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frame polarity profiles


Sanguis3k
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this is an idea I have kicked around for a while because since some of the builds I have found myself using are very tightly focused or built towards a certain build it generally skews frames towards using one or two abilities and ignoring their others, this is fine because I think it is great that the game allows us this flexibility and really makes me have the frame how I want it but sometimes there are frames that there seems to be no option other than building another copy of them and relevelling them to allow me to play it more than one way. to solve this I think having polarity profiles would be a cool idea, it could be something you buy for 25-50p that lets you have another fresh mod grid to work with that is separate in rank, XP earned, polarities, even forma used and you could switch between them in the armory much like switching a loadout. I know this isn't strictly needed or even something I could call a priority but it would be a nice QoL change

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Most frames can have a specific set of polarities that allow a great variety of builds. Even if this option was available, I'm pretty sure that most people would still choose to just build another warframe because, it is cheaper(20p for the slot) and it lets you have another three loadout options.

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The point of Forma creating Polarities is that you gain more specialisation into a build at the cost of flexibility. You need to be aware of this when levelling frames and be sure to build knowing that if a new mod comes out that's better than your current set-up, you'll have to re-Forma to allow that new build.

It's a trick used in literally thousands of games, where in those games you then have to pay some either one-time-only or ever-increasing-in-cost price to re-spec your build. Except in Warframe the cost is right there from the start and always the same; a manual re-level and a Forma. Sometimes two, or even three depending on how much you want to change.

There is zero chance that DE are going to put in something where you can literally pay-to-win by making your A/B/C customisation also include a different Polarity layout.

You have to build knowing that your B customisation will have to use the same Polarities as your A, and so does your C. That's how DE limit us in what we can actually build for in game.

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1 hour ago, Birdframe_Prime said:

You have to build knowing that your B customisation will have to use the same Polarities as your A, and so does your C. That's how DE limit us in what we can actually build for in game.

except you really do not. I have a couple of Ivara I built just because I wanted one to use for extreme maximization of her stealth and one to use for buffing up the artemis bow, I also have been looking at making a second Nekros because I want to have one to use for actual fighting instead of the farm frame I made him to be. making another copy of a frame is something I do not really have a problem with this because I like that DE makes us think about how we are making our builds but for certain frames this would be incredibly useful. instead of making a second frame entirely which entails a slot, a potato and however many forma you want to use you could just pay an appropriate plat cost and have the effect of building a spare which in the end is really not changing much at all

 

10 hours ago, InDueTime-EN- said:

Most frames can have a specific set of polarities that allow a great variety of builds. Even if this option was available, I'm pretty sure that most people would still choose to just build another warframe because, it is cheaper(20p for the slot) and it lets you have another three loadout options.

I figured around 50p because that is just a bit more than the cost of a slot + potato which if you are really going to be using a frame you will want to put one in it. also while most frames can have a set of polarities that allow great build variety there are also more than a few which you can choose to be very specific on how you want to use it to have them really shine for certain situations. I don't know how many people would buy this item since as I mentioned at first it was just an idea I was kicking around but I figured it was worth at least putting the idea out there and seeing what came from it

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6 minutes ago, Sanguis3k said:

except you really do not.

What are you talking about? Your A/B/C polarities will always be the same as each other. Polarising on a V onto a slot of A, will put a V on B and C too.

Some frames are lucky that their builds are not too different from each other and they can use the same polarities to get a different effect, but some frames have vastly differing purposes depending on which result you want out of them the most.

If you're building in for an all Strength build, using the Umbral mods, you may simply negate your ability to use a build for a high Range and Duration when you want to use that instead.

Specialisation causes limitation.

14 minutes ago, Sanguis3k said:

I figured around 50p

And no. DE are literally not going to let us pay to get more modding slots. The only reason we have as many as we do now is because the old modding system allowed us this many if, and only if, we completely removed some of our Abilities.

We had 10 slots and an Aura, which was supposed to be 4 Abilities and 6 modding slots. The players abused that system by picking their two favourite abilities, throwing away the other two, and polarising out the Ability (=) slots for other mods, effectively creating 8 slots, or even 9 slots if they only needed one ability.

We went from 10 plus an Aura, with Abilities as actual Mod cards, to 8 plus Aura and Exilus with Abilities innate all because of players abusing the old system at the cost of the Abilities that DE wanted us to actually use on frames. On the positive side, this way players from the old system would still be able to make their previous builds, but still have all their abilities to use, but it was a very rough transition for all the players that had done it. There were literally millions of Forma refunded to the players because, in actual visual slots, we lost two, often two that would have been Forma'd.

This happened once in the game's history, one time only where the modding section was redone. And DE were 100% transparent about why it was happening, what they were hoping to achieve, and the fact that they never intended for anyone to achieve more mod slots than they had initially planned for (6 plus abilities), but since people were intent on doing so, this would be it. And no more.

DE builds, and has built, everything around us only having these limited number of slots ever since. They balance ability strength, damage numbers, duration timers and base range around how much of any one stat people can viably put on it.

Why do you think mods like Augur Secrets only adds 24% Ability Strength? Because it means they can build minimum requirements into frames, like with Gara requiring 29% Strength to reach her maximum Damage Reduction with Splinter Storm, or making Baruuk require 25% Strength to reach his maximum DR with Desolate Hands. Why do you think that the Corrupted Mods have such hefty draw-backs at maximum rank? It's because DE knows what we can potentially do. And they actively put in these exact kind of limits to make sure we can't do more than this.

DEPablo even commented on how every frame he's designed and re-designed is deliberately made to prevent any stat from becoming a 'dump' stat, and that his frames are built to function best if you bias, but don't min-max.

There is never, ever going to be a time when any amount of Plat, any amount of pay-wall, will gain us access to more mod slots, because the game's entire modding system entirely depends on the balance inherent in only having the amount we do.

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11 minutes ago, Birdframe_Prime said:

There is never, ever going to be a time when any amount of Plat, any amount of pay-wall, will gain us access to more mod slots, because the game's entire modding system entirely depends on the balance inherent in only having the amount we do.

I am not sure how you got that I was asking to have more mod slots on a frame. what I meant was like having the A/B/C setups where you can have different mods equipped you would have the option to have a frame in which the polarities could be different across different loadouts

so you could effectively have A1 with V V D - - polarities

and A2 with V D D - - polarities

so you could set up having your frame be built towards different using different powers or using those powers differently without needing to build a new frame. nothing you have said actually addresses what I said at any point and you are arguing about some idea that you have taken from nowhere.

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1 minute ago, Sanguis3k said:

I am not sure how you got that I was asking to have more mod slots on a frame. what I meant was like having the A/B/C setups where you can have different mods equipped you would have the option to have a frame in which the polarities could be different across different loadouts

so you could effectively have A1 with V V D - - polarities

and A2 with V D D - - polarities

Yeah, no, that's the same thing.

It was asked at the time, and completely shot down. The A/B/C are deliberately kept as mirrors for that specific reason.

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