet Spear missions, The first thing to do when play Limbo is reduce your range to minimum by put a full ranked Narrow Minded. IT, IS, A, MUST.

     

  8. The only way to accept alert is, genereates at the fixed time(the same time when we get the new sortie missions, for example) and the fixed expiration date starting to 24 hours. Without such treatment, it is just against our real life and no more than a toxic component.

    • Like 1
  9. On a Nitain alert it usually gives two Nitains, although the number was not fixed.
     

    And, on our region chat, it is an old joke that 'you will get a Nitain alert during farm Nitain by find secret caches on sabotage missions to get Nitain.' The problem is it is not just a joke.

  10. 2 hours ago, (PS4)Jason_V_Jade said:

    Speak for yourself, many actually liked the old system.

    Orokin items are not trash that is true however kuva is garbage as you can farm that at many locations and isn't at all rare.

    Each level shouldn't be junk but something rare or nice like the slots and Orokin items already there as rewards, that or more credits.

    Ha, the system that even no lifers that dedicates their own life for Warframe and nothing else are can't get 1/3 of entire of benefit or have to live around alerts? And most of us are have the jobs to do and also needs some spare time to do something else. I don't get it.

    You can get Kuva by various source, but why not for the extra source? Especially there is not much a thing to get.

    Also, as I said above, that's because its rewards are just copy and paste of the list of alert rewards except for normal resource then add Kuva. It is not the problem that most of them are useless. If you want to point out the problem, the right way to do is "Why we have to get some items by tier reward rather than nightwave reward."

  11. 5 hours ago, vomder said:

    Nightwave is terrible, it limits the total amount of things you can get and will only get worse when they introduce another new resource to take the place of Nitain in order to make players start from scratch again since many players have a large stockpile.

    It was the problem why Nitain is sucks and why alert is sucks. The same problem already raised when alert was live. By the time Nightwave was released, I have almost two hundred of Nitains already and also already make enough items that requires Nitain, for years of annoying Nitain alerts. For someone like me, who is able to have a stockpile of Nitain, it is not much a problem. But what about newbies? They don't have the time like me to gather that much Nitains. Even for me, it was painful to gather Nitains when I start the game again and have no Nitains at all.

    At least Nightwave is far, far better than before. In Nightwave you CAN gather Nitains when you did something. But, alert forces you to simply wait some hours only for Nitain alert. I don't think that Nitain is easy to get even now, but it is far easier and faster than the era of foul alert.

    • Like 1
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