Aeon94 Posted April 15, 2019 Share Posted April 15, 2019 (edited) Why not make this augment reflect his Eidolon side ( which kit lacks ) and leave a trail of toxic damage like Hydrolyst's Acid Rain ability ? Edited April 17, 2019 by Aeon94 Link to comment Share on other sites More sharing options...
Walkampf Posted April 15, 2019 Share Posted April 15, 2019 Because it's called Blinding Reave, not Acidrain Reave Link to comment Share on other sites More sharing options...
(PSN)GrandisSupernus Posted April 15, 2019 Share Posted April 15, 2019 To be fair, it's a bit strange that a Sentient Eidolon can summon (and bleed) acid rain in the first place. Were I to compile a list of abilities that I think sum up a Sentient, that wouldn't even end up in the top 50... Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted April 15, 2019 Share Posted April 15, 2019 2 hours ago, Walkampf said: Because it's called Blinding Reave, not Acidrain Reave Then they can change the name. Link to comment Share on other sites More sharing options...
Aeon94 Posted April 15, 2019 Author Share Posted April 15, 2019 9 hours ago, Walkampf said: Because it's called Blinding Reave, not Acidrain Reave " BeCAuSe IT's cAlLed BLinNdInG REavE " I know how its called , just wanted to make a thematic approach to augment and use an eidolon ability idea for it. Name can change , its not like we are forced to use same name on reworked augment. 2 Link to comment Share on other sites More sharing options...
Aeon94 Posted April 15, 2019 Author Share Posted April 15, 2019 9 hours ago, (PS4)GrandisSupernus said: To be fair, it's a bit strange that a Sentient Eidolon can summon (and bleed) acid rain in the first place. Were I to compile a list of abilities that I think sum up a Sentient, that wouldn't even end up in the top 50... I know its not the coolest Eidolon ability but at least its better ( and more fitting ) than blind. 1 Link to comment Share on other sites More sharing options...
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