Aigloblam Posted September 2, 2013 Share Posted September 2, 2013 I believed it for two runs. Then i went solo and did my own testing. Its not like it was totally illogical to believe it...We have stamina meters, so they could have easily linked them to the oxygen supply somehow. Eventually to disprove it to everyone i had them all stand still and hold block, They finally realized it wasn't true. But wouldn't it be just like DE to drop something odd like that in, just to keep us on our toes? Link to comment Share on other sites More sharing options...
Aigloblam Posted September 2, 2013 Share Posted September 2, 2013 You are correct, running does not consume more oxygen. However I will flame you for running round killing stuff that leaves the drops scattered all around the room as you kill less while running and we kill less while running to the drops you created far from us. There is an exception. Ember most certainly does kill things faster while running. The faster her WoF moves over waves of enemies, the faster new enemies come in contact with it and toast. Granted this only holds true till about lvl 110 or so, but for a while it certainly works. The trick for me was to Zoren into a group, WoF, then Zoren to another group. That way all the pickups were in two groups, not scattered. After WoF stops killing light infested super quick, Then i just stood on Pillars and sniped while WoF was going. WoF kills light infested, leaving my weapons free to concentrate on Ancients. Link to comment Share on other sites More sharing options...
Aigloblam Posted September 2, 2013 Share Posted September 2, 2013 Chat. Don't have a screenie. All he said was 'Moving doesn't have anything to do with oxygen drain.' There really wasn't much to research in the early rush. It seemed perfectly correct that 4 players moving drained faster due to the kinks in the drop rates that existed early on. I guess it just goes to show how correct Science is when they claim people will invent patterns out of thin air to answer questions they can't otherwise explain. Win. Link to comment Share on other sites More sharing options...
Raydiayt Posted September 2, 2013 Share Posted September 2, 2013 Sadly, I believed this on my first survival. Then I kept doing the survival alerts each day and gave less and less of a crap as it went on. Link to comment Share on other sites More sharing options...
Genuinetheo Posted September 2, 2013 Share Posted September 2, 2013 Chat. Don't have a screenie. All he said was 'Moving doesn't have anything to do with oxygen drain.' There really wasn't much to research in the early rush. It seemed perfectly correct that 4 players moving drained faster due to the kinks in the drop rates that existed early on. I guess it just goes to show how correct Science is when they claim people will invent patterns out of thin air to answer questions they can't otherwise explain. Link to comment Share on other sites More sharing options...
TintedLenz Posted September 3, 2013 Share Posted September 3, 2013 Running around does not use more oxygen. Burning things does, though so Ember should stop spamming her World of Fire. Link to comment Share on other sites More sharing options...
Blatantfool Posted September 3, 2013 Share Posted September 3, 2013 Trollbros gonna troll. Nah. They were as suprised as the next guy, well - most were. Link to comment Share on other sites More sharing options...
xenapan Posted September 3, 2013 Share Posted September 3, 2013 technically running takes more oxygen because enemies spawn only while out of sight range. if everyone is running around, there are less places for enemies to spawn therefore less oxygen is being generated. that and your kill speed while running is lower than your standing around killing, and the sooner you kill a mob, the sooner it can respawn. combine the two and theres less oxygen being dropped AND spawns rate is slower therefore running around reduces oxygen faster! Link to comment Share on other sites More sharing options...
XSuzumeX Posted September 3, 2013 Share Posted September 3, 2013 (edited) technically running takes more oxygen because enemies spawn only while out of sight range. if everyone is running around, there are less places for enemies to spawn therefore less oxygen is being generated. that and your kill speed while running is lower than your standing around killing, and the sooner you kill a mob, the sooner it can respawn. combine the two and theres less oxygen being dropped AND spawns rate is slower therefore running around reduces oxygen faster! I get your logic and I agree,however were talking about its rate alone not other factors like picking up oxygen/killing enemies so unless running around increases the speed of how the bar decreases it does not make the O2 finish quicker . Edited September 3, 2013 by XSuzumeX Link to comment Share on other sites More sharing options...
syle Posted September 3, 2013 Share Posted September 3, 2013 well its not like they are draining entire planet out of oxygen oh wait nvm dat corpus space balls Link to comment Share on other sites More sharing options...
Kamal965 Posted September 3, 2013 Share Posted September 3, 2013 but... but... But it was the only way we could get people to actually stand back to back and take out mobs! D: Link to comment Share on other sites More sharing options...
AlchemistMute Posted September 3, 2013 Share Posted September 3, 2013 Using ember comsumes O2 so dont bring ember,same goes for fire elemental mods and firing your gun in general so make sure to only melee. But using your melee requires you to swing a sword hard and concentrated. In general, you just shouldn't do anything. Link to comment Share on other sites More sharing options...
Notso Posted September 3, 2013 Share Posted September 3, 2013 I guess it just goes to show how correct Science is when they claim people will invent patterns out of thin air to answer questions they can't otherwise explain. Bro, do you even science? Link to comment Share on other sites More sharing options...
Blatantfool Posted September 3, 2013 Share Posted September 3, 2013 Quick question. Does staying near the big doors (the ones you spawn in/near) mess with spawns? No idea at this point. There was some hotfixing that apparently changed spawns a bit. They might have fixed the issue that was choking spawns when you camp them. Link to comment Share on other sites More sharing options...
Kachocalvo Posted September 3, 2013 Share Posted September 3, 2013 Can't find the "hold breath" button for my frame to make O2 last longer... ;) Link to comment Share on other sites More sharing options...
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