Salenstormwing Posted December 25, 2018 Share Posted December 25, 2018 Okay, I love how the Grineer Tram with the Warframe pod is now electrified, but we need to talk about the end that is next to the stairs, and the fact that it's a giant bug zapper for kavats, khubrows, and moas. https://steamcommunity.com/sharedfiles/filedetails/?id=1601284313 3 Pets all in need of healing, just because of that stupid rail zaps all the animals who come near it and/or because Grineer don't understand what Occupational Safety means. Please fix this railing. The pets you save may be your own. And you'll end up getting zapped when you go near the railing. Link to comment Share on other sites More sharing options...
thor_sten Posted December 25, 2018 Share Posted December 25, 2018 Oh yeah, I had this problem, too. Link to comment Share on other sites More sharing options...
Salenstormwing Posted December 25, 2018 Author Share Posted December 25, 2018 (edited) 11 hours ago, thor_sten said: Oh yeah, I had this problem, too. That tram is a death trap for pets. Edited December 25, 2018 by Salenstormwing Link to comment Share on other sites More sharing options...
GinKenshin Posted December 25, 2018 Share Posted December 25, 2018 Was doing a fissure in that map, my team had 3 pets including mine, and there’s always been a pet dying at that at least once each wave, it’s pretty dumb tbh 1 Link to comment Share on other sites More sharing options...
Salenstormwing Posted December 25, 2018 Author Share Posted December 25, 2018 1 hour ago, GinKenshin said: Was doing a fissure in that map, my team had 3 pets including mine, and there’s always been a pet dying at that at least once each wave, it’s pretty dumb tbh It would be fine if they just got rid of the part that overhangs the stairs because the electric post zaps everything that walks down the stairs but the enemy have enough help to just ignore most of it, but pets, insta-ZAP. Get rid of the part that overhangs the stairs, and it'll be fine. Or make the pet pathing better. So yeah, DE will get rid of the overhang. Link to comment Share on other sites More sharing options...
GinKenshin Posted December 25, 2018 Share Posted December 25, 2018 19 minutes ago, Salenstormwing said: It would be fine if they just got rid of the part that overhangs the stairs because the electric post zaps everything that walks down the stairs but the enemy have enough help to just ignore most of it, but pets, insta-ZAP. Get rid of the part that overhangs the stairs, and it'll be fine. Or make the pet pathing better. So yeah, DE will get rid of the overhang. better yet, make pets take no environment damage. if they can't/won't fix the AI, then don't punish us for it Link to comment Share on other sites More sharing options...
Salenstormwing Posted December 26, 2018 Author Share Posted December 26, 2018 On 2018-12-25 at 11:08 AM, GinKenshin said: better yet, make pets take no environment damage. if they can't/won't fix the AI, then don't punish us for it I like this idea a lot, but I don't think they'd do it. Link to comment Share on other sites More sharing options...
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