DireMunchkin Posted September 16, 2018 Share Posted September 16, 2018 I recently ran a syndicate mission on Valefor Europa, which is an extraction mission using the Corpus Ice Planet tile set. I was playing solo. This extraction soon started to get really annoying though, because the enemy spawns where extremely slow. It could go upwards of 30-40 seconds without seeing a single enemy, with the extractor deployed! And since only some of those where power cell carriers, the extractors kept stopping. At some points it seemed like enemy spawns completely bugged out and it would go 2min+ with no enemies whatsoever - I'd have to "restart" by going to the next extractor. I eventually completed the mission that way by doing a bunch of partially complete extractors, but it took way longer than it should have and was generally bad and annoying. Can we get some sort of fix for the spawn rates in that mission in solo? TL;DR: How to reproduce the issue: Play Valefor Europa solo The issue: Non-existent enemy spawns, extractor can barely be powered Link to comment Share on other sites More sharing options...
(PSN)OriginalEquinox Posted September 16, 2018 Share Posted September 16, 2018 Enemies sometimes get stuck in areas of the map causing more to stop spawning untill they're found and killed, this isn't noticeable when playing with a squad because of the higher spawn rate but since playing solo means less enemies overall you quickly run out of enemies because of the thing I mentioned above Link to comment Share on other sites More sharing options...
KIREEK Posted September 16, 2018 Share Posted September 16, 2018 They sometimes simply stop sapwning since you aren't doing any "mission progression", there a re a few triggers, such as starting an excavator and pickip up power cells. In other words, if the excavator stops and you decided not to pick up excavator power cells, then DE assumes you are farming the enemies for loot and disables spawns until you decide to do anything relevant in the mission. You have to pick up cells, if 10 of them are on the ground, then you always have enough cells in the map to power up the excavator, no more spawns will arrive because you don't need them. Obviosuly, being in solo, going out of your way to pick up one cell, will cause enemies to attack the defenseless extractor, so my sugestion is to play in a group. Link to comment Share on other sites More sharing options...
(PSN)xtharbadx Posted September 16, 2018 Share Posted September 16, 2018 I've been doing Hieracon on Pluto a lot, and this happens there often as well. Also playing solo. The way around it seems to be either open another excavator, or run around nearby to try to find that group of enemies that got stuck somewhere. Link to comment Share on other sites More sharing options...
DireMunchkin Posted September 16, 2018 Author Share Posted September 16, 2018 7 minutes ago, KIREEK said: They sometimes simply stop sapwning since you aren't doing any "mission progression", there a re a few triggers, such as starting an excavator and pickip up power cells. In other words, if the excavator stops and you decided not to pick up excavator power cells, then DE assumes you are farming the enemies for loot and disables spawns until you decide to do anything relevant in the mission. You have to pick up cells, if 10 of them are on the ground, then you always have enough cells in the map to power up the excavator, no more spawns will arrive because you don't need them. Obviosuly, being in solo, going out of your way to pick up one cell, will cause enemies to attack the defenseless extractor, so my sugestion is to play in a group. I don't think I missed any power cells. Like I said I couldn't get enough cells all mission so I looked pretty thoroughly. Link to comment Share on other sites More sharing options...
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