RawGritz Posted September 6, 2013 Share Posted September 6, 2013 (edited) Forgive me if this was suggested Melee Projection works similar to melee channel. Percentage of energy used is converted into an energy based projectile strike which travels for a short distance. Energy projectile emitted from blade on next melee strike (could be charge strike only or...) If next strike is a ground strike then energy wave is emitted in a circular radius amplifying base melee weapon AOE damage. Energy wave does blade or physical damage (depends on weapons base damage type) and retains any mod amplifiers and elemental dmg+'s This mod Scales and works well with melee channel. Distance scales with leveling up and Reach. Edited September 6, 2013 by RawGritz Link to comment Share on other sites More sharing options...
Erusa Posted September 6, 2013 Share Posted September 6, 2013 Slash Waves!...Excatly the thing I was hoping for when using Skana P's charged attack! DX<I support! Link to comment Share on other sites More sharing options...
Casardis Posted September 6, 2013 Share Posted September 6, 2013 (edited) I like the idea a lot. I think that this can even add different effects depending on certain weapons. As an example, I'll take throwing weapons like Glaive. In a charge attack, instead of throwing another energy wave in front of the flying Glaive, it can develop energy blades around it to have a larger radius. However, I can see issues with that, such as doing Blade damage instead of Serrated Blade, or Ragdoll in the case of Kestrel. Edited September 6, 2013 by Casardis Link to comment Share on other sites More sharing options...
LeoAtKnight Posted September 6, 2013 Share Posted September 6, 2013 I support the idea. Well thought out, and interesting. Link to comment Share on other sites More sharing options...
Sarge111 Posted September 6, 2013 Share Posted September 6, 2013 Interesting idea, I would like to see it in action. Link to comment Share on other sites More sharing options...
RawGritz Posted September 6, 2013 Author Share Posted September 6, 2013 (edited) I like the idea a lot. I think that this can even add different effects depending on certain weapons. As an example, I'll take throwing weapons like Glaive. In a charge attack, instead of throwing another energy wave in front of the flying Glaive, it can develop energy blades around it to have a larger radius. However, I can see issues with that, such as doing Blade damage instead of Serrated Blade, or Ragdoll in the case of Kestrel. Firstly... Thanks, Tenno! I agree there could be various ways to represent this. Kestrel melee projection, doing physical dmg, makes perfect sense. Some waves could travel along the ground...maybe for the heavy hammer weapons. Others are sliver-thin crescent moons and such dealing serrated blade dmg. Obviously DE would do something stellar with the visuals that I can't think of... Edited September 6, 2013 by RawGritz Link to comment Share on other sites More sharing options...
FissionStorm Posted September 6, 2013 Share Posted September 6, 2013 was your inspiration from the Bloodskal Blade in TES? Link to comment Share on other sites More sharing options...
RawGritz Posted September 6, 2013 Author Share Posted September 6, 2013 (edited) was your inspiration from the Bloodskal Blade in TES? No actually it was Armored Core. Older game. The melee was a simple slash but you could buy different blades with the ability to project an energy wave in front of you that dealt massive dmg. Edited September 6, 2013 by RawGritz Link to comment Share on other sites More sharing options...
yarash2110 Posted September 6, 2013 Share Posted September 6, 2013 Sounds like a great idea to me :D Link to comment Share on other sites More sharing options...
zephyrdragoon Posted September 7, 2013 Share Posted September 7, 2013 Sword Beams sound awesome. But wait... can we handle the BleachxWarframe crossover fanfics? Link to comment Share on other sites More sharing options...
RawGritz Posted September 7, 2013 Author Share Posted September 7, 2013 Sword Beams sound awesome. But wait... can we handle the BleachxWarframe crossover fanfics? Thanks! But the concept pre-dates Bleach by a good long while. Look up Ninja Scroll, Storm Riders, Saint Legend, Chinese Hero/Blood Sword. Link to comment Share on other sites More sharing options...
Wiegraf Posted September 7, 2013 Share Posted September 7, 2013 (edited) On Charge Attack only would keep the charge from being dispersed accidentally from going into melee quickly when moving into melee range. It would be a nice addition, I think. Edited September 7, 2013 by Wiegraf Link to comment Share on other sites More sharing options...
Volume Posted September 7, 2013 Share Posted September 7, 2013 (edited) No actually it was Armored Core. Older game. The melee was a simple slash but you could buy different blades with the ability to project an energy wave in front of you that dealt massive dmg. I thought of AC but I was almost certain this was going to be from a different game...(older than Armored Core, haha) Anyway, cool idea. I dunno if it'd fit how the rest of most mods work, but if we can have "Heavy Impact" then we can have this, imo. Edited September 7, 2013 by Volume Link to comment Share on other sites More sharing options...
RawGritz Posted September 7, 2013 Author Share Posted September 7, 2013 On Charge Attack only would keep the charge from being dispersed accidentally from going into melee quickly when moving into melee range. It would be a nice addition, I think. I agree, totally. Link to comment Share on other sites More sharing options...
Erusa Posted September 7, 2013 Share Posted September 7, 2013 Scarves and this...the only thing left is a beam sword and a spinning air attack........ o3o Link to comment Share on other sites More sharing options...
theammostore Posted September 7, 2013 Share Posted September 7, 2013 I support this. Link to comment Share on other sites More sharing options...
konfetarius Posted September 7, 2013 Share Posted September 7, 2013 This is basically what Melee Channel should be like. I would have wanted Melee Channel to simply become a short duration buff that activated upon making a charged attack and gave the current bonus to every attack over that duration, but this idea sounds more fun. Link to comment Share on other sites More sharing options...
Altey Posted September 7, 2013 Share Posted September 7, 2013 Supported Link to comment Share on other sites More sharing options...
RawGritz Posted September 10, 2013 Author Share Posted September 10, 2013 Hmmm. I need more people to see this and say YAY or "you're crazy!" Go tell your fellow Tenno. Thanks! Link to comment Share on other sites More sharing options...
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