Rambit23Z Posted October 15, 2018 Share Posted October 15, 2018 There's been several posts about this. Heavy Weapon stances having less momentum than before and I've personally noticed that Final Harbinger now causes you to move at light speed. Link to comment Share on other sites More sharing options...
PhantomCrosz Posted October 15, 2018 Share Posted October 15, 2018 current speculation is that some changes intended for melee 3.0 is unintentionally leaked in the update causing all sorts of problems. Link to comment Share on other sites More sharing options...
minidelight Posted October 15, 2018 Share Posted October 15, 2018 its bugged again, heavy stances like cleaving whirlwind lock you on place and are very slow atm, usually you could press sprint and move alot faster during a combo like broken bull. Sometime ago DE broke the melee momentum in one of the updates and now they did it again with this update. Link to comment Share on other sites More sharing options...
MulticolourkomodoDragon Posted October 15, 2018 Share Posted October 15, 2018 Thank god I'm not the only one that noticed. Every single melee weapon I use feels bloody unusable now. Any of the stances I previously enjoyed now send you into hyperspace, or others just stop you dead in the water. I hope they sort it out soon because melee has become unbearable for me. Link to comment Share on other sites More sharing options...
(PSN)xSweep66 Posted November 28, 2018 Share Posted November 28, 2018 PS4 here and it definitely happened in a recent update for us. Momentum doesn't seem to be working on heavy blades much or at all. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted November 28, 2018 Share Posted November 28, 2018 Can confirm on Xbox as well. I think it has to do with M3.0s combos involving direction you’re moving so it would make sense that some attacks don’t have forward momentum. But yeah, right now it sucks. Link to comment Share on other sites More sharing options...
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