Trancemaster Posted September 13, 2013 Share Posted September 13, 2013 So here is two videos (not to long) that shows the power of the Mag warframes first ability PULL The build is simple have max Reach with the coil helmet for even longer range. Go with streamline, Flow and sprint then yeah.... run around spam pull GG Video 1 [2min 52sec] http://www.twitch.tv/deadmines/c/2926360 Video 2 [1min 3sec] http://www.twitch.tv/deadmines/c/2926415 enjoy! Link to comment Share on other sites More sharing options...
OblivionNecroninja Posted September 13, 2013 Share Posted September 13, 2013 Yeah, the damage needs to come down. The way to buff Old Pull was to make it possible to pull people in holes (which DE has done. Sorta) and then, if it STILL was UP compared to other 1 abilities, drop the energy cost to 20 or 10. The damage was a bad idea. Link to comment Share on other sites More sharing options...
Hixlysss Posted September 13, 2013 Share Posted September 13, 2013 It's like...just pulling the entire side of the room, holy crap. Link to comment Share on other sites More sharing options...
Hybridon Posted September 13, 2013 Share Posted September 13, 2013 Against lvl 20 enemies is how you are saying the ability is too strong? Seriously you are taking into consideration these: 1 - Coil Helmet (only available through plat or an alert) 2 - Streamline (Rare mod) 3 - Stretch (uncommon) 4 - Focus (Rare) 5 - On a level 20 Grineer. Thats how you define OP? Link to comment Share on other sites More sharing options...
Trancemaster Posted September 14, 2013 Author Share Posted September 14, 2013 (edited) 1. I never said anything about Focus 2. Why should you be able to pull everything in your field of vision? ((180 degrees)) and even if its not in our "Vision" we can still use pull through walls etc not really working as intended. Edited September 14, 2013 by Trancemaster Link to comment Share on other sites More sharing options...
Fr33_Flight Posted September 14, 2013 Share Posted September 14, 2013 Against lvl 20 enemies is how you are saying the ability is too strong? Seriously you are taking into consideration these: 1 - Coil Helmet (only available through plat or an alert) 2 - Streamline (Rare mod) 3 - Stretch (uncommon) 4 - Focus (Rare) 5 - On a level 20 Grineer. Thats how you define OP? Not to mention the kill/hour potential... about 900 kills per run seems legit Lol Link to comment Share on other sites More sharing options...
syle Posted September 14, 2013 Share Posted September 14, 2013 yeah max mods + helmet vs lvl 20 mobs just no Link to comment Share on other sites More sharing options...
Sweetie_Belle Posted September 14, 2013 Share Posted September 14, 2013 I feel dirty when playing Mag. I actually never take crush in high-level areas either. It is fine in lower level areas, but until U10's damage system comes out I won't have it on for the sake of pull's damage potential. Link to comment Share on other sites More sharing options...
Hybridon Posted September 14, 2013 Share Posted September 14, 2013 1. I never said anything about Focus 2. Why should you be able to pull everything in your field of vision? ((180 degrees)) and even if its not in our "Vision" we can still use pull through walls etc not really working as intended. Magic? Then no warframe powers should go through walls... then thats all powers and all ar OP then. Before using an argument, think if it isnt idiotic. If you had said the damage on Pull is over the top cause no other power does that much damage for so low cost on so many targets, then we could have an argument. but come in fully modded, against lvl 20 enemies is not just ridiculous, its pathetic. Link to comment Share on other sites More sharing options...
Fr33_Flight Posted September 14, 2013 Share Posted September 14, 2013 You all arent understanding the point... He isnt saying the damage is OP... He is trying to stress that this can impact the leaderboards. Too many kills in too little of a time... Link to comment Share on other sites More sharing options...
Zerethon Posted September 14, 2013 Share Posted September 14, 2013 You all arent understanding the point... He isnt saying the damage is OP... He is trying to stress that this can impact the leaderboards. Too many kills in too little of a time... The leaderboards are bubkis, say hello to nova and ember. Link to comment Share on other sites More sharing options...
Fr33_Flight Posted September 14, 2013 Share Posted September 14, 2013 So bad... Link to comment Share on other sites More sharing options...
Preanette Posted September 14, 2013 Share Posted September 14, 2013 Seriously....the old pull is better. Let Nova have her records on the leaderboard. Mag has her own speciality in crowd control. Link to comment Share on other sites More sharing options...
LazerusKI Posted September 14, 2013 Share Posted September 14, 2013 (edited) agaisnt level 20? Seriously? try it again on Xini My pull there deals 330 Damage, enough to kill some of them at wave 1 and 2, but only a stun after that the ability to work through walls may be a bit op agaisnt this level, but not the damage, not even close. i mean...equip dethcube and you can go afk for the first 10 wave on Io, isnt that op? Edited September 14, 2013 by LazerusKI Link to comment Share on other sites More sharing options...
Maljas23 Posted September 14, 2013 Share Posted September 14, 2013 OP, try doing that on 60+ Link to comment Share on other sites More sharing options...
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