Scene setting: New to Warframe. iOS version has been my jam.
Up until the New War, everything was great. Gameplay is tons of fun. Graphics, sound, and music are stellar. Systems built on systems built on other systems which are all built on separate economic consumables can seem needlessly dense and fragmented, but whatever. Still not too hard to compartmentalize and focus on this or that.
All in all, super fun sandbox that gives one lots of agency to tinker and explore. And the iOS implementation has been pretty fantastic (though I’d love to be able to have auto-melee and the heavy attack button both active simultaneously).
The New War though…man. Maybe it’s due to the touch iOS interface and smaller screen real estate, but as much of a slog and grind as it’s been - the Archon fights are a brick wall for me.
Dead stopped at my first Archon (Amar). Just done. Full stop. Just can’t seem to keep up with the mechanics control/UI wise. Trying to constantly be turning, and rolling, and aiming, and shooting - just too much for my two poor fingers.
And knowing there are two more after him?
Frustrated, annoyed, and disappointed.
Again assuming it’s maybe more of an iOS experience ‘thing’. Not sure what a solution might be, past, I’d be just as happy to make these fights optional so I can get back to the fun bits.