Wellwisher Posted September 6, 2013 Author Share Posted September 6, 2013 (edited) Why do you want to have those first 10 waves? What do they add to the game? Seriously i cant think of a single thing, I also never said i want it to be ungodly hard, all i want is to not spend the first 10 waves doing practically nothing because they are so damned easy. Once the last waves come around it is fun, but everything before that is just time consuming filler. No idea why people are arguing with OP about telling him to go solo T3 defense for the difficulty. It's like they didn't read the OP at all. Lmao.Yes, some people need to do T3 Defense to get the item parts they want. When I was farming for my Orthos Prime, T3 D was so boring. I even ran it with optimal groups and did some of them in <20m which includes the timer in between. It was a cake walk with the right set up.The whole point of changing it to 10 waves is to save time. Difficulty increase is just to compensate for less waves. I would actually enjoy going straight to lvl80+ enemies without a surplus of energy orbs.That's just me though. Thank you, at least there is one person not jumping to conclusions. Edited September 6, 2013 by Wellwisher Link to comment Share on other sites More sharing options...
Vilemyre Posted September 6, 2013 Share Posted September 6, 2013 So it isn't about enjoyment its about rushing the missions and being lazy? Link to comment Share on other sites More sharing options...
TemetNosce Posted September 6, 2013 Share Posted September 6, 2013 20 is a boring slog, start that S#&$ ten waves in. better yet, add a button to have all the waves come out at once. F*** it They'll never do this due to the technical problems inherent in it, but yeah that'd pretty much be ideal in my view. Link to comment Share on other sites More sharing options...
Wellwisher Posted September 6, 2013 Author Share Posted September 6, 2013 (edited) So it isn't about enjoyment its about rushing the missions and being lazy? Are you trying not to understand what I'm saying? It is ONLY about enjoyment. As it stands the first 10 waves are pointless, there is not joy in them. They should either be removed or made challenging enough to not bore any group with half decent equip to death. And you still haven't said why exactly you want to have those 10 waves in the mission. Edited September 6, 2013 by Wellwisher Link to comment Share on other sites More sharing options...
Vilemyre Posted September 6, 2013 Share Posted September 6, 2013 (edited) Are you trying not to understand what I'm saying? It is ONLY about enjoyment. As it stands the first 10 waves are pointless, there is not joy in them. They should either be removed or made challenging enough to not bore any group with half decent equip to death. Then fine buff the enemies but removing them just to shorten the game? No hell no. All you are gonna get anyway is extra sponge for your bullets if it did happen. And because I prefer missions to not be short over the sake of void items. But if you want buffed enemies then w/e. Edited September 6, 2013 by Palkora Link to comment Share on other sites More sharing options...
xoxcloudxox Posted September 6, 2013 Share Posted September 6, 2013 Mine were 10 - 15. And again, unorganized team. No setups like using frosts and nukers just go with whatever. Or solo it. i tried solo with my frost and got innihalated by fusion moas rofl Link to comment Share on other sites More sharing options...
Vilemyre Posted September 6, 2013 Share Posted September 6, 2013 (edited) i tried solo with my frost and got innihalated by fusion moas rofl Yep. If the heavy gunners don't ruin your day those jerk &#! dodos will. (Yes I called a MOA a dodo) Edited September 6, 2013 by Palkora Link to comment Share on other sites More sharing options...
AngelGuardcc Posted September 6, 2013 Share Posted September 6, 2013 Thanks for telling me that you hate T3 now i will do nothing to help you :D Link to comment Share on other sites More sharing options...
PiggyCakes Posted September 6, 2013 Share Posted September 6, 2013 I would prefer a skip button, faster than normal and you still get exp and mods from the first 10 cakewalk waves.Also ability to have 2+ waves at the same time would be pretty epic. Link to comment Share on other sites More sharing options...
Rivy Posted September 6, 2013 Share Posted September 6, 2013 better yet, add a button to have all the waves come out at once. F*** it Hahaha I'd mash the crap out of that button and die in insane laughter xD Link to comment Share on other sites More sharing options...
