Baldur Posted March 10, 2019 Share Posted March 10, 2019 (edited) Hey, don't know if this has been discussed much but I've just failed a bounty at one of these "Kill 25 Moa/Osprey" stages for the 5th time in a row. When this objective pops it means I fail the bounty. I kill everything in the area as fast as it spawns in the objective area & leave the reinforcement beacons up to get more spawns & I still only get, like, 18/25 of the enemy type in the alloted time. Has anyone else run into this problem? Is DE aware? Because this is getting to the point where I'm just gonna head back to Fortuna if a stage with this objective pops from now on. Can we up the spawn rate of the target enemy or something? Edited March 10, 2019 by Baldur Link to comment Share on other sites More sharing options...
Jiminez_Burial Posted March 10, 2019 Share Posted March 10, 2019 You're meant to go around the map and hunt that type of enemy down. Link to comment Share on other sites More sharing options...
ThrakazogZ Posted March 11, 2019 Share Posted March 11, 2019 I find the best place to go to complete that bounty is The Pearl. It has a good amount of those types of mobs, and a decent spawn rate for them. Link to comment Share on other sites More sharing options...
Baldur Posted March 11, 2019 Author Share Posted March 11, 2019 1 hour ago, Starfreak911 said: You're meant to go around the map and hunt that type of enemy down. Well now I feel dumb, thanks through. Link to comment Share on other sites More sharing options...
gelignite4 Posted March 11, 2019 Share Posted March 11, 2019 Except now those bounty stages are tied to a specific location so running around the map leads to "abandoning objective" messages and subsequent failure. Link to comment Share on other sites More sharing options...
NezuHimeSama Posted March 11, 2019 Share Posted March 11, 2019 3 hours ago, gelignite4 said: Except now those bounty stages are tied to a specific location so running around the map leads to "abandoning objective" messages and subsequent failure. Yup, this is stupid and broken. We should be removing objective boundaries in POE, not adding them to Vallis. But, it's just another cell in the big fat pile of cancer that has been post-nightwave Warframe. No fun allowed. Link to comment Share on other sites More sharing options...
CedarDpg Posted March 14, 2019 Share Posted March 14, 2019 (edited) You should fix the title: "Bounty Objective: Watch timer count down until you fail: 5:00...4:59...4:58..." 😉 There are a number of other ones that are pretty much a guaranteed fail, some are on PoE though. Edited March 14, 2019 by CedarDpg Link to comment Share on other sites More sharing options...
NezuHimeSama Posted March 15, 2019 Share Posted March 15, 2019 1 hour ago, CedarDpg said: You should fix the title: "Bounty Objective: Watch timer count down until you fail: 5:00...4:59...4:58..." 😉 There are a number of other ones that are pretty much a guaranteed fail, some are on PoE though. what ones are guaranteed fail on poe? Link to comment Share on other sites More sharing options...
CedarDpg Posted March 15, 2019 Share Posted March 15, 2019 3 hours ago, NezuHimeSama said: what ones are guaranteed fail on poe? Any of the ones that start off with "Kill enemies in the area" in a cave that are followed by "Defend the area" event outside above the cave. I guess if you have a squad, the tasks can be divvied up, but a lot of times there aren't enough mobs that spawn fast enough and the meter goes to 0% before you can kill stuff to maintain it. Link to comment Share on other sites More sharing options...
NezuHimeSama Posted March 15, 2019 Share Posted March 15, 2019 The meter only drops while there's enemies in the area iirc, so make sure you hunt down and kill everything. Link to comment Share on other sites More sharing options...
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