jebronlames_W Posted September 5, 2013 Share Posted September 5, 2013 So I just went on for about 40 minutes in this 24 hour alert and I end up dying not from lack of oxygen but from enemies and it says mission failed and I get nothing of what I've collected all through the mission or the catalyst. Pretty S#&$ty if you ask me. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 5, 2013 Share Posted September 5, 2013 Dying from letting your oxygen run out? Are you sure? If you let oxygen run out, you'll win. Did you run out of revives and die? Link to comment Share on other sites More sharing options...
TheDrift Posted September 5, 2013 Share Posted September 5, 2013 Did you click forfeit? Link to comment Share on other sites More sharing options...
TunaMayo Posted September 5, 2013 Share Posted September 5, 2013 So I just went on for about 40 minutes in this 24 hour alert and I end up dying not from lack of oxygen but from enemies and it says mission failed and I get nothing of what I've collected all through the mission or the catalyst. Pretty S#&$ty if you ask me. That's how survival works at the moment unfortunately, you have to suffocate to get your rewards, getting shot doesn't count. Link to comment Share on other sites More sharing options...
jebronlames_W Posted September 5, 2013 Author Share Posted September 5, 2013 Dying from letting your oxygen run out? Are you sure? If you let oxygen run out, you'll win. Did you run out of revives and die? Yes precisly from running out of revives not oxygen. I dont' see why that should matter. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted September 5, 2013 Share Posted September 5, 2013 Yes precisly from running out of revives not oxygen. I dont' see why that should matter. If you die and must forfeit... you forfeit. Link to comment Share on other sites More sharing options...
TheDrift Posted September 5, 2013 Share Posted September 5, 2013 Well if you die you shouldn't get rewards. It is survival after all. And if you go into that kind of a grind with 0 revives I can't really deal sorry for you. I mean one of two things is going to happen Link to comment Share on other sites More sharing options...
alchemistjkt Posted September 5, 2013 Share Posted September 5, 2013 Yes precisly from running out of revives not oxygen. I dont' see why that should matter.because in every other game mode, dying = fail. thats why. Link to comment Share on other sites More sharing options...
itslikeme Posted September 5, 2013 Share Posted September 5, 2013 So I just went on for about 40 minutes in this 24 hour alert and I end up dying not from lack of oxygen but from enemies and it says mission failed and I get nothing of what I've collected all through the mission or the catalyst. Pretty S#&$ty if you ask me. You're correct. You won't complete if you die from shots. You'll complete if you die from lack of oxygen. Link to comment Share on other sites More sharing options...
AXCrusnik Posted September 5, 2013 Share Posted September 5, 2013 Yes precisly from running out of revives not oxygen. I dont' see why that should matter. ...the way I see it, even though the oxygen is all gone at least you're alive enough to hop into a ship and leave... if you're straight up dead though... Link to comment Share on other sites More sharing options...
TheDrift Posted September 5, 2013 Share Posted September 5, 2013 As long as you don't click forfeit you will have mission complete. This happened to me yeaterxay Link to comment Share on other sites More sharing options...
Vilemyre Posted September 5, 2013 Share Posted September 5, 2013 Yes precisly from running out of revives not oxygen. I dont' see why that should matter. You should have just idled on the death screen until you ran out of oxygen, bam mission complete! Link to comment Share on other sites More sharing options...
jebronlames_W Posted September 5, 2013 Author Share Posted September 5, 2013 As long as you don't click forfeit you will have mission complete. This happened to me yeaterxay Well I didn't relly click forfeit when you run out of revives you kind of don't have a choice. Link to comment Share on other sites More sharing options...
Wiegraf Posted September 5, 2013 Share Posted September 5, 2013 So I just went on for about 40 minutes in this 24 hour alert and I end up dying not from lack of oxygen but from enemies and it says mission failed and I get nothing of what I've collected all through the mission or the catalyst. Pretty S#&$ty if you ask me. Getting wiped out from damage and running out of revives or forfeiting will fail the mission (as with any other mission type). Running out of air will complete it. Link to comment Share on other sites More sharing options...
TheDrift Posted September 5, 2013 Share Posted September 5, 2013 You should have just idled on the death screen until you ran out of oxygen, bam mission complete! Yep. What I said. This is what you do Link to comment Share on other sites More sharing options...
Dovahjim Posted September 5, 2013 Share Posted September 5, 2013 That's how survival works at the moment unfortunately, you have to suffocate to get your rewards, getting shot doesn't count. Actually it did for me yesterday, I thought it didn't... Link to comment Share on other sites More sharing options...
Goku_GT Posted September 5, 2013 Share Posted September 5, 2013 Umm, after I died at the 30 minute mark. I hit forfeit cause the host sucked and the lag was terrible, and I still got all the rewards. Now if you don't want to sit there and watch the others play and abort mission you get nothing, Or if all of you die before the oxygen runs out then you fail and get nothing. But I have forfeited for lag reasons more than once let the others finish and i have gotten everything I pick up and what ever credits and rewards there are. Link to comment Share on other sites More sharing options...
Coca-Cola_Addict Posted September 5, 2013 Share Posted September 5, 2013 They really should rework the way it ends before putting survival in place of raids... My idea is for every survival map to have a "safe room". This safe room is where the players spawn and it has 2 doors on opposite side of the room, one leading out to the battle field the other stays locked for the fist 5 mins or so. Enemies can not enter this room, so if for some reason you need to go AFK you can go back to there and be safe, however you dont gain xp or credits while idle there. And when all the players are in the room at the same time the second door opens revealing an extraction zone. If they did something like that then death or %0 o2 would casue missin failure. Plus this gives you the chance to take a break in a game mode that could potentially last for hours non stop... Link to comment Share on other sites More sharing options...
Paradox52525 Posted September 5, 2013 Share Posted September 5, 2013 I do think this needs to be looked at though... I don't recall the alert saying how long you needed to survive to get the reward (if I did, I completely missed it), it doesn't seem to offer any additional incentives for surviving longer, and the "win-condition" is not obvious unless you played in the recent survival event - you win by "dying" from oxygen loss, but you lose if you "die" from damage, which you can avoid by sitting at the rez scree nuntil the oxygen runs down? That's not very intuitive or new-player friendly... When I did this, we had no idea how long we had to survive to get the reward, and an over-zealous Rhino just kept on going and going. At the 25 minute mark we still had 97% oxygen and plenty of drops sitting around. At 30 minutes we were dying a lot, but managing to keep up and still had plenty of oxygen. I started to get worried that we'd get wiped out before the oxygen could run down and fail (I didn't know about the sit-at-rez-screen trick), so I had to hide and stop rezzing my team mates so that the mission would finally end... I like survival as a new alert type, but it really needs: * Clear feedback on how long you need to survive to get your reward (ideally in the HUD) * What (if any) the additional rewards are for surviving longer * An option to end/continue (like defense) when you hit each milestone or some type of in-game method to end the mission (maybe an extraction room that's always available at any time, but only ends the mission if all surviving group members go there)? Link to comment Share on other sites More sharing options...
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