Grizmoore Posted July 23, 2019 Share Posted July 23, 2019 (edited) Let's just dive in with the fact that there is nothing that Vauban is the master of anymore, mainly because who cares about keeping any enemies alive when the best CC is killing them. The game is far more centered on damage than it use to be and to counter balance this Vauban's abilities should be moved more towards dealing more damage and fortifying positions and allies. Not only would this fit more into the current state of warframe but it would also make him more in line with his namesake Sébastien Le Prestre de Vauban, a french engineer and tactician whose doctrines were more leaning towards the use of siege warfare and fortification. Let's break down his current toolkit as I see it now. 1 - Tesla Mines Tesla mines as they are deal negligible damage, and have low status chance at base, and in Charging it removes the ability to spam them to cause any significant damage 2 - Traps A: Bounce Only practical use is to annoy teammates and protect interception terminals. B: Shred Would be nice if it worked on boss enemies and world boss enemies. otherwise a corrosive projection is a much nicer and quicker solution to higher armor values. :c Trip Laser Stuns enemies but deals no damage sometimes causing enemies to go unnoticed during defense missions :d Concuss Not really sure when this one could be useful. Seems more than just a little niche. 3 - Bastille Decent CC that is ultimately made useless by high energy cost and low number of enemies effected. 4 - Vortex IMO his best ability, can be used to secure multiple points. too bad it costs so much energy. and deals very low damage Passive is a small damage buff to cc'd enemies. So all in all these abilities are pretty neat, but fall short of accomplishing too much. All of them need something changed. I have a few ideas 1 - Tesla Wire Lay down a tripwire that applies electricity status and deals damage (Just a general idea, really his tesla mines just need something changed, they're boring to use and if you want to utilize any other part of his kit they end up being fairly weak) 2 - Turret Throw down a turret which doubles as an exalted rifle weapon. targets enemies by how close they are to Vauban. 3 - Enhanced Ammo Pouch Throws down an ammo bag that contains enhanced munitions. Increases crit multiplier and status chance for primary and secondary weapons. 4 - Vortex Mix old Bastille and vortex. hoist multiple enemies into the air. and drag them to a central point before detonating. Must have line of sight on enemies. (Will avoid getting enemies stuck in spawn rooms) Passive : Aura that increases that chance of energy orb drops if enemies are killed while affected by 1 ore more statuses Edited July 24, 2019 by Grizmoore Decent points about tesla wire Link to comment Share on other sites More sharing options...
Rhinowo Posted July 24, 2019 Share Posted July 24, 2019 TFW my vauban has a 20,000x damage multiplier Link to comment Share on other sites More sharing options...
Gruiz Posted July 24, 2019 Share Posted July 24, 2019 While i do agree he need complete rework/buff I against the idea of removing cycle skill (Vauban 2nd) Vortex does not need more damage, it need bigger range and more status proc (such corrosive) Trip Laser is pretty niche on holding enemies in any other mission except defense, combined with 15 Tesla + Augment, it can kill pretty well (Level 70-80).. Bounce is useful on interception, but high duration vortex (with augment) beat bounce by alot All projectile is too slow Link to comment Share on other sites More sharing options...
Bioness Posted July 24, 2019 Share Posted July 24, 2019 Instead of a turret, give him a MOA. Link to comment Share on other sites More sharing options...
Grizmoore Posted July 24, 2019 Author Share Posted July 24, 2019 58 minutes ago, Bioness said: Instead of a turret, give him a MOA. I mean you could just bring a MOA, but I'm not against the idea of something like Khora but with moas Link to comment Share on other sites More sharing options...
Grizmoore Posted July 24, 2019 Author Share Posted July 24, 2019 2 hours ago, Gruiz said: While i do agree he need complete rework/buff I against the idea of removing cycle skill (Vauban 2nd) Vortex does not need more damage, it need bigger range and more status proc (such corrosive) Trip Laser is pretty niche on holding enemies in any other mission except defense, combined with 15 Tesla + Augment, it can kill pretty well (Level 70-80).. Bounce is useful on interception, but high duration vortex (with augment) beat bounce by alot All projectile is too slow I agree with allot of this, but it gets really clunky with cycling his 2. If all of them were semi useful it would be a different story, and while you can kill things with his abilities 70-80 that build often has allot of problems with general survivability. I propose to not make him a damage master, but keep the overall tactical nature of vauban and instead focus on making him support his allies. Link to comment Share on other sites More sharing options...
Grizmoore Posted July 24, 2019 Author Share Posted July 24, 2019 4 hours ago, Rhino.Prime said: TFW my vauban has a 20,000x damage multiplier I think you're saying this as a joke, but it wouldn't be any stranger than a 1mil + gara shield. While totally busted it could work in favor of seeing more people use vauban. Link to comment Share on other sites More sharing options...