HammerToe Posted September 6, 2013 Share Posted September 6, 2013 (edited) I usually just go as my Trinity and take 3 other nuke classes with me. Goes rather fast. Edited September 6, 2013 by HammerToe Link to comment Share on other sites More sharing options...
shadowkinz Posted September 6, 2013 Share Posted September 6, 2013 The first 10 waves of it just such a mind numbingly boring waste of time, I can hardly get myself to play them anymore. IMO they should all just have 10 waves being harder with each Tier. Just had to get that off my chest cause I'm currently about to die of boredom in one... Oh god DE pls No i am being serious lol. They take too long and they don't even get remotely challenging till like wave 8 anyway so might as well remove the first 10 xD. The scaling is perfectly gradual too so it isn't that, it is just that 20 is too much. Or if it is 15 just drop the first 5.. i can't remember now but 20 seems too high xD Regardless.. 10 is perfect when other voids can be done in 2 min Link to comment Share on other sites More sharing options...
shadowkinz Posted September 6, 2013 Share Posted September 6, 2013 So it isn't about enjoyment its about rushing the missions and being lazy? No it is just not fun to sit for 30 seconds, spend 15 seconds blowing up the entire wave, then waiting another 30 seconds, 10 times in a row. Say the countdown timer is like 11 seconds (what i usually catch it at) then another however long waiting for the mobs to get to u, then another looking for tge one mob that got itself stuck on a door. It isn't fun is the whole point. noone is asking for the game to autopilot or rushable defense. i think 10 waves would give the perfect time vs reward vs challenge outcome. Cap missions can be soloed in under 2 min yet this takes half an hour for the same rwards, half the time being waiting for mobs to spawn. Link to comment Share on other sites More sharing options...
K0ZURE Posted September 6, 2013 Share Posted September 6, 2013 Why? can't get past the first 10 waves? I agree it should be 10 waves (the last 10) The first 10 waves are too easy and boring. I have so many t3 defense key that i don't use cause people would rather do a t3 mobile defense / capture. Link to comment Share on other sites More sharing options...
Genuinetheo Posted September 6, 2013 Share Posted September 6, 2013 No idea why people are arguing with OP about telling him to go solo T3 defense for the difficulty. It's like they didn't read the OP at all. Lmao. Yes, some people need to do T3 Defense to get the item parts they want. When I was farming for my Orthos Prime, T3 D was so boring. I even ran it with optimal groups and did some of them in <20m which includes the timer in between. It was a cake walk with the right set up. The whole point of changing it to 10 waves is to save time. Difficulty increase is just to compensate for less waves. I would actually enjoy going straight to lvl80+ enemies without a surplus of energy orbs. That's just me though. "I only want 10 waves in T3 defense, the first half is just too easy and I can do in my sleep." Yeah I never understood the OP at all. Link to comment Share on other sites More sharing options...
Hayden11121 Posted September 6, 2013 Share Posted September 6, 2013 The way I see it. First 10 waves of T3 = Last 10 waves of T2. Buff T3 Defense, make the entire experience fun, and make the endgame really @(*()$ hard. Any T3 overall should be what it was upon release, everything level 80+. Screw the level 50-60 startoffs, they are weak and boring. Link to comment Share on other sites More sharing options...
RedlineRonin Posted September 6, 2013 Share Posted September 6, 2013 The way I see it. First 10 waves of T3 = Last 10 waves of T2. Buff T3 Defense, make the entire experience fun, and make the endgame really @(*()$ hard. Any T3 overall should be what it was upon release, everything level 80+. Screw the level 50-60 startoffs, they are weak and boring. I'm really excited for this combined w/ survival. In a perfect world I wouldn't even need to worry about oxygen pick ups. I'd just run around with enemies trying to kill me until the levels got so insanely high that the slightest mistake is punished with a one hit kill Link to comment Share on other sites More sharing options...
.Monarch Posted September 6, 2013 Share Posted September 6, 2013 Why? can't get past the first 10 waves? 20 waves of defense is boring as hell. I dozes off with defense missions because it's too repetitive and easy. Let alone I've to sit through first 10 waves. Link to comment Share on other sites More sharing options...
Xehalin Posted September 6, 2013 Share Posted September 6, 2013 Even with the proper team comp, it can end up being a huge waste of time if you don't get one of the items you want at the end. Last one I did.. took around 40 minutes. I don't want to spend 40 minutes, bored out of my mind, to get something I don't want. Link to comment Share on other sites More sharing options...
Wellwisher Posted September 6, 2013 Author Share Posted September 6, 2013 Even with the proper team comp, it can end up being a huge waste of time if you don't get one of the items you want at the end. Last one I did.. took around 40 minutes. I don't want to spend 40 minutes, bored out of my mind, to get something I don't want. pretty much sums it up. Link to comment Share on other sites More sharing options...
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