TheTwan Posted September 4, 2013 Share Posted September 4, 2013 with the now 20% crit rate is it worth putting on blunderbust and ravage or are elemental dmg mods better? Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 4, 2013 Share Posted September 4, 2013 Which do you fancy more? Link to comment Share on other sites More sharing options...
TheTwan Posted September 4, 2013 Author Share Posted September 4, 2013 whatever does more damage on average Link to comment Share on other sites More sharing options...
konfetarius Posted September 4, 2013 Share Posted September 4, 2013 (edited) Flechete/Point Blank/ Accelerated Blast/ Blaze / Hell Chamber + Ravage / Blunderbuss. Ravage/Blunderbuss > any of the remaining elemental mods combos. It's +53% total damage output, so it improves your existing +60% fire damage from blaze and your 150% armor piercing damage from Flechette/Blast. Edited September 4, 2013 by konfetarius Link to comment Share on other sites More sharing options...
AngelGuardcc Posted September 4, 2013 Share Posted September 4, 2013 great.....just when i finished formaing my Sobek 4 times i get this new shotgun .....time to level :c Link to comment Share on other sites More sharing options...
WhiteNekophus Posted September 4, 2013 Share Posted September 4, 2013 (edited) Stunning Wraith? nice new mod.... (I'm kidding though) seems konfetarius's bulid is good.... if only i had hells chamber :( Edited September 4, 2013 by WhiteNekophus Link to comment Share on other sites More sharing options...
Sikab Posted September 4, 2013 Share Posted September 4, 2013 the Rainbow build still outperforms the crit build. Link to comment Share on other sites More sharing options...
Mythrex Posted September 4, 2013 Share Posted September 4, 2013 the Rainbow build still outperforms the crit build. except it doesnt the crit build outperforms by about 400 damage Link to comment Share on other sites More sharing options...
konfetarius Posted September 4, 2013 Share Posted September 4, 2013 (edited) the Rainbow build still outperforms the crit build. Only against enemies with no armor, which this shotgun will obliterate in 1 shot regardless of your build. Edited September 4, 2013 by konfetarius Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted September 4, 2013 Share Posted September 4, 2013 Full elemental with 1 critical or other mod. Why? Cause a full multi, dmg, ap and crit build takes all but 1 slot, giving you +150% ap, fire, and ap, 120% multi, 35%ish crit chance and 3.2x crit damage, plus +90% damage for either ice or electric if you choose to use one of those in the final slot. Nice but RNG, and RNG is RNG. Now full elemental + 1 crit: +150% fire, ap, damage, 120% multi, 90% ice, elect, and either 35% chance to do 2x crit damage or 20% chance to do 3.2x crit damage... Short answer go full damage and only use either a crit mod, or something else you feel you need. Link to comment Share on other sites More sharing options...
Sikab Posted September 4, 2013 Share Posted September 4, 2013 except it doesnt the crit build outperforms by about 400 damage that 400 dmg is not guaranteed. the 20% chance is not reliable enough to depend on it's performance. Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted September 4, 2013 Share Posted September 4, 2013 that 400 dmg is not guaranteed. the 20% chance is not reliable enough to depend on it's performance. The pre-nerf max of 95% was far more worth while for the crit built, now it isn't, anything less than 75% max is too unreliable to bother with. Link to comment Share on other sites More sharing options...
konfetarius Posted September 4, 2013 Share Posted September 4, 2013 (edited) Full elemental with 1 critical or other mod.Wrong. Critical mods multiply each other's power. They also multiply the most important elemental damage, Armor Piercing.Nice but RNG, and RNG is RNG.With a maxed out hell chamber, you are shooting 22 pellets per trigger pull. Shotguns check crit chance per pellet. RNG's feast or famine effects are negligible at this rate. You are not shooting a ratio of 4 non-crit shots to 6 crit shots, you are shooting 10 shots that will be partially crit boosted.It's perfectly reliable. Shotguns work just as well as automatics when it comes to reliability of the damage boost from crit RNG. It's simple statistics - a full clip of multishot Strun shots is 176 individual crit rolls. Edited September 4, 2013 by konfetarius Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted September 4, 2013 Share Posted September 4, 2013 Crits on shotguns are basically straight DPS upgrades... Link to comment Share on other sites More sharing options...
Question
TheTwan
with the now 20% crit rate is it worth putting on blunderbust and ravage or are elemental dmg mods better?
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