Bioness Posted July 24, 2019 Share Posted July 24, 2019 7 hours ago, Grizmoore said: I mean you could just bring a MOA, but I'm not against the idea of something like Khora but with moas The Moa would be mobile is the main thing, unless you want to make Vauban only a defense frame. Link to comment Share on other sites More sharing options...
Rhinowo Posted July 24, 2019 Share Posted July 24, 2019 7 hours ago, Grizmoore said: I think you're saying this as a joke, but it wouldn't be any stranger than a 1mil + gara shield. While totally busted it could work in favor of seeing more people use vauban. I am not saying this as a joke, my vauban literally has a 20,000x damage multiplier its not an exploit or a bug its what happens if you actually care to minmax and find cool game mechanics. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted July 24, 2019 Share Posted July 24, 2019 4 minutes ago, Rhino.Prime said: I am not saying this as a joke, my vauban literally has a 20,000x damage multiplier its not an exploit or a bug its what happens if you actually care to minmax and find cool game mechanics. Care to share your build then? Cause im calling slight bs Link to comment Share on other sites More sharing options...
Rhinowo Posted July 24, 2019 Share Posted July 24, 2019 (edited) 3 minutes ago, (PS4)CommanderC2121 said: Care to share your build then? Cause im calling slight bs Arca titron With Vauban(8 procs + stealth multi from vortex, no passive calculated) No Riven, No Headshot 42.94967296x 6 x (3.8+8)=3,040.83684557x Damage No Headshot, with Riven 42.94967296x 13.278 x (3.6+8)=6,615.31478773x Damage No Riven, with Headshot 42.94967296x 6 x (3.8+8) x 4=12,163.3473823x Damage With Riven, With Headshot 42.94967296x 13.278 x (3.6+8) x 4=26,461.2591509x Damage Using vortex with my arca titron, you dont really need a set build also for those who complain about stealth multi, i didnt say i didnt use it Edited July 24, 2019 by Rhino.Prime Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted July 24, 2019 Share Posted July 24, 2019 1 minute ago, Rhino.Prime said: Arca titron With Vauban(8 procs + stealth multi from vortex, no passive calculated) No Riven, No Headshot 42.94967296x 6 x (3.8+8)=3,040.83684557x Damage No Headshot, with Riven 42.94967296x 13.278 x (3.6+8)=6,615.31478773x Damage No Riven, with Headshot 42.94967296x 6 x (3.8+8) x 4=12,163.3473823x Damage With Riven, With Headshot 42.94967296x 13.278 x (3.6+8) x 4=26,461.2591509x Damage Using vortex with my arca titron, you dont really need a set build also for those who complain about stealth multi, i didnt say i didnt use it Interesting. Well, cant say ill ever use that playstyle but if it works for you have at it 👍 Link to comment Share on other sites More sharing options...
Grizmoore Posted July 24, 2019 Author Share Posted July 24, 2019 (edited) 1 hour ago, Rhino.Prime said: Arca titron With Vauban(8 procs + stealth multi from vortex, no passive calculated) No Riven, No Headshot 42.94967296x 6 x (3.8+8)=3,040.83684557x Damage No Headshot, with Riven 42.94967296x 13.278 x (3.6+8)=6,615.31478773x Damage No Riven, with Headshot 42.94967296x 6 x (3.8+8) x 4=12,163.3473823x Damage With Riven, With Headshot 42.94967296x 13.278 x (3.6+8) x 4=26,461.2591509x Damage Using vortex with my arca titron, you dont really need a set build also for those who complain about stealth multi, i didnt say i didnt use it The point of his rework should be to have actual use out of specific situations. That's why he's in a tight spot now. He use to have one good mission type and that type is gone. If you could link a video showing damage numbers that would be pretty rad with a screenshot of the whole build it would be appreciated as well. Edited July 24, 2019 by Grizmoore Link to comment Share on other sites More sharing options...
Rhinowo Posted July 24, 2019 Share Posted July 24, 2019 7 minutes ago, Grizmoore said: The point of his rework should be to have actual use out of specific situations. That's why he's in a tight spot now. He use to have one good mission type and that type is gone. If you could link a video showing damage numbers that would be pretty rad with a screenshot of the whole build it would be appreciated as well. https://cdn.discordapp.com/attachments/466962783179636766/603625404586000414/2019-07-24_11-29-23.mp4 Link to comment Share on other sites More sharing options...
Grizmoore Posted July 25, 2019 Author Share Posted July 25, 2019 (edited) On 2019-07-24 at 12:32 PM, Rhino.Prime said: https://cdn.discordapp.com/attachments/466962783179636766/603625404586000414/2019-07-24_11-29-23.mp4 I mean okay, but this is just showcasing how great the weapon setup is for a not so quick melt. Not a good showcase of Vauban's specific abilities being used to achieve that type of damage. Many other frames can get similar numbers. his 20% helps, while cool, not really useful. -edit We need to see the build being used aswell Edited July 25, 2019 by Grizmoore Link to comment Share on other sites More sharing options...
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